MuseScore/mstyle/lineeditdata.h
2013-02-15 22:47:54 +01:00

137 lines
4.3 KiB
C++

#ifndef oxygenlineeditdata_h
#define oxygenlineeditdata_h
//////////////////////////////////////////////////////////////////////////////
// oxygenlineeditdata.h
// data container for QLineEdit transition
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo@oxygen-icons.org>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#include "transitiondata.h"
//! generic data
class LineEditData: public TransitionData {
Q_OBJECT
public:
//! constructor
LineEditData( QObject*, QLineEdit*, int );
//! destructor
virtual ~LineEditData( void )
{}
//! event filter
bool eventFilter( QObject*, QEvent* );
//! returns true if animations are locked
bool isLocked( void ) const {
return animationLockTimer_.isActive();
}
//! start lock animation timer
void lockAnimations( void ) {
animationLockTimer_.start( lockTime_, this );
}
//! start lock animation timer
void unlockAnimations( void ) {
animationLockTimer_.stop();
}
protected slots:
//! text edited
virtual void textEdited( void );
//! selection changed
virtual void selectionChanged( void );
//! text changed
virtual void textChanged( void );
//! initialize animation
virtual bool initializeAnimation( void );
//! animate
virtual bool animate( void );
//! called when target is destroyed
virtual void targetDestroyed( void );
protected:
//! timer event
virtual void timerEvent( QTimerEvent* );
//! target rect
/*! return rect corresponding to the area to be updated when animating */
QRect targetRect( void ) const {
if ( !target_ ) return QRect();
QRect out( target_.data()->rect() );
if ( hasClearButton_ && clearButtonRect_.isValid() ) {
out.setRight( clearButtonRect_.left() );
}
return out;
}
//! check if target has clear button
void checkClearButton( void );
private:
//! lock time (milliseconds
static const int lockTime_;
//! timer used to disable animations when triggered too early
QBasicTimer animationLockTimer_;
//! needed to start animations out of parent paintEvent
QBasicTimer timer_;
//! target
QWeakPointer<QLineEdit> target_;
//! true if target has clean button
bool hasClearButton_;
//! clear button rect
QRect clearButtonRect_;
//! true if text was manually edited
/*! needed to trigger animation only on programatically enabled text */
bool edited_;
//! old text
QString text_;
//! widget rect
/*! needed to properly handle QLabel geometry changes */
QRect widgetRect_;
};
#endif