MuseScore/libmscore/chord.h
anatoly-os 4facafc468 fix #271529: incorrect stem position for some noteheads in layout
Implemented correct notehead bbox width and origin calculations. Fixed
note and chord stems, ledger lines, beams, dots, articulation, slur and chord positions.
2018-05-05 10:34:45 +02:00

235 lines
8.6 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2002-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __CHORD_H__
#define __CHORD_H__
/**
\file
Definition of classes Chord, HelpLine and NoteList.
*/
#include <functional>
#include "chordrest.h"
namespace Ms {
class Note;
class Hook;
class Arpeggio;
class Tremolo;
class Chord;
//class Glissando;
class Stem;
class Chord;
class StemSlash;
class LedgerLine;
class AccidentalState;
enum class TremoloChordType : char { TremoloSingle, TremoloFirstNote, TremoloSecondNote };
enum class PlayEventType : char {
Auto, // Play events for all notes are calculated by MuseScore.
User, // Some play events are modified by user. The events must be written into the mscx file.
InvalidUser // The user modified play events must be replaced by MuseScore generated ones on
// next recalculation. The actual play events must be saved on the undo stack.
};
//---------------------------------------------------------
// @@ Chord
/// Graphic representation of a chord.
/// Single notes are handled as degenerated chords.
//
// @P beam Beam the beam of the chord if any (read only)
// @P graceNotes array[Chord] the list of grace note chords (read only)
// @P hook Hook the hook of the chord if any (read only)
// @P lyrics array[Lyrics] the list of lyrics (read only)
// @P notes array[Note] the list of notes (read only)
// @P stem Stem the stem of the chord if any (read only)
// @P stemSlash StemSlash the stem slash of the chord (acciaccatura) if any (read only)
// @P stemDirection Direction the stem slash of the chord (acciaccatura) if any (read only)
//---------------------------------------------------------
class Chord final : public ChordRest {
std::vector<Note*> _notes; // sorted to decreasing line step
LedgerLine* _ledgerLines; // single linked list
Stem* _stem;
Hook* _hook;
StemSlash* _stemSlash; // for acciacatura
Arpeggio* _arpeggio;
Tremolo* _tremolo;
bool _endsGlissando;///< true if this chord is the ending point of a glissando (needed for layout)
QVector<Chord*> _graceNotes;
int _graceIndex; ///< if this is a grace note, index in parent list
Direction _stemDirection;
NoteType _noteType; ///< mark grace notes: acciaccatura and appoggiatura
bool _noStem;
PlayEventType _playEventType; ///< play events were modified by user
qreal _spaceLw;
qreal _spaceRw;
QVector<Articulation*> _articulations;
virtual qreal upPos() const;
virtual qreal downPos() const;
qreal centerX() const;
void addLedgerLines();
void processSiblings(std::function<void(Element*)> func) const;
void layoutPitched();
void layoutTablature();
qreal noteHeadWidth() const;
public:
Chord(Score* s = 0);
Chord(const Chord&, bool link = false);
~Chord();
Chord &operator=(const Chord&) = delete;
virtual Chord* clone() const { return new Chord(*this, false); }
virtual Element* linkedClone() { return new Chord(*this, true); }
virtual void undoUnlink() override;
virtual void setScore(Score* s);
virtual ElementType type() const { return ElementType::CHORD; }
virtual qreal mag() const;
virtual void write(XmlWriter& xml) const override;
virtual void read(XmlReader&) override;
virtual bool readProperties(XmlReader&) override;
virtual Element* drop(EditData&) override;
void setStemDirection(Direction d) { _stemDirection = d; }
Direction stemDirection() const { return _stemDirection; }
LedgerLine* ledgerLines() { return _ledgerLines; }
qreal defaultStemLength();
virtual void layoutStem1() override;
void layoutStem();
void layoutArpeggio2();
std::vector<Note*>& notes() { return _notes; }
const std::vector<Note*>& notes() const { return _notes; }
// Chord has at least one Note
Note* upNote() const;
Note* downNote() const;
virtual int upString() const;
virtual int downString() const;
qreal maxHeadWidth() const;
Note* findNote(int pitch) const;
Stem* stem() const { return _stem; }
Arpeggio* arpeggio() const { return _arpeggio; }
Tremolo* tremolo() const { return _tremolo; }
void setTremolo(Tremolo* t) { _tremolo = t; }
bool endsGlissando() const { return _endsGlissando; }
void setEndsGlissando (bool val) { _endsGlissando = val; }
void updateEndsGlissando();
StemSlash* stemSlash() const { return _stemSlash; }
bool slash();
void setSlash(bool flag, bool stemless);
virtual void removeMarkings(bool keepTremolo = false) override;
const QVector<Chord*>& graceNotes() const { return _graceNotes; }
QVector<Chord*>& graceNotes() { return _graceNotes; }
QVector<Chord*> graceNotesBefore() const;
QVector<Chord*> graceNotesAfter() const;
int graceIndex() const { return _graceIndex; }
void setGraceIndex(int val) { _graceIndex = val; }
virtual int upLine() const;
virtual int downLine() const;
virtual QPointF stemPos() const; ///< page coordinates
virtual QPointF stemPosBeam() const; ///< page coordinates
virtual qreal stemPosX() const;
bool underBeam() const;
Hook* hook() const { return _hook; }
//@ add an element to the Chord
Q_INVOKABLE virtual void add(Ms::Element*);
//@ remove the element from the Chord
Q_INVOKABLE virtual void remove(Ms::Element*);
Note* selectedNote() const;
virtual void layout();
virtual QPointF pagePos() const override; ///< position in page coordinates
void layout2();
void cmdUpdateNotes(AccidentalState*);
NoteType noteType() const { return _noteType; }
void setNoteType(NoteType t) { _noteType = t; }
bool isGrace() const { return _noteType != NoteType::NORMAL; }
void toGraceAfter();
virtual void scanElements(void* data, void (*func)(void*, Element*), bool all=true) override;
virtual void setTrack(int val) override;
virtual void computeUp() override;
qreal dotPosX() const;
bool noStem() const { return _noStem; }
void setNoStem(bool val) { _noStem = val; }
PlayEventType playEventType() const { return _playEventType; }
void setPlayEventType(PlayEventType v) { _playEventType = v; }
TremoloChordType tremoloChordType() const;
void layoutArticulations();
void layoutArticulations2();
QVector<Articulation*>& articulations() { return _articulations; }
const QVector<Articulation*>& articulations() const { return _articulations; }
Articulation* hasArticulation(const Articulation*);
bool hasSingleArticulation() const { return _articulations.size() == 1; }
virtual void crossMeasureSetup(bool on);
virtual QVariant getProperty(Pid propertyId) const override;
virtual bool setProperty(Pid propertyId, const QVariant&) override;
virtual QVariant propertyDefault(Pid) const override;
virtual void reset();
virtual Segment* segment() const;
virtual Measure* measure() const;
void sortNotes();
Chord* nextTiedChord(bool backwards = false, bool sameSize = true);
virtual Element* nextElement() override;
virtual Element* prevElement() override;
virtual Element* nextSegmentElement() override;
virtual Element* lastElementBeforeSegment();
virtual Element* prevSegmentElement() override;
virtual QString accessibleExtraInfo() const override;
virtual Shape shape() const override;
};
} // namespace Ms
#endif