MuseScore/mstyle/transitiondata.h
2012-05-26 14:49:10 +02:00

127 lines
3.7 KiB
C++

#ifndef oxygentransitiondata_h
#define oxygentransitiondata_h
//////////////////////////////////////////////////////////////////////////////
// oxygentransitiondata.h
// data container for generic transitions
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo@oxygen-icons.org>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#include "transitionwidget.h"
//! generic data
class TransitionData: public QObject
{
Q_OBJECT
public:
//! constructor
TransitionData( QObject* parent, QWidget* target, int );
//! destructor
virtual ~TransitionData( void );
//! enability
virtual void setEnabled( bool value )
{ enabled_ = value; }
//! enability
virtual bool enabled( void ) const
{ return enabled_; }
//! duration
virtual void setDuration( int duration )
{ transition().data()->setDuration( duration ); }
//! max render time
void setMaxRenderTime( int value )
{ maxRenderTime_ = value; }
//! max renderTime
const int& maxRenderTime( void ) const
{ return maxRenderTime_; }
//! start clock
void startClock( void )
{
if( clock_.isNull() ) clock_.start();
else clock_.restart();
}
//! check if rendering is two slow
bool slow( void ) const
{ return !( clock_.isNull() || clock_.elapsed() <= maxRenderTime() ); }
protected slots:
//! initialize animation
virtual bool initializeAnimation( void ) = 0;
//! animate
virtual bool animate( void ) = 0;
//! finish animation
virtual void finishAnimation( void )
{
if( transition() )
{ transition().data()->hide(); }
}
protected:
//! transition widget
virtual const TransitionWidget::Pointer& transition( void ) const
{ return transition_; }
//! used to avoid recursion when grabbing widgets
void setRecursiveCheck( bool value )
{ recursiveCheck_ = value; }
//! used to avoid recursion when grabbing widgets
bool recursiveCheck( void ) const
{ return recursiveCheck_; }
private:
//! enability
bool enabled_;
//! used to avoid recursion when grabbing widgets
bool recursiveCheck_;
//! timer used to detect slow rendering
QTime clock_;
//! max render time
/*! used to detect slow rendering */
int maxRenderTime_;
//! animation handling
TransitionWidget::Pointer transition_;
};
#endif