507 lines
14 KiB
C++
507 lines
14 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2013 Werner Schweer and others
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENSE.GPL
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//=============================================================================
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#include "exampleview.h"
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#include <cmath>
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#include <QMimeData>
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#include "libmscore/score.h"
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#include "libmscore/element.h"
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#include "libmscore/page.h"
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#include "libmscore/system.h"
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#include "libmscore/icon.h"
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#include "libmscore/chord.h"
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#include "libmscore/xml.h"
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#include "libmscore/draw/qpainterprovider.h"
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#include "commonscenetypes.h"
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namespace Ms {
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//---------------------------------------------------------
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// ExampleView
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//---------------------------------------------------------
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ExampleView::ExampleView(QWidget* parent)
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: QFrame(parent)
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{
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_score = 0;
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setAcceptDrops(true);
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setFocusPolicy(Qt::StrongFocus);
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resetMatrix();
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_fgPixmap = nullptr;
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_fgColor = Qt::white;
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if (notationConfiguration()->foregroundUseColor()) {
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_fgColor = notationConfiguration()->foregroundColor();
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} else {
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_fgPixmap = new QPixmap(notationConfiguration()->foregroundWallpaper().toQString());
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if (_fgPixmap == 0 || _fgPixmap->isNull()) {
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qDebug("no valid pixmap %s", qPrintable(notationConfiguration()->foregroundWallpaper().toQString()));
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}
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}
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// setup drag canvas state
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sm = new QStateMachine(this);
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QState* stateActive = new QState;
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QState* s1 = new QState(stateActive);
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s1->setObjectName("example-normal");
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s1->assignProperty(this, "cursor", QCursor(Qt::ArrowCursor));
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QState* s = new QState(stateActive);
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s->setObjectName("example-drag");
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s->assignProperty(this, "cursor", QCursor(Qt::SizeAllCursor));
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QEventTransition* cl = new QEventTransition(this, QEvent::MouseButtonRelease);
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cl->setTargetState(s1);
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s->addTransition(cl);
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s1->addTransition(new DragTransitionExampleView(this));
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sm->addState(stateActive);
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stateActive->setInitialState(s1);
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sm->setInitialState(stateActive);
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sm->start();
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m_defaultScaling = 0.9 * uiConfiguration()->physicalDotsPerInch() / DPI; // 90% of nominal
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}
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//---------------------------------------------------------
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// ~ExampleView
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//---------------------------------------------------------
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ExampleView::~ExampleView()
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{
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if (_fgPixmap) {
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delete _fgPixmap;
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}
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}
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//---------------------------------------------------------
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// resetMatrix
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// used to reset scrolling in case time signature num or denom changed
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//---------------------------------------------------------
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void ExampleView::resetMatrix()
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{
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double mag = m_defaultScaling;
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qreal _spatium = SPATIUM20 * mag;
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// example would normally be 10sp from top of page; this leaves 3sp margin above
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_matrix = QTransform(mag, 0.0, 0.0, mag, _spatium, -_spatium * 7.0);
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imatrix = _matrix.inverted();
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}
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void ExampleView::layoutChanged()
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{
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}
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void ExampleView::dataChanged(const QRectF&)
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{
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}
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void ExampleView::updateAll()
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{
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update();
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}
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void ExampleView::adjustCanvasPosition(const Element* /*el*/, bool /*playBack*/, int)
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{
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}
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//---------------------------------------------------------
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// setScore
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//---------------------------------------------------------
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void ExampleView::setScore(Score* s)
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{
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delete _score;
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_score = s;
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_score->addViewer(this);
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_score->setLayoutMode(LayoutMode::LINE);
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ScoreLoad sl;
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_score->doLayout();
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update();
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}
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void ExampleView::removeScore()
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{
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}
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void ExampleView::changeEditElement(Element*)
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{
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}
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QCursor ExampleView::cursor() const
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{
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return QCursor();
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}
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void ExampleView::setCursor(const QCursor&)
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{
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}
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void ExampleView::setDropRectangle(const QRectF&)
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{
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}
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void ExampleView::cmdAddSlur(Note* /*firstNote*/, Note* /*lastNote*/)
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{
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}
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Element* ExampleView::elementNear(QPointF)
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{
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return 0;
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}
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void ExampleView::drawBackground(mu::draw::Painter* p, const QRectF& r) const
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{
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if (_fgPixmap == 0 || _fgPixmap->isNull()) {
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p->fillRect(r, _fgColor);
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} else {
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p->drawTiledPixmap(r, *_fgPixmap, r.topLeft()
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- QPoint(lrint(_matrix.dx()), lrint(_matrix.dy())));
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}
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}
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//---------------------------------------------------------
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// drawElements
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//---------------------------------------------------------
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void ExampleView::drawElements(mu::draw::Painter& painter, const QList<Element*>& el)
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{
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for (Element* e : el) {
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e->itemDiscovered = 0;
