MuseScore/libmscore/scoreElement.cpp

795 lines
33 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2015 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#include "scoreElement.h"
#include "score.h"
#include "undo.h"
#include "xml.h"
#include "bracket.h"
#include "bracketItem.h"
#include "spanner.h"
#include "musescoreCore.h"
namespace Ms {
ElementStyle const ScoreElement::emptyStyle;
//
// list has to be synchronized with ElementType enum
//
static const ElementName elementNames[] = {
{ ElementType::INVALID, "invalid", QT_TRANSLATE_NOOP("elementName", "invalid") },
{ ElementType::BRACKET_ITEM, "BracketItem", QT_TRANSLATE_NOOP("elementName", "BracketItem") },
{ ElementType::PART, "Part", QT_TRANSLATE_NOOP("elementName", "Part") },
{ ElementType::STAFF, "Staff", QT_TRANSLATE_NOOP("elementName", "Staff") },
{ ElementType::SCORE, "Score", QT_TRANSLATE_NOOP("elementName", "Score") },
{ ElementType::SYMBOL, "Symbol", QT_TRANSLATE_NOOP("elementName", "Symbol") },
{ ElementType::TEXT, "Text", QT_TRANSLATE_NOOP("elementName", "Text") },
{ ElementType::MEASURE_NUMBER, "MeasureNumber", QT_TRANSLATE_NOOP("elementName", "Measure Number") },
{ ElementType::INSTRUMENT_NAME, "InstrumentName", QT_TRANSLATE_NOOP("elementName", "Instrument Name") },
{ ElementType::SLUR_SEGMENT, "SlurSegment", QT_TRANSLATE_NOOP("elementName", "Slur Segment") },
{ ElementType::TIE_SEGMENT, "TieSegment", QT_TRANSLATE_NOOP("elementName", "Tie Segment") },
{ ElementType::BAR_LINE, "BarLine", QT_TRANSLATE_NOOP("elementName", "Barline") },
{ ElementType::STAFF_LINES, "StaffLines", QT_TRANSLATE_NOOP("elementName", "Staff Lines") },
{ ElementType::SYSTEM_DIVIDER, "SystemDivider", QT_TRANSLATE_NOOP("elementName", "System Divider") },
{ ElementType::STEM_SLASH, "StemSlash", QT_TRANSLATE_NOOP("elementName", "Stem Slash") },
{ ElementType::ARPEGGIO, "Arpeggio", QT_TRANSLATE_NOOP("elementName", "Arpeggio") },
{ ElementType::ACCIDENTAL, "Accidental", QT_TRANSLATE_NOOP("elementName", "Accidental") },
{ ElementType::LEDGER_LINE, "LedgerLine", QT_TRANSLATE_NOOP("elementName", "Ledger Line") },
{ ElementType::STEM, "Stem", QT_TRANSLATE_NOOP("elementName", "Stem") },
{ ElementType::NOTE, "Note", QT_TRANSLATE_NOOP("elementName", "Note") },
{ ElementType::CLEF, "Clef", QT_TRANSLATE_NOOP("elementName", "Clef") },
{ ElementType::KEYSIG, "KeySig", QT_TRANSLATE_NOOP("elementName", "Key Signature") },
{ ElementType::AMBITUS, "Ambitus", QT_TRANSLATE_NOOP("elementName", "Ambitus") },
{ ElementType::TIMESIG, "TimeSig", QT_TRANSLATE_NOOP("elementName", "Time Signature") },
{ ElementType::REST, "Rest", QT_TRANSLATE_NOOP("elementName", "Rest") },
{ ElementType::BREATH, "Breath", QT_TRANSLATE_NOOP("elementName", "Breath") },
{ ElementType::REPEAT_MEASURE, "RepeatMeasure", QT_TRANSLATE_NOOP("elementName", "Repeat Measure") },
{ ElementType::TIE, "Tie", QT_TRANSLATE_NOOP("elementName", "Tie") },
{ ElementType::ARTICULATION, "Articulation", QT_TRANSLATE_NOOP("elementName", "Articulation") },
{ ElementType::FERMATA, "Fermata", QT_TRANSLATE_NOOP("elementName", "Fermata") },
{ ElementType::CHORDLINE, "ChordLine", QT_TRANSLATE_NOOP("elementName", "Chord Line") },
{ ElementType::DYNAMIC, "Dynamic", QT_TRANSLATE_NOOP("elementName", "Dynamic") },
{ ElementType::BEAM, "Beam", QT_TRANSLATE_NOOP("elementName", "Beam") },
