72 lines
2.7 KiB
C++
72 lines
2.7 KiB
C++
//////////////////////////////////////////////////////////////////////////////
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// oxygenanimationdata.h
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// base class data container needed for widget animations
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// -------------------
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//
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// Copyright (c) 2009 Hugo Pereira Da Costa <hugo@oxygen-icons.org>
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//////////////////////////////////////////////////////////////////////////////
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#ifndef __ANIMATIONDATA_H__
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#define __ANIMATIONDATA_H__
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#include "animation.h"
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class AnimationData: public QObject {
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Q_OBJECT
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public:
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//! constructor
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AnimationData(QObject* parent, QWidget* target)
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: QObject(parent), target_(target), enabled_(true) {
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Q_ASSERT(target_);
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}
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virtual ~AnimationData() {}
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virtual void setDuration(int) = 0;
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virtual bool enabled() const {
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return enabled_;
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}
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virtual void setEnabled(bool value) {
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enabled_ = value;
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}
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const QWeakPointer<QWidget>& target( void ) const {
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return target_;
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}
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static qreal OpacityInvalid;
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protected:
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//! setup animation
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virtual void setupAnimation(const Animation::Pointer& animation, const QByteArray& property);
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//! trigger target update
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virtual void setDirty() const {
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if (target_)
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target_.data()->update();
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}
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private:
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//! guarded target
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QWeakPointer<QWidget> target_;
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bool enabled_;
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};
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#endif
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