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QPointF pos(e->pagePos());
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painter.translate(pos);
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e->draw(&painter);
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painter.translate(-pos);
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}
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}
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//---------------------------------------------------------
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// paintEvent
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//---------------------------------------------------------
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void ExampleView::paintEvent(QPaintEvent* ev)
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{
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if (_score) {
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mu::draw::Painter p(this, "exampleview");
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p.setAntialiasing(true);
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const QRect r(ev->rect());
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drawBackground(&p, r);
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p.setWorldTransform(_matrix);
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QRectF fr = imatrix.mapRect(QRectF(r));
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QRegion r1(r);
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Page* page = _score->pages().front();
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QList<Element*> ell = page->items(fr);
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std::stable_sort(ell.begin(), ell.end(), elementLessThan);
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drawElements(p, ell);
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}
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QFrame::paintEvent(ev);
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}
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//---------------------------------------------------------
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// dragEnterEvent
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//---------------------------------------------------------
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void ExampleView::dragEnterEvent(QDragEnterEvent* event)
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{
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const QMimeData* d = event->mimeData();
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if (d->hasFormat(mu::commonscene::MIME_SYMBOL_FORMAT)) {
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event->acceptProposedAction();
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QByteArray a = d->data(mu::commonscene::MIME_SYMBOL_FORMAT);
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// qDebug("ExampleView::dragEnterEvent Symbol: <%s>", a.data());
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XmlReader e(a);
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QPointF dragOffset;
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Fraction duration; // dummy
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ElementType type = Element::readType(e, &dragOffset, &duration);
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dragElement = Element::create(type, _score);
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if (dragElement) {
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dragElement->setParent(0);
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dragElement->read(e);
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dragElement->layout();
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}
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return;
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}
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}
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//---------------------------------------------------------
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// dragLeaveEvent
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//---------------------------------------------------------
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void ExampleView::dragLeaveEvent(QDragLeaveEvent*)
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{
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if (dragElement) {
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delete dragElement;
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dragElement = 0;
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}
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setDropTarget(0);
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}
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//---------------------------------------------------------
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// moveElement
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//---------------------------------------------------------
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static void moveElement(void* data, Element* e)
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{
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QPointF* pos = (QPointF*)data;
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e->score()->addRefresh(e->canvasBoundingRect());
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e->setPos(*pos);
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e->score()->addRefresh(e->canvasBoundingRect());
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}
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//---------------------------------------------------------
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// dragMoveEvent
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//---------------------------------------------------------
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void ExampleView::dragMoveEvent(QDragMoveEvent* event)
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{
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event->acceptProposedAction();
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if (!dragElement || dragElement->type() != ElementType::ICON) {
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return;
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}
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QPointF pos(imatrix.map(QPointF(event->pos())));
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QList<Element*> el = elementsAt(pos);
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bool found = false;
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foreach (const Element* e, el) {
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if (e->type() == ElementType::NOTE) {
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setDropTarget(const_cast<Element*>(e));
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found = true;
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break;
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}
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}
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if (!found) {
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setDropTarget(0);
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}
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dragElement->scanElements(&pos, moveElement, false);
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_score->update();
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return;
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}
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//---------------------------------------------------------
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// setDropTarget
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//---------------------------------------------------------
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void ExampleView::setDropTarget(const Element* el)
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{
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if (dropTarget != el) {
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if (dropTarget) {
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dropTarget->setDropTarget(false);
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dropTarget = 0;
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}
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dropTarget = el;
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if (dropTarget) {
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dropTarget->setDropTarget(true);
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}
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}
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if (!dropAnchor.isNull()) {
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QRectF r;
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r.setTopLeft(dropAnchor.p1());
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r.setBottomRight(dropAnchor.p2());
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dropAnchor = QLineF();
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}
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if (dropRectangle.isValid()) {
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dropRectangle = QRectF();
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}
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update();
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}
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//---------------------------------------------------------
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// dropEvent
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//---------------------------------------------------------
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void ExampleView::dropEvent(QDropEvent* event)
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{
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QPointF pos(imatrix.map(QPointF(event->pos())));
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if (!dragElement) {
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return;
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}
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if (dragElement->type() != ElementType::ICON) {
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delete dragElement;
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dragElement = 0;
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return;
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}
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foreach (Element* e, elementsAt(pos)) {
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if (e->type() == ElementType::NOTE) {
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Icon* icon = static_cast<Icon*>(dragElement);
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Chord* chord = static_cast<Note*>(e)->chord();
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emit beamPropertyDropped(chord, icon);
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switch (icon->iconType()) {
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case IconType::SBEAM:
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chord->setBeamMode(Beam::Mode::BEGIN);
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break;