{ ElementType::HOOK, "Hook", QT_TRANSLATE_NOOP("elementName", "Hook") },
{ ElementType::LYRICS, "Lyrics", QT_TRANSLATE_NOOP("elementName", "Lyrics") },
{ ElementType::FIGURED_BASS, "FiguredBass", QT_TRANSLATE_NOOP("elementName", "Figured Bass") },
{ ElementType::MARKER, "Marker", QT_TRANSLATE_NOOP("elementName", "Marker") },
{ ElementType::JUMP, "Jump", QT_TRANSLATE_NOOP("elementName", "Jump") },
{ ElementType::FINGERING, "Fingering", QT_TRANSLATE_NOOP("elementName", "Fingering") },
{ ElementType::TUPLET, "Tuplet", QT_TRANSLATE_NOOP("elementName", "Tuplet") },
{ ElementType::TEMPO_TEXT, "Tempo", QT_TRANSLATE_NOOP("elementName", "Tempo") },
{ ElementType::STAFF_TEXT, "StaffText", QT_TRANSLATE_NOOP("elementName", "Staff Text") },
{ ElementType::SYSTEM_TEXT, "SystemText", QT_TRANSLATE_NOOP("elementName", "System Text") },
{ ElementType::REHEARSAL_MARK, "RehearsalMark", QT_TRANSLATE_NOOP("elementName", "Rehearsal Mark") },
{ ElementType::INSTRUMENT_CHANGE, "InstrumentChange", QT_TRANSLATE_NOOP("elementName", "Instrument Change") },
{ ElementType::STAFFTYPE_CHANGE, "StaffTypeChange", QT_TRANSLATE_NOOP("elementName", "Staff Type Change") },
{ ElementType::HARMONY, "Harmony", QT_TRANSLATE_NOOP("elementName", "Chord Symbol") },
{ ElementType::FRET_DIAGRAM, "FretDiagram", QT_TRANSLATE_NOOP("elementName", "Fretboard Diagram") },
{ ElementType::BEND, "Bend", QT_TRANSLATE_NOOP("elementName", "Bend") },
{ ElementType::TREMOLOBAR, "TremoloBar", QT_TRANSLATE_NOOP("elementName", "Tremolo Bar") },
{ ElementType::VOLTA, "Volta", QT_TRANSLATE_NOOP("elementName", "Volta") },
{ ElementType::HAIRPIN_SEGMENT, "HairpinSegment", QT_TRANSLATE_NOOP("elementName", "Hairpin Segment") },
{ ElementType::OTTAVA_SEGMENT, "OttavaSegment", QT_TRANSLATE_NOOP("elementName", "Ottava Segment") },
{ ElementType::TRILL_SEGMENT, "TrillSegment", QT_TRANSLATE_NOOP("elementName", "Trill Segment") },
{ ElementType::LET_RING_SEGMENT, "LetRingSegment", QT_TRANSLATE_NOOP("elementName", "Let Ring Segment") },
{ ElementType::VIBRATO_SEGMENT, "VibratoSegment", QT_TRANSLATE_NOOP("elementName", "Vibrato Segment") },
{ ElementType::PALM_MUTE_SEGMENT, "PalmMuteSegment", QT_TRANSLATE_NOOP("elementName", "Palm Mute Segment") },
{ ElementType::TEXTLINE_SEGMENT, "TextLineSegment", QT_TRANSLATE_NOOP("elementName", "Text Line Segment") },
{ ElementType::VOLTA_SEGMENT, "VoltaSegment", QT_TRANSLATE_NOOP("elementName", "Volta Segment") },
{ ElementType::PEDAL_SEGMENT, "PedalSegment", QT_TRANSLATE_NOOP("elementName", "Pedal Segment") },
{ ElementType::LYRICSLINE_SEGMENT, "LyricsLineSegment", QT_TRANSLATE_NOOP("elementName", "Melisma Line Segment") },
{ ElementType::GLISSANDO_SEGMENT, "GlissandoSegment", QT_TRANSLATE_NOOP("elementName", "Glissando Segment") },
{ ElementType::LAYOUT_BREAK, "LayoutBreak", QT_TRANSLATE_NOOP("elementName", "Layout Break") },
{ ElementType::SPACER, "Spacer", QT_TRANSLATE_NOOP("elementName", "Spacer") },
{ ElementType::STAFF_STATE, "StaffState", QT_TRANSLATE_NOOP("elementName", "Staff State") },
{ ElementType::NOTEHEAD, "NoteHead", QT_TRANSLATE_NOOP("elementName", "Notehead") },
{ ElementType::NOTEDOT, "NoteDot", QT_TRANSLATE_NOOP("elementName", "Note Dot") },
{ ElementType::TREMOLO, "Tremolo", QT_TRANSLATE_NOOP("elementName", "Tremolo") },
{ ElementType::IMAGE, "Image", QT_TRANSLATE_NOOP("elementName", "Image") },
