288 lines
8.5 KiB
C++
288 lines
8.5 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2002-2011 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#include "symbol.h"
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#include "sym.h"
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#include "xml.h"
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#include "system.h"
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#include "staff.h"
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#include "measure.h"
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#include "page.h"
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#include "score.h"
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#include "image.h"
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namespace Ms {
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//---------------------------------------------------------
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// Symbol
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//---------------------------------------------------------
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Symbol::Symbol(Score* s, ElementFlags f)
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: BSymbol(s, f)
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{
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_sym = SymId::accidentalSharp; // arbitrary valid default
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}
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Symbol::Symbol(const Symbol& s)
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: BSymbol(s)
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{
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_sym = s._sym;
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_scoreFont = s._scoreFont;
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}
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//---------------------------------------------------------
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// symName
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//---------------------------------------------------------
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QString Symbol::symName() const
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{
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return Sym::id2name(_sym);
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}
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//---------------------------------------------------------
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// layout
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// height() and width() should return sensible
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// values when calling this method
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//---------------------------------------------------------
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void Symbol::layout()
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{
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// foreach(Element* e, leafs()) done in BSymbol::layout() ?
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// e->layout();
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setbbox(_scoreFont ? _scoreFont->bbox(_sym, magS()) : symBbox(_sym));
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qreal w = width();
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QPointF p;
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if (align() & Align::BOTTOM)
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p.setY(- height());
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else if (align() & Align::VCENTER)
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p.setY((- height()) * .5);
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else if (align() & Align::BASELINE)
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p.setY(-baseLine());
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if (align() & Align::RIGHT)
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p.setX(-w);
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else if (align() & Align::HCENTER)
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p.setX(-(w * .5));
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setPos(p);
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BSymbol::layout();
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}
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//---------------------------------------------------------
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// Symbol::draw
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//---------------------------------------------------------
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void Symbol::draw(QPainter* p) const
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{
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if (!isNoteDot() || !staff()->isTabStaff(tick())) {
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p->setPen(curColor());
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if (_scoreFont)
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_scoreFont->draw(_sym, p, magS(), QPointF());
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else
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drawSymbol(_sym, p);
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}
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}
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//---------------------------------------------------------
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// Symbol::write
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//---------------------------------------------------------
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void Symbol::write(XmlWriter& xml) const
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{
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xml.stag(this);
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xml.tag("name", Sym::id2name(_sym));
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if (_scoreFont)
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xml.tag("font", _scoreFont->name());
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BSymbol::writeProperties(xml);
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xml.etag();
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}
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//---------------------------------------------------------
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// Symbol::read
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//---------------------------------------------------------
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void Symbol::read(XmlReader& e)
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{
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QPointF pos;
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while (e.readNextStartElement()) {
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const QStringRef& tag(e.name());
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if (tag == "name") {
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QString val(e.readElementText());
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SymId symId = Sym::name2id(val);
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if (val != "noSym") {
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if (symId == SymId::noSym) {
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// if symbol name not found, fall back to user names
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// TODO : does it make sense? user names are probably localized
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symId = Sym::userName2id(val);
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if (symId == SymId::noSym) {
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qDebug("unknown symbol <%s>, falling back to no symbol", qPrintable(val));
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// set a default symbol, or layout() will crash
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symId = SymId::noSym;
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}
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}
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}
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setSym(symId);
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}
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else if (tag == "font")
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_scoreFont = ScoreFont::fontFactory(e.readElementText());
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else if (tag == "Symbol") {
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Symbol* s = new Symbol(score());
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s->read(e);
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add(s);
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}
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else if (tag == "Image") {
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if (MScore::noImages)
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e.skipCurrentElement();
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else {
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Image* image = new Image(score());
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image->read(e);
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add(image);
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}
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}
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else if (tag == "small" || tag == "subtype") // obsolete
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e.skipCurrentElement();
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else if (!BSymbol::readProperties(e))
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e.unknown();
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}
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setPos(pos);
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}
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//---------------------------------------------------------
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// Symbol::getProperty
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//---------------------------------------------------------
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QVariant Symbol::getProperty(Pid propertyId) const
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{
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switch (propertyId) {
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case Pid::SYMBOL:
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return QVariant::fromValue(_sym);
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default:
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break;
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}
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return BSymbol::getProperty(propertyId);
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}
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//---------------------------------------------------------
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// Symbol::setProperty
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//---------------------------------------------------------
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bool Symbol::setProperty(Pid propertyId, const QVariant& v)
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{
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switch (propertyId) {
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case Pid::SYMBOL:
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_sym = v.value<SymId>();
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break;
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default:
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break;
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}
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return BSymbol::setProperty(propertyId, v);
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}
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//---------------------------------------------------------
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// FSymbol
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//---------------------------------------------------------
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FSymbol::FSymbol(Score* s)
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: BSymbol(s)
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{
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_code = 0;
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_font.setStyleStrategy(QFont::NoFontMerging);
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}
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FSymbol::FSymbol(const FSymbol& s)
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: BSymbol(s)
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{
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_font = s._font;
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_code = s._code;
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}
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//---------------------------------------------------------
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// draw
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//---------------------------------------------------------
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void FSymbol::draw(QPainter* painter) const
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{
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QString s;
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QFont f(_font);
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f.setPointSizeF(f.pointSizeF() * MScore::pixelRatio);
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painter->setFont(f);
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if (_code & 0xffff0000) {
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s = QChar(QChar::highSurrogate(_code));
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s += QChar(QChar::lowSurrogate(_code));
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}
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else
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s = QChar(_code);
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painter->setPen(curColor());
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painter->drawText(QPointF(0, 0), s);
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}
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//---------------------------------------------------------
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// write
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//---------------------------------------------------------
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void FSymbol::write(XmlWriter& xml) const
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{
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xml.stag(this);
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xml.tag("font", _font.family());
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xml.tag("fontsize", _font.pointSizeF());
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xml.tag("code", _code);
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BSymbol::writeProperties(xml);
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xml.etag();
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}
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//---------------------------------------------------------
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// read
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//---------------------------------------------------------
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void FSymbol::read(XmlReader& e)
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{
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while (e.readNextStartElement()) {
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const QStringRef& tag(e.name());
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if (tag == "font")
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_font.setFamily(e.readElementText());
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else if (tag == "fontsize")
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_font.setPointSizeF(e.readDouble());
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else if (tag == "code")
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_code = e.readInt();
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else if (!BSymbol::readProperties(e))
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e.unknown();
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}
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setPos(QPointF());
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}
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//---------------------------------------------------------
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// layout
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//---------------------------------------------------------
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void FSymbol::layout()
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{
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QString s;
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if (_code & 0xffff0000) {
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s = QChar(QChar::highSurrogate(_code));
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s += QChar(QChar::lowSurrogate(_code));
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}
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else
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s = QChar(_code);
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QFontMetricsF fm(_font, MScore::paintDevice());
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setbbox(fm.boundingRect(s));
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}
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//---------------------------------------------------------
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// setFont
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//---------------------------------------------------------
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void FSymbol::setFont(const QFont& f)
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{
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_font = f;
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_font.setStyleStrategy(QFont::NoFontMerging);
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}
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}
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