MuseScore/mscore/editstringdata.cpp
Joachim Schmitz 6d0266145b revert back to plain # and b in CPP files
but also make these strings translatable
2014-02-11 13:30:18 +01:00

213 lines
7.6 KiB
C++

//=============================================================================
// MusE Score
// Linux Music Score Editor
// $Id: editstringdata.cpp 5392 2012-02-28 11:41:52Z miwarre $
//
// Copyright (C) 2002-2009 Werner Schweer and others
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//=============================================================================
#include "editstringdata.h"
#include "editpitch.h"
namespace Ms {
//---------------------------------------------------------
// EditStringData
// To edit the string data (tuning and number of frets) for an instrument
//---------------------------------------------------------
EditStringData::EditStringData(QWidget *parent, QList<int> * strings, int * frets)
: QDialog(parent)
{
setupUi(this);
setWindowFlags(this->windowFlags() & ~Qt::WindowContextHelpButtonHint);
_strings = strings;
// if any string, insert into string list control and select the first one
if(_strings->size()) {
int i, j;
// insert into local working copy sorting by decreasing MIDI code value
/* foreach(i, *_strings) {
for(j=_stringsLoc.size()-1; j >= 0 && i > _stringsLoc[j]; j--)
;
_stringsLoc.insert(j+1, i);
}
// add to string list dlg control
foreach(i, _stringsLoc)
stringList->addItem(midiCodeToStr(i));
stringList->setCurrentRow(0);
*/
// insert into local working copy and into string list dlg control
// IN REVERSED ORDER
for(i=_strings->size()-1; i >= 0; i--) {
j = (*_strings)[i];
_stringsLoc.append(j);
stringList->addItem(midiCodeToStr(j));
}
stringList->setCurrentRow(0);
}
// if no string yet, disable buttons acting on individual string
else {
editString->setEnabled(false);
deleteString->setEnabled(false);
}
_frets = frets;
numOfFrets->setValue(*_frets);
connect(deleteString, SIGNAL(clicked()), SLOT(deleteStringClicked()));
connect(editString, SIGNAL(clicked()), SLOT(editStringClicked()));
connect(newString, SIGNAL(clicked()), SLOT(newStringClicked()));
connect(stringList, SIGNAL(doubleClicked(QModelIndex)), SLOT(editStringClicked()));
_modified = false;
}
EditStringData::~EditStringData()
{
// delete ui;
}
/*
void EditStringData::changeEvent(QEvent *e)
{
QDialog::changeEvent(e);
switch (e->type()) {
case QEvent::LanguageChange:
retranslateUi(this);
break;
default:
break;
}
}
*/
//---------------------------------------------------------
// deleteStringClicked
//---------------------------------------------------------
void EditStringData::deleteStringClicked()
{
int i = stringList->currentRow();
// remove item from local string list and from dlg list control
_stringsLoc.removeAt(i);
stringList->model()->removeRow(i);
// if no more items, disable buttons acting on individual string
if (stringList->count() == 0) {
editString->setEnabled(false);
deleteString->setEnabled(false);
}
_modified = true;
}
//---------------------------------------------------------
// editStringClicked
//---------------------------------------------------------
void EditStringData::editStringClicked()
{
int i = stringList->currentRow();
int newCode;
EditPitch* ep = new EditPitch(this, _stringsLoc[i]);
if ( (newCode=ep->exec()) != -1) {
// update item value in local string list and item text in dlg list control
_stringsLoc[i] = newCode;
QListWidgetItem * item = stringList->item(i);
item->setText(midiCodeToStr(newCode));
_modified = true;
}
}
//---------------------------------------------------------
// newStringClicked
//---------------------------------------------------------
void EditStringData::newStringClicked()
{
int i, newCode;
EditPitch* ep = new EditPitch(this);
if ( (newCode=ep->exec()) != -1) {
// find sorted postion for new string tuning value
/* for(i=_stringsLoc.size()-1; i >= 0 && newCode > _stringsLoc[i]; i--)
;
// insert in local string list and in dlg list control
_stringsLoc.insert(i+1, newCode);
stringList->insertItem(i+1, midiCodeToStr(newCode));
// select last added item and ensure buttons are active
stringList->setCurrentRow(i+1);
*/
// add below selected string o at the end if no selected string
i = stringList->currentRow();
if(i < 0)
i = stringList->count() - 1;
// insert in local string list and in dlg list control
_stringsLoc.insert(i+1, newCode);
stringList->insertItem(i+1, midiCodeToStr(newCode));
// select last added item and ensure buttons are active
stringList->setCurrentRow(i+1);
editString->setEnabled(true);
deleteString->setEnabled(true);
_modified = true;
}
}
//---------------------------------------------------------
// accept
//---------------------------------------------------------
void EditStringData::accept()
{
// store data back into original variables
// string tunings are copied in reversed order (from lowest to highest)
if(_modified) {
_strings->clear();
for(int i=_stringsLoc.size()-1; i >= 0; i--)
_strings->append(_stringsLoc[i]);
}
if(*_frets != numOfFrets->value()) {
*_frets = numOfFrets->value();
_modified = true;
}
if(_modified)
QDialog::accept();
else
QDialog::reject(); // if no data change, no need to trigger changes downward the caller chain
}
//---------------------------------------------------------
// midiCodeToStr
// Converts a MIDI numeric pitch code to human-readable note name
//---------------------------------------------------------
static const char* g_cNoteName[] = {
QT_TRANSLATE_NOOP("editstringdata", "C"),
QT_TRANSLATE_NOOP("editstringdata", "C#"),
QT_TRANSLATE_NOOP("editstringdata", "D"),
QT_TRANSLATE_NOOP("editstringdata", "Eb"),
QT_TRANSLATE_NOOP("editstringdata", "E"),
QT_TRANSLATE_NOOP("editstringdata", "F"),
QT_TRANSLATE_NOOP("editstringdata", "F#"),
QT_TRANSLATE_NOOP("editstringdata", "G"),
QT_TRANSLATE_NOOP("editstringdata", "Ab"),
QT_TRANSLATE_NOOP("editstringdata", "A"),
QT_TRANSLATE_NOOP("editstringdata", "Bb"),
QT_TRANSLATE_NOOP("editstringdata", "B")
};
QString EditStringData::midiCodeToStr(int midiCode)
{
return QString("%1 %2").arg(g_cNoteName[midiCode % 12]).arg(midiCode / 12 - 1);
}
}