{ ElementType::MEASURE, "Measure", QT_TRANSLATE_NOOP("elementName", "Measure") },
{ ElementType::SELECTION, "Selection", QT_TRANSLATE_NOOP("elementName", "Selection") },
{ ElementType::LASSO, "Lasso", QT_TRANSLATE_NOOP("elementName", "Lasso") },
{ ElementType::SHADOW_NOTE, "ShadowNote", QT_TRANSLATE_NOOP("elementName", "Shadow Note") },
{ ElementType::TAB_DURATION_SYMBOL, "TabDurationSymbol", QT_TRANSLATE_NOOP("elementName", "Tab Duration Symbol") },
{ ElementType::FSYMBOL, "FSymbol", QT_TRANSLATE_NOOP("elementName", "Font Symbol") },
{ ElementType::PAGE, "Page", QT_TRANSLATE_NOOP("elementName", "Page") },
{ ElementType::HAIRPIN, "HairPin", QT_TRANSLATE_NOOP("elementName", "Hairpin") },
{ ElementType::OTTAVA, "Ottava", QT_TRANSLATE_NOOP("elementName", "Ottava") },
{ ElementType::PEDAL, "Pedal", QT_TRANSLATE_NOOP("elementName", "Pedal") },
{ ElementType::TRILL, "Trill", QT_TRANSLATE_NOOP("elementName", "Trill") },
{ ElementType::LET_RING, "LetRing", QT_TRANSLATE_NOOP("elementName", "Let Ring") },
{ ElementType::VIBRATO, "Vibrato", QT_TRANSLATE_NOOP("elementName", "Vibrato") },
{ ElementType::PALM_MUTE, "PalmMute", QT_TRANSLATE_NOOP("elementName", "Palm Mute") },
{ ElementType::TEXTLINE, "TextLine", QT_TRANSLATE_NOOP("elementName", "Text Line") },
{ ElementType::TEXTLINE_BASE, "TextLineBase", QT_TRANSLATE_NOOP("elementName", "Text Line Base") }, // remove
{ ElementType::NOTELINE, "NoteLine", QT_TRANSLATE_NOOP("elementName", "Note Line") },
{ ElementType::LYRICSLINE, "LyricsLine", QT_TRANSLATE_NOOP("elementName", "Melisma Line") },
{ ElementType::GLISSANDO, "Glissando", QT_TRANSLATE_NOOP("elementName", "Glissando") },
{ ElementType::BRACKET, "Bracket", QT_TRANSLATE_NOOP("elementName", "Bracket") },
{ ElementType::SEGMENT, "Segment", QT_TRANSLATE_NOOP("elementName", "Segment") },
{ ElementType::SYSTEM, "System", QT_TRANSLATE_NOOP("elementName", "System") },
{ ElementType::COMPOUND, "Compound", QT_TRANSLATE_NOOP("elementName", "Compound") },
{ ElementType::CHORD, "Chord", QT_TRANSLATE_NOOP("elementName", "Chord") },
{ ElementType::SLUR, "Slur", QT_TRANSLATE_NOOP("elementName", "Slur") },
{ ElementType::ELEMENT, "Element", QT_TRANSLATE_NOOP("elementName", "Element") },
{ ElementType::ELEMENT_LIST, "ElementList", QT_TRANSLATE_NOOP("elementName", "Element List") },
{ ElementType::STAFF_LIST, "StaffList", QT_TRANSLATE_NOOP("elementName", "Staff List") },
{ ElementType::MEASURE_LIST, "MeasureList", QT_TRANSLATE_NOOP("elementName", "Measure List") },
{ ElementType::HBOX, "HBox", QT_TRANSLATE_NOOP("elementName", "Horizontal Frame") },
{ ElementType::VBOX, "VBox", QT_TRANSLATE_NOOP("elementName", "Vertical Frame") },
{ ElementType::TBOX, "TBox", QT_TRANSLATE_NOOP("elementName", "Text Frame") },
{ ElementType::FBOX, "FBox", QT_TRANSLATE_NOOP("elementName", "Fretboard Diagram Frame") },
{ ElementType::ICON, "Icon", QT_TRANSLATE_NOOP("elementName", "Icon") },
{ ElementType::OSSIA, "Ossia", QT_TRANSLATE_NOOP("elementName", "Ossia") },
{ ElementType::BAGPIPE_EMBELLISHMENT,"BagpipeEmbellishment", QT_TRANSLATE_NOOP("elementName", "Bagpipe Embellishment") }
};
//---------------------------------------------------------
// ScoreElement
//---------------------------------------------------------
ScoreElement::ScoreElement(const ScoreElement& se)
{
_score = se._score;
_elementStyle = se._elementStyle;
if (_elementStyle) {
