137 lines
4.3 KiB
C++
137 lines
4.3 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2012 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#ifndef __PLUGINS_H__
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#define __PLUGINS_H__
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#include "config.h"
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#ifdef SCRIPT_INTERFACE
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#include "libmscore/element.h"
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#include "libmscore/score.h"
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#include "libmscore/utils.h"
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namespace Ms {
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//---------------------------------------------------------
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// @@ FileIO
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// @P source QString
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//---------------------------------------------------------
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class FileIO : public QObject {
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Q_OBJECT
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public:
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Q_PROPERTY(QString source
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READ source
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WRITE setSource
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NOTIFY sourceChanged)
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explicit FileIO(QObject *parent = 0);
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Q_INVOKABLE QString read();
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Q_INVOKABLE bool exists();
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Q_INVOKABLE bool write(const QString& data);
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Q_INVOKABLE bool remove();
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Q_INVOKABLE QString tempPath() {QDir dir; return dir.tempPath();};
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QString source() { return mSource; };
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public slots:
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void setSource(const QString& source) { mSource = source; };
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signals:
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void sourceChanged(const QString& source);
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void error(const QString& msg);
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private:
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QString mSource;
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};
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//---------------------------------------------------------
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// MsProcess
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// @@ QProcess
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//---------------------------------------------------------
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class MsProcess : public QProcess {
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Q_OBJECT
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public:
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MsProcess(QObject* parent = 0) : QProcess(parent) {}
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public slots:
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Q_INVOKABLE void start(const QString& program) { QProcess::start(program); }
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Q_INVOKABLE bool waitForFinished(int msecs = 30000) { return QProcess::waitForFinished(msecs); }
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Q_INVOKABLE QByteArray readAllStandardOutput() { return QProcess::readAllStandardOutput(); }
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};
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//---------------------------------------------------------
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// @@ ScoreView
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/// This is an GUI element to show a score.
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//
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// @P color QColor background color
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// @P scale qreal scaling factor
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//---------------------------------------------------------
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class MsScoreView : public QQuickPaintedItem, public MuseScoreView {
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Q_OBJECT
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Q_PROPERTY(QColor color READ color WRITE setColor)
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Q_PROPERTY(qreal scale READ scale WRITE setScale)
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Score* score;
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int _currentPage;
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QColor _color;
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qreal mag;
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int playPos;
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QRectF _boundingRect;
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QNetworkAccessManager* networkManager;
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virtual void dataChanged(const QRectF&) { update(); }
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virtual void updateAll() { update(); }
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virtual void adjustCanvasPosition(const Element*, bool) {}
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virtual void removeScore() {}
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virtual void changeEditElement(Element*) {}
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virtual int gripCount() const { return 0; }
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virtual const QRectF& getGrip(int) const;
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virtual const QTransform& matrix() const;
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virtual void setDropRectangle(const QRectF&) {}
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virtual void cmdAddSlur(Note*, Note*) {}
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virtual void startEdit() {}
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virtual void startEdit(Element*, int) {}
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virtual Element* elementNear(QPointF) { return 0; }
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virtual void paint(QPainter*);
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virtual void setCursor(const QCursor&) {}
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virtual QCursor cursor() const { return QCursor(); }
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virtual QRectF boundingRect() const { return _boundingRect; }
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virtual void drawBackground(QPainter*, const QRectF&) const {}
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public slots:
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Q_INVOKABLE void setScore(Score*);
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Q_INVOKABLE void setCurrentPage(int n);
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Q_INVOKABLE void nextPage();
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Q_INVOKABLE void prevPage();
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public:
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MsScoreView(QQuickItem* parent = 0);
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virtual ~MsScoreView() {}
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QColor color() const { return _color; }
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void setColor(const QColor& c) { _color = c; }
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qreal scale() const { return mag; }
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void setScale(qreal v) { mag = v; }
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};
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} // namespace Ms
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#endif
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#endif
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