MuseScore/mscore/mixer.cpp

337 lines
11 KiB
C++

//=============================================================================
// MuseScore
// Linux Music Score Editor
// $Id: mixer.cpp 5651 2012-05-19 15:57:26Z lasconic $
//
// Copyright (C) 2002-2010 Werner Schweer and others
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//=============================================================================
#include "musescore.h"
#include "libmscore/score.h"
#include "libmscore/part.h"
#include "mixer.h"
#include "seq.h"
#include "libmscore/undo.h"
#include "synthcontrol.h"
#include "synthesizer/msynthesizer.h"
//---------------------------------------------------------
// PartEdit
//---------------------------------------------------------
PartEdit::PartEdit(QWidget* parent)
: QWidget(parent, Qt::Dialog)
{
setupUi(this);
connect(patch, SIGNAL(activated(int)), SLOT(patchChanged(int)));
connect(volume, SIGNAL(valueChanged(double,int)), SLOT(volChanged(double)));
connect(pan, SIGNAL(valueChanged(double,int)), SLOT(panChanged(double)));
connect(chorus, SIGNAL(valueChanged(double,int)), SLOT(chorusChanged(double)));
connect(reverb, SIGNAL(valueChanged(double,int)), SLOT(reverbChanged(double)));
connect(mute, SIGNAL(toggled(bool)), SLOT(muteChanged(bool)));
connect(solo, SIGNAL(toggled(bool)), SLOT(soloToggled(bool)));
connect(drumset, SIGNAL(toggled(bool)), SLOT(drumsetToggled(bool)));
}
//---------------------------------------------------------
// setPart
//---------------------------------------------------------
void PartEdit::setPart(Part* p, Channel* a)
{
channel = a;
part = p;
QString s = part->partName();
if (!a->name.isEmpty())
s += "-" + a->name;
partName->setText(s);
mute->setChecked(a->mute);
solo->setChecked(a->solo);
volume->setValue(a->volume);
reverb->setValue(a->reverb);
chorus->setValue(a->chorus);
pan->setValue(a->pan);
for (int i = 0; i < patch->count(); ++i) {
MidiPatch* p = (MidiPatch*)patch->itemData(i, Qt::UserRole).value<void*>();
if (a->synti == p->synti && a->program == p->prog && a->bank == p->bank) {
patch->setCurrentIndex(i);
break;
}
}
drumset->setChecked(p->instr()->useDrumset());
}
//---------------------------------------------------------
// Mixer
//---------------------------------------------------------
Mixer::Mixer(QWidget* parent)
: QScrollArea(parent)
{
setWindowTitle(tr("MuseScore: Mixer"));
setWidgetResizable(true);
setWindowFlags(Qt::Dialog);
setWindowFlags(this->windowFlags() & ~Qt::WindowContextHelpButtonHint);
QWidget* area = new QWidget(this);
vb = new QVBoxLayout;
vb->setMargin(0);
vb->setSpacing(0);
area->setLayout(vb);
setWidget(area);
}
//---------------------------------------------------------
// closeEvent
//---------------------------------------------------------
void Mixer::closeEvent(QCloseEvent* ev)
{
QAction* a = getAction("toggle-mixer");
a->setChecked(false);
QWidget::closeEvent(ev);
}
//---------------------------------------------------------
// updateAll
//---------------------------------------------------------
void Mixer::updateAll(Score* score)
{
cs = score;
int n = -vb->count();
if (cs) {
QList<MidiMapping>* mm = cs->midiMapping();
n = mm->size() - vb->count();
}
while (n < 0) {
QWidgetItem* wi = (QWidgetItem*)(vb->itemAt(0));
vb->removeItem(wi);
delete wi->widget();
delete wi;
++n;
}
while (n > 0) {
PartEdit* pe = new PartEdit;
connect(pe, SIGNAL(soloChanged(bool)), SLOT(updateSolo(bool)));
vb->addWidget(pe);
--n;
}
patchListChanged();
}
PartEdit* Mixer::partEdit(int index)
{
if(index < vb->count()) {
QWidgetItem* wi = (QWidgetItem*)(vb->itemAt(index));
return (PartEdit*) wi->widget();
}
return 0;
}
//---------------------------------------------------------
// patchListChanged
//---------------------------------------------------------
void Mixer::patchListChanged()
{
if (!cs)
return;
QString s;
int idx = 0;
QList<MidiMapping>* mm = cs->midiMapping();
const QList<MidiPatch*> pl = synti->getPatchInfo();
foreach (const MidiMapping& m, *mm) {
QWidgetItem* wi = (QWidgetItem*)(vb->itemAt(idx));
PartEdit* pe = (PartEdit*)(wi->widget());
bool drum = m.part->instr()->useDrumset();
pe->patch->clear();
foreach(const MidiPatch* p, pl) {
if (p->drum == drum)
