MuseScore/libmscore/instrchange.h

52 lines
1.8 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2002-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __INSTRCHANGE_H__
#define __INSTRCHANGE_H__
#include "text.h"
#include "instrument.h"
namespace Ms {
//---------------------------------------------------------
// @@ InstrumentChange
//---------------------------------------------------------
class InstrumentChange final : public TextBase {
Instrument* _instrument; // Staff holds ownership if part of score
public:
InstrumentChange(Score*);
InstrumentChange(const Instrument&, Score*);
InstrumentChange(const InstrumentChange&);
~InstrumentChange();
virtual InstrumentChange* clone() const override { return new InstrumentChange(*this); }
virtual ElementType type() const override { return ElementType::INSTRUMENT_CHANGE; }
virtual void write(XmlWriter& xml) const override;
virtual void read(XmlReader&) override;
virtual void layout() override;
Instrument* instrument() const { return _instrument; }
void setInstrument(Instrument* i) { _instrument = i; }
void setInstrument(Instrument&& i) { *_instrument = i; }
void setInstrument(const Instrument& i);
Segment* segment() const { return toSegment(parent()); }
virtual QVariant propertyDefault(Pid) const override;
};
} // namespace Ms
#endif