size_t n = _elementStyle->size();
_propertyFlagsList = new PropertyFlags[n];
for (size_t i = 0; i < n; ++i)
_propertyFlagsList[i] = se._propertyFlagsList[i];
}
_links = 0;
}
//---------------------------------------------------------
// ~Element
//---------------------------------------------------------
ScoreElement::~ScoreElement()
{
if (_links) {
_links->removeOne(this);
if (_links->empty()) {
delete _links;
_links = 0;
}
}
delete[] _propertyFlagsList;
}
//---------------------------------------------------------
// propertyDefault
//---------------------------------------------------------
QVariant ScoreElement::propertyDefault(Pid pid, Tid tid) const
{
for (const StyledProperty& spp : *textStyle(tid)) {
if (spp.pid == pid)
return styleValue(pid, spp.sid);
}
return QVariant();
}
//---------------------------------------------------------
// propertyDefault
//---------------------------------------------------------
QVariant ScoreElement::propertyDefault(Pid pid) const
{
Sid sid = getPropertyStyle(pid);
if (sid != Sid::NOSTYLE)
return styleValue(pid, sid);
// qDebug("<%s>(%d) not found in <%s>", propertyQmlName(pid), int(pid), name());
return QVariant();
}
//---------------------------------------------------------
// initElementStyle
//---------------------------------------------------------
void ScoreElement::initElementStyle(const ElementStyle* ss)
{
_elementStyle = ss;
size_t n = _elementStyle->size();
delete[] _propertyFlagsList;
_propertyFlagsList = new PropertyFlags[n];
for (size_t i = 0; i < n; ++i)
_propertyFlagsList[i] = PropertyFlags::STYLED;
for (const StyledProperty& spp : *_elementStyle)
setProperty(spp.pid, styleValue(spp.pid, spp.sid));
}
//---------------------------------------------------------
// resetProperty
//---------------------------------------------------------
void ScoreElement::resetProperty(Pid pid)
{
QVariant v = propertyDefault(pid);
if (v.isValid()) {
setProperty(pid, v);
PropertyFlags p = propertyFlags(pid);
if (p != PropertyFlags::NOSTYLE)
setPropertyFlags(pid, PropertyFlags::STYLED);
}
}
//---------------------------------------------------------
// undoResetProperty
//---------------------------------------------------------
void ScoreElement::undoResetProperty(Pid id)
{
PropertyFlags f = propertyFlags(id);
if (f == PropertyFlags::UNSTYLED)
undoChangeProperty(id, propertyDefault(id), PropertyFlags::STYLED);
else
undoChangeProperty(id, propertyDefault(id), f);
}
//---------------------------------------------------------
// isStyled
//---------------------------------------------------------
bool ScoreElement::isStyled(Pid pid) const
{
PropertyFlags f = propertyFlags(pid);
return f == PropertyFlags::STYLED;
}
//---------------------------------------------------------
// changeProperty
//---------------------------------------------------------
static void changeProperty(ScoreElement* e, Pid t, const QVariant& st, PropertyFlags ps)
{
if (e->getProperty(t) != st || e->propertyFlags(t) != ps) {
if (e->isBracketItem()) {
BracketItem* bi = toBracketItem(e);
e->score()->undo(new ChangeBracketProperty(bi->staff(), bi->column(), t, st, ps));
}
else
e->score()->undo(new ChangeProperty(e, t, st, ps));
}
}
//---------------------------------------------------------
// changeProperties
//---------------------------------------------------------
