127 lines
3.7 KiB
C++
127 lines
3.7 KiB
C++
#ifndef oxygentransitiondata_h
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#define oxygentransitiondata_h
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//////////////////////////////////////////////////////////////////////////////
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// oxygentransitiondata.h
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// data container for generic transitions
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// -------------------
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//
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// Copyright (c) 2009 Hugo Pereira Da Costa <hugo@oxygen-icons.org>
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//////////////////////////////////////////////////////////////////////////////
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#include "transitionwidget.h"
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//! generic data
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class TransitionData: public QObject
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{
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Q_OBJECT
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public:
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//! constructor
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TransitionData( QObject* parent, QWidget* target, int );
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//! destructor
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virtual ~TransitionData( void );
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//! enability
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virtual void setEnabled( bool value )
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{ enabled_ = value; }
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//! enability
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virtual bool enabled( void ) const
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{ return enabled_; }
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//! duration
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virtual void setDuration( int duration )
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{ transition().data()->setDuration( duration ); }
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//! max render time
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void setMaxRenderTime( int value )
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{ maxRenderTime_ = value; }
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//! max renderTime
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const int& maxRenderTime( void ) const
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{ return maxRenderTime_; }
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//! start clock
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void startClock( void )
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{
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if( clock_.isNull() ) clock_.start();
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else clock_.restart();
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}
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//! check if rendering is two slow
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bool slow( void ) const
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{ return !( clock_.isNull() || clock_.elapsed() <= maxRenderTime() ); }
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protected slots:
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//! initialize animation
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virtual bool initializeAnimation( void ) = 0;
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//! animate
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virtual bool animate( void ) = 0;
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//! finish animation
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virtual void finishAnimation( void )
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{
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if( transition() )
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{ transition().data()->hide(); }
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}
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protected:
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//! transition widget
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virtual const TransitionWidget::Pointer& transition( void ) const
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{ return transition_; }
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//! used to avoid recursion when grabbing widgets
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void setRecursiveCheck( bool value )
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{ recursiveCheck_ = value; }
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//! used to avoid recursion when grabbing widgets
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bool recursiveCheck( void ) const
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{ return recursiveCheck_; }
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private:
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//! enability
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bool enabled_;
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//! used to avoid recursion when grabbing widgets
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bool recursiveCheck_;
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//! timer used to detect slow rendering
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QTime clock_;
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//! max render time
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/*! used to detect slow rendering */
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int maxRenderTime_;
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//! animation handling
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TransitionWidget::Pointer transition_;
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};
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#endif
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