MuseScore/libmscore/iname.h
2017-07-04 10:06:34 +02:00

53 lines
1.7 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __INAME_H__
#define __INAME_H__
#include "text.h"
namespace Ms {
enum class InstrumentNameType : char {
LONG, SHORT
};
//---------------------------------------------------------
// InstrumentName
//---------------------------------------------------------
class InstrumentName : public Text {
InstrumentNameType _instrumentNameType;
int _layoutPos { 0 };
public:
InstrumentName(Score*);
virtual InstrumentName* clone() const override { return new InstrumentName(*this); }
virtual ElementType type() const override { return ElementType::INSTRUMENT_NAME; }
int layoutPos() const { return _layoutPos; }
void setLayoutPos(int val) { _layoutPos = val; }
QString instrumentNameTypeName() const;
InstrumentNameType instrumentNameType() const { return _instrumentNameType; }
void setInstrumentNameType(InstrumentNameType v);
void setInstrumentNameType(const QString& s);
virtual QVariant getProperty(P_ID propertyId) const override;
virtual bool setProperty(P_ID propertyId, const QVariant&) override;
virtual QVariant propertyDefault(P_ID) const override;
};
} // namespace Ms
#endif