ec3be9a99a
- tick names a position on the time axis - tick is always a Fraction() - only Measure() and Segment() (and Tuplet?) have a tick value - tick() for an generic element return only a sensible value if isMeasure() or isSegment() or isSegment(parent()) - "ticks" names a duration stored in a Fraction() - the tick value for an Segment is relative to its measure - rename "duration" to "ticks" - rename afrac() to tick() - rename rfrac() to rtick() - rename some variables, changing "fraction" into "tick" (example: actualFraction() into actualTicks()) - Lyrics ticks are written as Fraction, on read if xmlreader sees a "/" it reads a fraction else midi ticks for backwards compatibility
131 lines
4.5 KiB
C++
131 lines
4.5 KiB
C++
//=============================================================================
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// MuseScore
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// Linux Music Score Editor
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//
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// Copyright (C) 2002-2011 Werner Schweer and others
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//=============================================================================
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/**
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\file
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Implementation of class Selection plus other selection related functions.
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*/
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#include "libmscore/select.h"
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#include "selectdialog.h"
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#include "libmscore/element.h"
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#include "libmscore/system.h"
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#include "libmscore/score.h"
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#include "libmscore/slur.h"
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#include "libmscore/articulation.h"
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#include "musescore.h"
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#include "libmscore/rest.h"
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namespace Ms {
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//---------------------------------------------------------
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// SelectDialog
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//---------------------------------------------------------
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SelectDialog::SelectDialog(const Element* _e, QWidget* parent)
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: QDialog(parent)
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{
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setObjectName("SelectDialog");
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setupUi(this);
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setWindowFlags(this->windowFlags() & ~Qt::WindowContextHelpButtonHint);
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e = _e;
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type->setText(qApp->translate("elementName", e->userName().toUtf8()));
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switch (e->type()) {
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case ElementType::ACCIDENTAL:
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subtype->setText(qApp->translate("accidental", e->subtypeName().toUtf8()));
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break;
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case ElementType::SLUR_SEGMENT:
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subtype->setText(qApp->translate("elementName", e->subtypeName().toUtf8()));
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break;
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case ElementType::FINGERING:
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case ElementType::STAFF_TEXT:
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subtype->setText(qApp->translate("TextStyle", e->subtypeName().toUtf8()));
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break;
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case ElementType::ARTICULATION: // comes translated, but from a different method
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subtype->setText(toArticulation(e)->userName());
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break;
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// other come translated or don't need any or are too difficult to implement
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default: subtype->setText(e->subtypeName());
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}
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sameSubtype->setEnabled(e->subtype() != -1);
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subtype->setEnabled(e->subtype() != -1);
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inSelection->setEnabled(e->score()->selection().isRange());
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sameDuration->setEnabled(e->isRest());
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MuseScore::restoreGeometry(this);
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}
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//---------------------------------------------------------
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// setPattern
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//---------------------------------------------------------
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void SelectDialog::setPattern(ElementPattern* p)
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{
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p->type = int(e->type());
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p->subtype = e->subtype();
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if (e->isSlurSegment())
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p->subtype = int(toSlurSegment(e)->spanner()->type());
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if (sameStaff->isChecked()) {
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p->staffStart = e->staffIdx();
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p->staffEnd = e->staffIdx() + 1;
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}
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else if (inSelection->isChecked()) {
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p->staffStart = e->score()->selection().staffStart();
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p->staffEnd = e->score()->selection().staffEnd();
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}
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else {
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p->staffStart = -1;
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p->staffEnd = -1;
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}
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if (sameDuration->isChecked() && e->isRest()) {
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const Rest* r = toRest(e);
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p->durationTicks = r->actualTicks();
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}
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else
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p->durationTicks = Fraction(-1,1);
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p->voice = sameVoice->isChecked() ? e->voice() : -1;
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p->subtypeValid = sameSubtype->isChecked();
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p->system = 0;
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if (sameSystem->isChecked()) {
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do {
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if (e->type() == ElementType::SYSTEM) {
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p->system = static_cast<const System*>(e);
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break;
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}
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e = e->parent();
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} while (e);
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}
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}
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//---------------------------------------------------------
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// hideEvent
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//---------------------------------------------------------
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void SelectDialog::hideEvent(QHideEvent* event)
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{
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MuseScore::saveGeometry(this);
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QWidget::hideEvent(event);
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}
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}
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