c1401a3098
and cleanup enum Repeat, a leftover from 6c6c6ad
1192 lines
35 KiB
C++
1192 lines
35 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2008-2011 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#include "instrument_p.h"
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#include "xml.h"
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#include "drumset.h"
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#include "articulation.h"
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#include "utils.h"
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#include "stringdata.h"
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#include "instrtemplate.h"
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#include "mscore.h"
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namespace Ms {
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Instrument InstrumentList::defaultInstrument;
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//---------------------------------------------------------
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// write
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//---------------------------------------------------------
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void NamedEventList::write(Xml& xml, const QString& n) const
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{
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xml.stag(QString("%1 name=\"%2\"").arg(n).arg(name));
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if (!descr.isEmpty())
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xml.tag("descr", descr);
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foreach(const MidiCoreEvent& e, events)
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e.write(xml);
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xml.etag();
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}
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//---------------------------------------------------------
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// read
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//---------------------------------------------------------
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void NamedEventList::read(XmlReader& e)
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{
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name = e.attribute("name");
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while (e.readNextStartElement()) {
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const QStringRef& tag(e.name());
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if (tag == "program") {
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MidiCoreEvent ev(ME_CONTROLLER, 0, CTRL_PROGRAM, e.intAttribute("value", 0));
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events.push_back(ev);
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e.skipCurrentElement();
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}
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else if (tag == "controller") {
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MidiCoreEvent ev;
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ev.setType(ME_CONTROLLER);
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ev.setDataA(e.intAttribute("ctrl", 0));
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ev.setDataB(e.intAttribute("value", 0));
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events.push_back(ev);
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e.skipCurrentElement();
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}
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else if (tag == "descr")
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descr = e.readElementText();
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else
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e.unknown();
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}
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}
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//---------------------------------------------------------
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// operator
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//---------------------------------------------------------
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bool MidiArticulation::operator==(const MidiArticulation& i) const
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{
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return (i.name == name) && (i.velocity == velocity) && (i.gateTime == gateTime);
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}
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//---------------------------------------------------------
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// Instrument
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//---------------------------------------------------------
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InstrumentData::InstrumentData()
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{
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Channel a;
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a.name = "normal";
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_channel.append(a);
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_minPitchA = 0;
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_maxPitchA = 127;
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_minPitchP = 0;
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_maxPitchP = 127;
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_useDrumset = false;
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_drumset = 0;
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}
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InstrumentData::InstrumentData(const InstrumentData& i)
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: QSharedData(i)
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{
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_longNames = i._longNames;
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_shortNames = i._shortNames;
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_trackName = i._trackName;
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_minPitchA = i._minPitchA;
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_maxPitchA = i._maxPitchA;
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_minPitchP = i._minPitchP;
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_maxPitchP = i._maxPitchP;
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_transpose = i._transpose;
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_useDrumset = i._useDrumset;
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_stringData = i._stringData;
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_drumset = 0;
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setDrumset(i._drumset);
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_stringData = i._stringData;
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_midiActions = i._midiActions;
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_articulation = i._articulation;
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_channel = i._channel;
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}
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//---------------------------------------------------------
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// ~InstrumentData
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//---------------------------------------------------------
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InstrumentData::~InstrumentData()
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{
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delete _drumset;
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}
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//---------------------------------------------------------
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// StaffName::write
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//---------------------------------------------------------
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void StaffName::write(Xml& xml, const char* tag) const
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{
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if (!name.isEmpty())
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xml.writeXml(QString("%1 pos=\"%2\"").arg(tag).arg(pos), name);
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}
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//---------------------------------------------------------
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// read
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//---------------------------------------------------------
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void StaffName::read(XmlReader& e)
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{
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pos = e.intAttribute("pos", 0);
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name = e.readXml();
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if (name.startsWith("<html>")) {
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// compatibility to old html implementation:
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name = QTextDocumentFragment::fromHtml(name).toPlainText();
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}
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}
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//---------------------------------------------------------
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// InstrumentData::write
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//---------------------------------------------------------
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void InstrumentData::write(Xml& xml) const
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{
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xml.stag("Instrument");
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foreach(const StaffName& doc, _longNames)
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doc.write(xml, "longName");
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foreach(const StaffName& doc, _shortNames)
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doc.write(xml, "shortName");
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// if (!_trackName.isEmpty())
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xml.tag("trackName", _trackName);
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if (_minPitchP > 0)
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xml.tag("minPitchP", _minPitchP);
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if (_maxPitchP < 127)
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xml.tag("maxPitchP", _maxPitchP);
