356b124e2b
On Xcode, certain things don't work if the headers aren't also part of the project, namely .h/.cpp flipping ("Jump to Next Counterpart" in the navigation menu) and searching the entire workspace for symbols. The header files are now collected from the directory of the target and show up in the XCode project under "Header files" (per target). I limited this change to Mac since I cannot test anywhere else, but it would probably not hurt to do the same thing on other platforms. According to forums, the add_executable and add_library commands of CMake should just silently ignore these files, but add them to the generated target in the project. |
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.. | ||
aslider.cpp | ||
aslider.h | ||
awlplugin.cpp | ||
awlplugin.h | ||
CMakeLists.txt | ||
colorlabel.cpp | ||
colorlabel.h | ||
denomspinbox.cpp | ||
denomspinbox.h | ||
fastlog.h | ||
knob.cpp | ||
knob.h | ||
ltest.cpp | ||
midipanknob.cpp | ||
midipanknob.h | ||
mslider.cpp | ||
mslider.h | ||
panknob.cpp | ||
panknob.h | ||
pitchedit.cpp | ||
pitchedit.h | ||
pitchlabel.cpp | ||
pitchlabel.h | ||
posedit.cpp | ||
posedit.h | ||
poslabel.cpp | ||
poslabel.h | ||
slider.cpp | ||
slider.h | ||
utils.cpp | ||
utils.h | ||
volknob.cpp | ||
volknob.h | ||
volslider.cpp | ||
volslider.h |