MuseScore/libmscore/breath.h

75 lines
2.3 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2002-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __BREATH_H__
#define __BREATH_H__
#include "element.h"
namespace Ms {
enum class SymId;
//---------------------------------------------------------
// BreathType
//---------------------------------------------------------
struct BreathType {
SymId id;
bool isCaesura;
qreal pause;
};
//---------------------------------------------------------
// @@ Breath
//! breathType() is index in symList
//---------------------------------------------------------
class Breath final : public Element {
qreal _pause;
SymId _symId;
public:
Breath(Score* s);
virtual ElementType type() const override { return ElementType::BREATH; }
virtual Breath* clone() const override { return new Breath(*this); }
void setSymId(SymId id) { _symId = id; }
SymId symId() const { return _symId; }
qreal pause() const { return _pause; }
void setPause(qreal v) { _pause = v; }
Segment* segment() const { return (Segment*)parent(); }
virtual void draw(QPainter*) const override;
virtual void layout() override;
virtual void write(XmlWriter&) const override;
virtual void read(XmlReader&) override;
virtual QPointF pagePos() const override; ///< position in page coordinates
virtual QVariant getProperty(Pid propertyId) const override;
virtual bool setProperty(Pid propertyId, const QVariant&) override;
virtual QVariant propertyDefault(Pid) const override;
virtual Element* nextSegmentElement() override;
virtual Element* prevSegmentElement() override;
virtual QString accessibleInfo() const override;
bool isCaesura() const;
static const std::vector<BreathType> breathList;
};
} // namespace Ms
#endif