static void changeProperties(ScoreElement* e, Pid t, const QVariant& st, PropertyFlags ps)
{
if (propertyLink(t)) {
for (ScoreElement* ee : e->linkList())
changeProperty(ee, t, st, ps);
}
else
changeProperty(e, t, st, ps);
}
//---------------------------------------------------------
// undoChangeProperty
//---------------------------------------------------------
void ScoreElement::undoChangeProperty(Pid id, const QVariant& v)
{
undoChangeProperty(id, v, propertyFlags(id));
}
void ScoreElement::undoChangeProperty(Pid id, const QVariant& v, PropertyFlags ps)
{
bool doUpdateInspector = false;
if (isBracket()) {
// brackets do not survive layout() and therefore cannot be on
// the undo stack; delegate to BracketItem:
BracketItem* bi = toBracket(this)->bracketItem();
bi->undoChangeProperty(id, v, ps);
return;
}
if (id == Pid::PLACEMENT) {
// first set placment, then set offset for above/below if styled
changeProperties(this, id, v, ps);
if (isStyled(Pid::OFFSET))
ScoreElement::undoChangeProperty(Pid::OFFSET, score()->styleV(getPropertyStyle(Pid::OFFSET)).toPointF() * score()->spatium());
doUpdateInspector = true;
}
if (id == Pid::SUB_STYLE) {
//
// change a list of properties
//
auto l = textStyle(Tid(v.toInt()));
// Change to ElementStyle defaults
for (const StyledProperty& p : *l) {
if (p.sid == Sid::NOSTYLE)
break;
changeProperties(this, p.pid, score()->styleV(p.sid), PropertyFlags::STYLED);
}
}
changeProperties(this, id, v, ps);
if (id != Pid::GENERATED)
changeProperties(this, Pid::GENERATED, QVariant(false), PropertyFlags::NOSTYLE);
if (doUpdateInspector)
MuseScoreCore::mscoreCore->updateInspector();
}
//---------------------------------------------------------
// undoPushProperty
//---------------------------------------------------------
void ScoreElement::undoPushProperty(Pid id)
{
QVariant val = getProperty(id);
score()->undoStack()->push1(new ChangeProperty(this, id, val));
}
//---------------------------------------------------------
// readProperty
//---------------------------------------------------------
void ScoreElement::readProperty(XmlReader& e, Pid id)
{
QVariant v = Ms::readProperty(id, e);
switch (propertyType(id)) {
case P_TYPE::SP_REAL:
v = v.toReal() * score()->spatium();
break;
case P_TYPE::POINT_SP:
v = v.toPointF() * score()->spatium();
break;
case P_TYPE::POINT_SP_MM:
if (sizeIsSpatiumDependent())
v = v.toPointF() * score()->spatium();
else
v = v.toPointF() * DPMM;
break;
default:
break;
}
setProperty(id, v);
if (isStyled(id))
setPropertyFlags(id, PropertyFlags::UNSTYLED);
}
bool ScoreElement::readProperty(const QStringRef& s, XmlReader& e, Pid id)
{
if (s == propertyName(id)) {
readProperty(e, id);
return true;
}
return false;
}
//-----------------------------------------------------------------------------
// writeProperty
//
// - styled properties are never written
// - unstyled properties are always written regardless of value,
// - properties without style are written if different from default value
//-----------------------------------------------------------------------------
void ScoreElement::writeProperty(XmlWriter& xml, Pid pid) const
{
if (isStyled(pid))
return;
QVariant p = getProperty(pid);
if (!p.isValid()) {
qDebug("%s invalid property <%s><%s>", name(), propertyName(pid), propertyQmlName(pid));
return;
}
PropertyFlags f = propertyFlags(pid);
