MuseScore/libmscore/rest.h

108 lines
3.7 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2002-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __REST_H__
#define __REST_H__
#include "chordrest.h"
#include "notedot.h"
namespace Ms {
class TDuration;
enum class SymId;
//---------------------------------------------------------
// @@ Rest
/// This class implements a rest.
//---------------------------------------------------------
class Rest : public ChordRest {
// values calculated by layout:
SymId _sym;
int dotline { -1 }; // depends on rest symbol
qreal _mmWidth; // width of multi measure rest
bool _gap { false }; // invisible and not selectable for user
std::vector<NoteDot*> _dots;
virtual QRectF drag(EditData&) override;
virtual qreal upPos() const override;
virtual qreal downPos() const override;
virtual void setOffset(const QPointF& o) override;
public:
Rest(Score* s = 0);
Rest(Score*, const TDuration&);
Rest(const Rest&, bool link = false);
~Rest() { qDeleteAll(_dots); }
virtual ElementType type() const override { return ElementType::REST; }
Rest &operator=(const Rest&) = delete;
virtual Rest* clone() const override { return new Rest(*this, false); }
virtual Element* linkedClone() { return new Rest(*this, true); }
virtual Measure* measure() const override { return parent() ? (Measure*)(parent()->parent()) : 0; }
virtual qreal mag() const override;
virtual void draw(QPainter*) const override;
virtual void scanElements(void* data, void (*func)(void*, Element*), bool all=true) override;
void setTrack(int val);
virtual bool acceptDrop(EditData&) const override;
virtual Element* drop(EditData&) override;
virtual void layout() override;
bool isGap() const { return _gap; }
virtual void setGap(bool v) { _gap = v; }
virtual void reset() override;
virtual void add(Element*);
virtual void remove(Element*);
virtual void read(XmlReader&) override;
virtual void write(XmlWriter& xml) const override;
void layoutMMRest(qreal val);
qreal mmWidth() const { return _mmWidth; }
SymId getSymbol(TDuration::DurationType type, int line, int lines, int* yoffset);
void checkDots();
void layoutDots();
NoteDot* dot(int n);
int getDotline() const { return dotline; }
static int getDotline(TDuration::DurationType durationType);
SymId sym() const { return _sym; }
bool accent();
void setAccent(bool flag);
int computeLineOffset(int lines);
virtual int upLine() const;
virtual int downLine() const;
virtual QPointF stemPos() const;
virtual qreal stemPosX() const;
virtual QPointF stemPosBeam() const;
virtual bool setProperty(Pid propertyId, const QVariant& v) override;
virtual QVariant getProperty(Pid propertyId) const override;
virtual QVariant propertyDefault(Pid) const override;
virtual Element* nextElement() override;
virtual Element* prevElement() override;
virtual QString accessibleInfo() const override;
virtual QString screenReaderInfo() const override;
Shape shape() const override;
};
} // namespace Ms
#endif