66 lines
2.2 KiB
C++
66 lines
2.2 KiB
C++
//=============================================================================
|
|
// MuseScore
|
|
// Music Composition & Notation
|
|
//
|
|
// Copyright (C) 2002-2011 Werner Schweer
|
|
//
|
|
// This program is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License version 2
|
|
// as published by the Free Software Foundation and appearing in
|
|
// the file LICENCE.GPL
|
|
//=============================================================================
|
|
|
|
#ifndef __BSYMBOL_H__
|
|
#define __BSYMBOL_H__
|
|
|
|
#include "element.h"
|
|
#include "elementlayout.h"
|
|
|
|
namespace Ms {
|
|
|
|
//---------------------------------------------------------
|
|
// @@ BSymbol
|
|
/// base class for Symbol and Image
|
|
//---------------------------------------------------------
|
|
|
|
class BSymbol : public Element, public ElementLayout {
|
|
Q_OBJECT
|
|
|
|
QList<Element*> _leafs;
|
|
int _z; ///< stacking order when drawing or selecting;
|
|
///< elements are drawn from high number to low number;
|
|
///< default is type() * 100;
|
|
bool _systemFlag;
|
|
|
|
public:
|
|
BSymbol(Score* s);
|
|
BSymbol(const BSymbol&);
|
|
|
|
BSymbol &operator=(const BSymbol&);
|
|
|
|
virtual void add(Element*);
|
|
virtual void remove(Element*);
|
|
virtual void scanElements(void* data, void (*func)(void*, Element*), bool all=true);
|
|
virtual bool acceptDrop(MuseScoreView*, const QPointF&, Element*) const;
|
|
virtual Element* drop(const DropData&);
|
|
virtual void layout();
|
|
virtual QRectF drag(EditData*) override;
|
|
|
|
void writeProperties(Xml& xml) const;
|
|
bool readProperties(XmlReader&);
|
|
|
|
const QList<Element*>& leafs() const { return _leafs; }
|
|
QList<Element*>& leafs() { return _leafs; }
|
|
virtual QPointF pagePos() const;
|
|
virtual QPointF canvasPos() const;
|
|
virtual QLineF dragAnchor() const;
|
|
Segment* segment() const { return (Segment*)parent(); }
|
|
virtual int z() const { return _z; }
|
|
void setZ(int val) { _z = val; }
|
|
bool systemFlag() const { return _systemFlag; }
|
|
void setSystemFlag(bool val) { _systemFlag = val; }
|
|
};
|
|
|
|
} // namespace Ms
|
|
#endif
|
|
|