QVariant d = (f == PropertyFlags::NOSTYLE) ? propertyDefault(pid) : QVariant();
if (propertyType(pid) == P_TYPE::SP_REAL) {
qreal f1 = p.toReal();
if (d.isValid() && qAbs(f1 - d.toReal()) < 0.0001) // fuzzy compare
return;
p = QVariant(f1/score()->spatium());
d = QVariant();
}
else if (propertyType(pid) == P_TYPE::POINT_SP) {
QPointF p1 = p.toPointF();
if (d.isValid()) {
QPointF p2 = d.toPointF();
if ( (qAbs(p1.x() - p2.x()) < 0.0001) && (qAbs(p1.y() - p2.y()) < 0.0001))
return;
}
p = QVariant(p1/score()->spatium());
d = QVariant();
}
else if (propertyType(pid) == P_TYPE::POINT_SP_MM) {
QPointF p1 = p.toPointF();
if (d.isValid()) {
QPointF p2 = d.toPointF();
if ((qAbs(p1.x() - p2.x()) < 0.0001) && (qAbs(p1.y() - p2.y()) < 0.0001))
return;
}
qreal q = sizeIsSpatiumDependent() ? score()->spatium() : DPMM;
p = QVariant(p1/q);
d = QVariant();
}
xml.tag(pid, p, d);
}
//---------------------------------------------------------
// propertyId
//---------------------------------------------------------
Pid ScoreElement::propertyId(const QStringRef& xmlName) const
{
return propertyIdName(xmlName);
}
//---------------------------------------------------------
// propertyUserValue
//---------------------------------------------------------
QString ScoreElement::propertyUserValue(Pid id) const
{
QVariant val = getProperty(id);
switch (propertyType(id)) {
case P_TYPE::POINT_SP:
{
QPointF p = val.toPointF();
return QString("(%1, %2)").arg(p.x()).arg(p.y());
}
default:
break;
}
return val.toString();
}
//---------------------------------------------------------
// readStyledProperty
//---------------------------------------------------------
bool ScoreElement::readStyledProperty(XmlReader& e, const QStringRef& tag)
{
for (const StyledProperty& spp : *styledProperties()) {
if (readProperty(tag, e, spp.pid))
return true;
}
return false;
}
//---------------------------------------------------------
// writeStyledProperties
//---------------------------------------------------------
void ScoreElement::writeStyledProperties(XmlWriter& xml) const
{
for (const StyledProperty& spp : *styledProperties())
writeProperty(xml, spp.pid);
}
//---------------------------------------------------------
// reset
//---------------------------------------------------------
void ScoreElement::reset()
{
for (const StyledProperty& spp : *styledProperties())
undoResetProperty(spp.pid);
}
//---------------------------------------------------------
// readAddConnector
//---------------------------------------------------------
void ScoreElement::readAddConnector(ConnectorInfoReader* info, bool pasteMode)
{
Q_UNUSED(pasteMode);
qDebug("Cannot add connector %s to %s", info->connector()->name(), name());
}
//---------------------------------------------------------
// linkTo
// link this to element
//---------------------------------------------------------
void ScoreElement::linkTo(ScoreElement* element)
{
Q_ASSERT(element != this);
Q_ASSERT(!_links);
if (element->links()) {
_links = element->_links;
Q_ASSERT(_links->contains(element));
}
else {
if (isStaff())
_links = new LinkedElements(score(), -1); // dont use lid
else
_links = new LinkedElements(score());
_links->append(element);
element->_links = _links;
}
Q_ASSERT(!_links->contains(this));
_links->append(this);
}
//---------------------------------------------------------