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case IconType::MBEAM:
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chord->setBeamMode(Beam::Mode::AUTO);
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break;
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case IconType::BEAM32:
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chord->setBeamMode(Beam::Mode::BEGIN32);
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break;
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case IconType::BEAM64:
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chord->setBeamMode(Beam::Mode::BEGIN64);
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break;
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default:
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break;
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}
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score()->doLayout();
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break;
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}
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}
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event->acceptProposedAction();
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delete dragElement;
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dragElement = 0;
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setDropTarget(0);
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}
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//---------------------------------------------------------
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// mousePressEvent
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//---------------------------------------------------------
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void ExampleView::mousePressEvent(QMouseEvent* event)
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{
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startMove = imatrix.map(QPointF(event->pos()));
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QPointF pos(imatrix.map(QPointF(event->pos())));
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foreach (Element* e, elementsAt(pos)) {
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if (e->type() == ElementType::NOTE) {
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emit noteClicked(static_cast<Note*>(e));
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break;
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}
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}
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}
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//---------------------------------------------------------
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// sizeHint
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//---------------------------------------------------------
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QSize ExampleView::sizeHint() const
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{
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qreal mag = m_defaultScaling;
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qreal _spatium = SPATIUM20 * mag;
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// staff is 4sp tall with 3sp margin above; this leaves 3sp margin below
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qreal height = 10.0 * _spatium;
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if (score() && score()->pages().size() > 0) {
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height = score()->pages()[0]->tbbox().height() * mag + (6 * _spatium);
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}
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return QSize(1000 * mag, height);
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}
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//---------------------------------------------------------
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// dragExampleView
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// constrained scrolling ensuring that this ExampleView won't be moved past the borders of its QFrame
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//---------------------------------------------------------
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void ExampleView::dragExampleView(QMouseEvent* ev)
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{
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QPoint d = ev->pos() - _matrix.map(startMove).toPoint();
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int dx = d.x();
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if (dx == 0) {
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return;
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}
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constraintCanvas(&dx);
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// Perform the actual scrolling
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_matrix.setMatrix(_matrix.m11(), _matrix.m12(), _matrix.m13(), _matrix.m21(),
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_matrix.m22(), _matrix.m23(), _matrix.dx() + dx, _matrix.dy(), _matrix.m33());
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imatrix = _matrix.inverted();
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scroll(dx, 0);
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}
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void DragTransitionExampleView::onTransition(QEvent* e)
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{
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QStateMachine::WrappedEvent* we = static_cast<QStateMachine::WrappedEvent*>(e);
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QMouseEvent* me = static_cast<QMouseEvent*>(we->event());
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canvas->dragExampleView(me);
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}
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//---------------------------------------------------------
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// wheelEvent
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//---------------------------------------------------------
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void ExampleView::wheelEvent(QWheelEvent* event)
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{
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QPoint pixelsScrolled = event->pixelDelta();
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QPoint stepsScrolled = event->angleDelta();
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int dx = 0, dy = 0;
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if (!pixelsScrolled.isNull()) {
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dx = pixelsScrolled.x();
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dy = pixelsScrolled.y();
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} else if (!stepsScrolled.isNull()) {
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dx = static_cast<qreal>(stepsScrolled.x()) * qMax(2, width() / 10) / 120;
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dy = static_cast<qreal>(stepsScrolled.y()) * qMax(2, height() / 10) / 120;
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}
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if (dx == 0) {
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if (dy == 0) {
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return;
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} else {
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dx = dy;
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}
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}
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constraintCanvas(&dx);
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_matrix.setMatrix(_matrix.m11(), _matrix.m12(), _matrix.m13(), _matrix.m21(),
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_matrix.m22(), _matrix.m23(), _matrix.dx() + dx, _matrix.dy(), _matrix.m33());
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imatrix = _matrix.inverted();
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scroll(dx, 0);
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}
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//-----------------------------------------------------------------------------
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// constraintCanvas
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//-----------------------------------------------------------------------------
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void ExampleView::constraintCanvas(int* dxx)
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{
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int dx = *dxx;
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Q_ASSERT(_score->pages().front()->system(0)); // should exist if doLayout ran
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// form rectangle bounding the system with a spatium margin and translate relative to view space
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qreal xstart = _score->pages().front()->system(0)->bbox().left() - SPATIUM20;
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qreal xend = _score->pages().front()->system(0)->bbox().right() + 2.0 * SPATIUM20;
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QRectF systemScaledViewRect(xstart * _matrix.m11(), 0, xend * _matrix.m11(), 0);
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systemScaledViewRect.translate(_matrix.dx(), 0);
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qreal frameWidth = static_cast<QFrame*>(this)->frameRect().width();
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// constrain the dx of scrolling so that this ExampleView won't be moved past the borders of its QFrame
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if (dx > 0) {
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// when moving right, ensure the left edge of systemScaledViewRect won't be right of frame's left edge
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if (systemScaledViewRect.left() + dx > 0) {
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dx = -systemScaledViewRect.left();
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}
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} else {
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// never move left if entire system already fits entirely within the frame
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if (systemScaledViewRect.width() < frameWidth) {
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dx = 0;
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}
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// when moving left, ensure the right edge of systemScaledViewRect won't be left of frame's right edge
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else if (systemScaledViewRect.right() + dx < frameWidth) {
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dx = frameWidth - systemScaledViewRect.right();
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}
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}
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*dxx = dx;
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}
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}
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