MuseScore/libmscore/trill.h
2020-03-27 13:07:27 +02:00

129 lines
4.4 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2002-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __TRILL_H__
#define __TRILL_H__
#include "line.h"
namespace Ms {
class Trill;
class Accidental;
//---------------------------------------------------------
// @@ TrillSegment
//---------------------------------------------------------
class TrillSegment final : public LineSegment {
std::vector<SymId> _symbols;
void symbolLine(SymId start, SymId fill);
void symbolLine(SymId start, SymId fill, SymId end);
Sid getPropertyStyle(Pid) const override;
protected:
public:
TrillSegment(Spanner* sp, Score* s) : LineSegment(sp, s, ElementFlag::MOVABLE | ElementFlag::ON_STAFF) {}
TrillSegment(Score* s) : LineSegment(s, ElementFlag::MOVABLE | ElementFlag::ON_STAFF) {}
Trill* trill() const { return (Trill*)spanner(); }
ElementType type() const override { return ElementType::TRILL_SEGMENT; }
TrillSegment* clone() const override { return new TrillSegment(*this); }
void draw(QPainter*) const override;
bool acceptDrop(EditData&) const override;
Element* drop(EditData&) override;
void layout() override;
Element* propertyDelegate(Pid) override;
void add(Element*) override;
void remove(Element*) override;
void scanElements(void* data, void (*func)(void*, Element*), bool all) override;
Shape shape() const override;
std::vector<SymId> symbols() const { return _symbols; }
void setSymbols(const std::vector<SymId>& s) { _symbols = s; }
};
//---------------------------------------------------------
// @@ Trill
// @P trillType enum (Trill.DOWNPRALL_LINE, .PRALLPRALL_LINE, .PURE_LINE, .TRILL_LINE, .UPPRALL_LINE)
//---------------------------------------------------------
class Trill final : public SLine {
Sid getPropertyStyle(Pid) const override;
public:
enum class Type : char {
TRILL_LINE, UPPRALL_LINE, DOWNPRALL_LINE, PRALLPRALL_LINE,
};
private:
Type _trillType;
Accidental* _accidental;
MScore::OrnamentStyle _ornamentStyle; // for use in ornaments such as trill
bool _playArticulation;
public:
Trill(Score* s);
~Trill();
Trill* clone() const override { return new Trill(*this); }
ElementType type() const override { return ElementType::TRILL; }
void layout() override;
LineSegment* createLineSegment() override;
void add(Element*) override;
void remove(Element*) override;
void write(XmlWriter&) const override;
void read(XmlReader&) override;
void setTrillType(const QString& s);
void setTrillType(Type tt) { _trillType = tt; }
Type trillType() const { return _trillType; }
void setOrnamentStyle(MScore::OrnamentStyle val) { _ornamentStyle = val;}
MScore::OrnamentStyle ornamentStyle() const { return _ornamentStyle;}
void setPlayArticulation(bool val) { _playArticulation = val;}
bool playArticulation() const { return _playArticulation; }
static QString type2name(Trill::Type t);
QString trillTypeName() const;
QString trillTypeUserName() const;
Accidental* accidental() const { return _accidental; }
void setAccidental(Accidental* a) { _accidental = a; }
Segment* segment() const { return (Segment*)parent(); }
void scanElements(void* data, void (*func)(void*, Element*), bool all=true) override;
QVariant getProperty(Pid propertyId) const override;
bool setProperty(Pid propertyId, const QVariant&) override;
QVariant propertyDefault(Pid) const override;
Pid propertyId(const QStringRef& xmlName) const override;
QString accessibleInfo() const override;
};
struct TrillTableItem {
Trill::Type type;
const char* name;
QString userName;
};
extern const TrillTableItem trillTable[];
extern int trillTableSize();
} // namespace Ms
Q_DECLARE_METATYPE(Ms::Trill::Type);
#endif