// unlink
//---------------------------------------------------------
void ScoreElement::unlink()
{
Q_ASSERT(_links);
Q_ASSERT(_links->contains(this));
_links->removeOne(this);
// if link list is empty, remove list
if (_links->size() <= 1) {
if (!_links->empty())
_links->front()->_links = 0;
delete _links;
}
_links = 0; // this element is not linked anymore
}
//---------------------------------------------------------
// isLinked
/// return true if se is different and
/// linked to this element
//---------------------------------------------------------
bool ScoreElement::isLinked(ScoreElement* se)
{
return se != this && _links && _links->contains(se);
}
//---------------------------------------------------------
// undoUnlink
//---------------------------------------------------------
void ScoreElement::undoUnlink()
{
if (_links)
_score->undo(new Unlink(this));
}
//---------------------------------------------------------
// linkList
//---------------------------------------------------------
QList<ScoreElement*> ScoreElement::linkList() const
{
QList<ScoreElement*> el;
if (_links)
el = *_links;
else
el.append(const_cast<ScoreElement*>(this));
return el;
}
//---------------------------------------------------------
// LinkedElements
//---------------------------------------------------------
LinkedElements::LinkedElements(Score* score)
{
_lid = score->linkId(); // create new unique id
}
LinkedElements::LinkedElements(Score* score, int id)
{
_lid = id;
if (_lid != -1)
score->linkId(id); // remember used id
}
//---------------------------------------------------------
// setLid
//---------------------------------------------------------
void LinkedElements::setLid(Score* score, int id)
{
_lid = id;
score->linkId(id);
}
//---------------------------------------------------------
// mainElement
//---------------------------------------------------------
ScoreElement* LinkedElements::mainElement()
{
if (isEmpty())
return nullptr;
MasterScore* ms = at(0)->masterScore();
for (ScoreElement* se : *this) {
if (se->score() == ms)
return se;
}
return front();
}
//---------------------------------------------------------
// masterScore
//---------------------------------------------------------
MasterScore* ScoreElement::masterScore() const
{
return _score->masterScore();
}
//---------------------------------------------------------
// getPropertyFlagsIdx
//---------------------------------------------------------
int ScoreElement::getPropertyFlagsIdx(Pid id) const
{
int i = 0;
for (const StyledProperty& p : *_elementStyle) {
if (p.pid == id)
return i;
++i;
}
return -1;
}
//---------------------------------------------------------
// propertyFlags
//---------------------------------------------------------
PropertyFlags ScoreElement::propertyFlags(Pid id) const
{
static PropertyFlags f = PropertyFlags::NOSTYLE;
int i = getPropertyFlagsIdx(id);
if (i == -1)
return f;
return _propertyFlagsList[i];
}
//---------------------------------------------------------
// setPropertyFlags
//---------------------------------------------------------
void ScoreElement::setPropertyFlags(Pid id, PropertyFlags f)
{
int i = getPropertyFlagsIdx(id);
if (i == -1)
return;
_propertyFlagsList[i] = f;
}
//---------------------------------------------------------
// getPropertyStyle
