70 lines
2.8 KiB
C++
70 lines
2.8 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2002-2011 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#ifndef __TABLATURE_H__
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#define __TABLATURE_H__
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#include "xml.h"
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namespace Ms {
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class Chord;
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class Note;
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//---------------------------------------------------------
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// StringData
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//---------------------------------------------------------
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// defines the string of an instrument
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struct instrString {
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int pitch; // the pitch of the string
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bool open; // true: string is open | false: string is fretted
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bool operator==(const instrString& d) const { return d.pitch == pitch && d.open == open; }
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};
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class StringData {
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// QList<int> stringTable { 40, 45, 50, 55, 59, 64 }; // guitar is default
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// int _frets = 19;
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QList<instrString> stringTable { }; // no strings by default
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int _frets = 0;
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static bool bFretting;
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bool convertPitch(int pitch, int pitchOffset, int* string, int* fret) const;
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int fret(int pitch, int string, int pitchOffset) const;
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int getPitch(int string, int fret, int pitchOffset) const;
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void sortChordNotes(QMap<int, Note *>& sortedNotes, const Chord* chord, int pitchOffset, int* count) const;
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public:
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StringData() {}
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StringData(int numFrets, int numStrings, int strings[]);
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StringData(int numFrets, QList<instrString>& strings);
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bool convertPitch(int pitch, Staff* staff, int tick, int* string, int* fret) const;
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int fret(int pitch, int string, Staff* staff, int tick) const;
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void fretChords(Chord * chord) const;
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int getPitch(int string, int fret, Staff* staff, int tick) const;
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static int pitchOffsetAt(Staff* staff, int tick);
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int strings() const { return stringTable.size(); }
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const QList<instrString>& stringList() const { return stringTable; }
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QList<instrString>& stringList() { return stringTable; }
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int frets() const { return _frets; }
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void setFrets(int val) { _frets = val; }
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void read(XmlReader&);
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void write(XmlWriter&) const;
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void writeMusicXML(XmlWriter& xml) const;
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bool operator==(const StringData& d) const { return d._frets == _frets && d.stringTable == stringTable; }
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};
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} // namespace Ms
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#endif
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