pe->patch->addItem(p->name, QVariant::fromValue<void*>((void*)p));
}
pe->setPart(m.part, m.articulation);
idx++;
}
}
//---------------------------------------------------------
// showMixer
//---------------------------------------------------------
void MuseScore::showMixer(bool val)
{
if (mixer == 0) {
mixer = new Mixer(this);
if (synthControl) {
connect(synthControl, SIGNAL(soundFontChanged()), mixer,
SLOT(patchListChanged()));
}
connect(synti, SIGNAL(soundFontChanged()), mixer, SLOT(patchListChanged()));
}
mixer->updateAll(cs);
mixer->setVisible(val);
}
//---------------------------------------------------------
// patchChanged
//---------------------------------------------------------
void PartEdit::patchChanged(int n)
{
if (part == 0)
return;
const MidiPatch* p = (MidiPatch*)patch->itemData(n, Qt::UserRole).value<void*>();
if (p == 0) {
qDebug("PartEdit::patchChanged: no patch\n");
return;
}
Score* score = part->score();
if (score) {
score->startCmd();
score->undo(new ChangePatch(channel, p));
score->endCmd();
mscore->endCmd();
}
}
//---------------------------------------------------------
// volChanged
//---------------------------------------------------------
void PartEdit::volChanged(double val)
{
int iv = lrint(val);
seq->setController(channel->channel, CTRL_VOLUME, iv);
channel->volume = iv;
}
//---------------------------------------------------------
// panChanged
//---------------------------------------------------------
void PartEdit::panChanged(double val)
{
int iv = lrint(val);
seq->setController(channel->channel, CTRL_PANPOT, iv);
channel->pan = iv;
}
//---------------------------------------------------------
// reverbChanged
//---------------------------------------------------------
void PartEdit::reverbChanged(double val)
{
int iv = lrint(val);
seq->setController(channel->channel, CTRL_REVERB_SEND, iv);
channel->reverb = iv;
}
//---------------------------------------------------------
// chorusChanged
//---------------------------------------------------------
void PartEdit::chorusChanged(double val)
{
int iv = lrint(val);
seq->setController(channel->channel, CTRL_CHORUS_SEND, iv);
channel->chorus = iv;
}
//---------------------------------------------------------
// muteChanged
//---------------------------------------------------------
void PartEdit::muteChanged(bool val)
{
if (val)
seq->stopNotes(channel->channel);
channel->mute = val;
}
//---------------------------------------------------------
// soloToggled
//---------------------------------------------------------
void PartEdit::soloToggled(bool val)
{
channel->solo = val;
channel->soloMute = !val;
if (val) {
mute->setChecked(false);
foreach(Part* part, part->score()->parts()) {
for (int i = 0; i < part->instr()->channel().size(); ++i) {
Channel* a = &part->instr()->channel(i);
a->soloMute = (channel != a && !a->solo);
a->solo = (channel == a || a->solo);
if (a->soloMute)
seq->stopNotes(a->channel);
}
}
emit soloChanged(true);
}
else { //do nothing except if it's the last solo to be switched off
bool found = false;
foreach(Part* part, part->score()->parts()) {
for (int i = 0; i < part->instr()->channel().size(); ++i) {
Channel* a = &part->instr()->channel(i);
if(a->solo){
found = true;
break;
}
}
}
if (!found){
foreach(Part* part, part->score()->parts()) {
for (int i = 0; i < part->instr()->channel().size(); ++i) {
Channel* a = &part->instr()->channel(i);
a->soloMute = false;
a->solo = false;
}
}
emit soloChanged(false);
}
}
}
//---------------------------------------------------------
// drumsetToggled
//---------------------------------------------------------
void PartEdit::drumsetToggled(bool val)
{
part->instr()->setUseDrumset(val);
patch->clear();
const QList<MidiPatch*> pl = synti->getPatchInfo();
foreach(MidiPatch* p, pl) {
if (val == p->drum)
patch->addItem(p->name, QVariant::fromValue<void*>((void*)p));
}
patch->setCurrentIndex(channel->program);
}
//---------------------------------------------------------
// updateSolo
//---------------------------------------------------------
void Mixer::updateSolo(bool val)
{
for(int i = 0; i <vb->count(); i++ ){
QWidgetItem* wi = (QWidgetItem*)(vb->itemAt(i));
PartEdit* pe = (PartEdit*)(wi->widget());
pe->mute->setEnabled(!val);
}
}