//---------------------------------------------------------
Sid ScoreElement::getPropertyStyle(Pid id) const
{
for (const StyledProperty& p : *_elementStyle) {
if (p.pid == id)
return p.sid;
}
return Sid::NOSTYLE;
}
//---------------------------------------------------------
// styleChanged
//---------------------------------------------------------
void ScoreElement::styleChanged()
{
for (const StyledProperty& spp : *_elementStyle) {
PropertyFlags f = propertyFlags(spp.pid);
if (f == PropertyFlags::STYLED)
setProperty(spp.pid, styleValue(spp.pid, spp.sid));
}
}
//---------------------------------------------------------
// name
//---------------------------------------------------------
const char* ScoreElement::name() const
{
return name(type());
}
//---------------------------------------------------------
// name
//---------------------------------------------------------
const char* ScoreElement::name(ElementType type)
{
return elementNames[int(type)].name;
}
//---------------------------------------------------------
// userName
//---------------------------------------------------------
QString ScoreElement::userName() const
{
return qApp->translate("elementName", elementNames[int(type())].userName);
}
//---------------------------------------------------------
// name2type
//---------------------------------------------------------
ElementType ScoreElement::name2type(const QStringRef& s, bool silent)
{
for (int i = 0; i < int(ElementType::MAXTYPE); ++i) {
if (s == elementNames[i].name)
return ElementType(i);
}
if (!silent)
qDebug("unknown type <%s>", qPrintable(s.toString()));
return ElementType::INVALID;
}
//---------------------------------------------------------
// isSLineSegment
//---------------------------------------------------------
bool ScoreElement::isSLineSegment() const
{
return isHairpinSegment() || isOttavaSegment() || isPedalSegment()
|| isTrillSegment() || isVoltaSegment() || isTextLineSegment()
|| isGlissandoSegment() || isLetRingSegment() || isVibratoSegment() || isPalmMuteSegment();
}
//---------------------------------------------------------
// isText
//---------------------------------------------------------
bool ScoreElement::isTextBase() const
{
return type() == ElementType::TEXT
|| type() == ElementType::LYRICS
|| type() == ElementType::DYNAMIC
|| type() == ElementType::FINGERING
|| type() == ElementType::HARMONY
|| type() == ElementType::MARKER
|| type() == ElementType::JUMP
|| type() == ElementType::STAFF_TEXT
|| type() == ElementType::SYSTEM_TEXT
|| type() == ElementType::REHEARSAL_MARK
|| type() == ElementType::INSTRUMENT_CHANGE
|| type() == ElementType::FIGURED_BASS
|| type() == ElementType::TEMPO_TEXT
|| type() == ElementType::INSTRUMENT_NAME
|| type() == ElementType::MEASURE_NUMBER
;
}
//---------------------------------------------------------
// styleValue
//---------------------------------------------------------
QVariant ScoreElement::styleValue(Pid pid, Sid sid) const
{
switch (propertyType(pid)) {
case P_TYPE::SP_REAL:
return score()->styleP(sid);
case P_TYPE::POINT_SP:
return score()->styleV(sid).toPointF() * score()->spatium();
case P_TYPE::POINT_SP_MM: {
QPointF val = score()->styleV(sid).toPointF();
if (sizeIsSpatiumDependent())
val *= score()->spatium();
else
val *= DPMM;
return val;
}
default:
return score()->styleV(sid);
}
}
}