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if (_minPitchA > 0)
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xml.tag("minPitchA", _minPitchA);
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if (_maxPitchA < 127)
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xml.tag("maxPitchA", _maxPitchA);
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if (_transpose.diatonic)
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xml.tag("transposeDiatonic", _transpose.diatonic);
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if (_transpose.chromatic)
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xml.tag("transposeChromatic", _transpose.chromatic);
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if (_useDrumset) {
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xml.tag("useDrumset", _useDrumset);
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_drumset->save(xml);
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}
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if (!(_stringData == StringData()))
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_stringData.write(xml);
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foreach(const NamedEventList& a, _midiActions)
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a.write(xml, "MidiAction");
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foreach(const MidiArticulation& a, _articulation)
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a.write(xml);
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foreach(const Channel& a, _channel)
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a.write(xml);
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xml.etag();
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}
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//---------------------------------------------------------
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// InstrumentData::read
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//---------------------------------------------------------
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void InstrumentData::read(XmlReader& e)
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{
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int program = -1;
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int bank = 0;
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int chorus = 30;
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int reverb = 30;
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int volume = 100;
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int pan = 60;
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bool customDrumset = false;
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_channel.clear();
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while (e.readNextStartElement()) {
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const QStringRef& tag(e.name());
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if (tag == "longName") {
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StaffName name;
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name.read(e);
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_longNames.append(name);
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}
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else if (tag == "shortName") {
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StaffName name;
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name.read(e);
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_shortNames.append(name);
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}
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else if (tag == "trackName")
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_trackName = e.readElementText();
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else if (tag == "minPitch") { // obsolete
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_minPitchP = _minPitchA = e.readInt();
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}
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else if (tag == "maxPitch") { // obsolete
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_maxPitchP = _maxPitchA = e.readInt();
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}
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else if (tag == "minPitchA")
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_minPitchA = e.readInt();
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else if (tag == "minPitchP")
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_minPitchP = e.readInt();
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else if (tag == "maxPitchA")
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_maxPitchA = e.readInt();
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else if (tag == "maxPitchP")
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_maxPitchP = e.readInt();
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else if (tag == "transposition") { // obsolete
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_transpose.chromatic = e.readInt();
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_transpose.diatonic = chromatic2diatonic(_transpose.chromatic);
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}
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else if (tag == "transposeChromatic")
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_transpose.chromatic = e.readInt();
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else if (tag == "transposeDiatonic")
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_transpose.diatonic = e.readInt();
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else if (tag == "useDrumset") {
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_useDrumset = e.readInt();
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if (_useDrumset)
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_drumset = new Drumset(*smDrumset);
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}
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else if (tag == "Drum") {
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// if we see on of this tags, a custom drumset will
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// be created
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if (_drumset == 0)
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_drumset = new Drumset(*smDrumset);
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if (!customDrumset) {
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_drumset->clear();
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customDrumset = true;
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}
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_drumset->load(e);
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}
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// support tag "Tablature" for a while for compatibility with existent 2.0 scores
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else if (tag == "Tablature" || tag == "StringData")
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_stringData.read(e);
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else if (tag == "MidiAction") {
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NamedEventList a;
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a.read(e);
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_midiActions.append(a);
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}
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else if (tag == "Articulation") {
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MidiArticulation a;
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a.read(e);
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_articulation.append(a);
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}
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else if (tag == "Channel" || tag == "channel") {
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Channel a;
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a.read(e);
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_channel.append(a);
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}
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else if (tag == "chorus") // obsolete
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chorus = e.readInt();
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else if (tag == "reverb") // obsolete
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reverb = e.readInt();
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else if (tag == "midiProgram") // obsolete
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program = e.readInt();
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else if (tag == "volume") // obsolete
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volume = e.readInt();
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else if (tag == "pan") // obsolete
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pan = e.readInt();
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else if (tag == "midiChannel") // obsolete
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e.skipCurrentElement();
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else
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e.unknown();
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}
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if (_channel.isEmpty()) { // for backward compatibility
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Channel a;
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a.chorus = chorus;
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a.reverb = reverb;
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a.name = "normal";
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a.program = program;
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a.bank = bank;
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a.volume = volume;
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a.pan = pan;
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_channel.append(a);
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}
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if (_useDrumset) {
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if (_channel[0].bank == 0)
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_channel[0].bank = 128;
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_channel[0].updateInitList();
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}
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}
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//---------------------------------------------------------
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// action
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//---------------------------------------------------------
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NamedEventList* InstrumentData::midiAction(const QString& s, int channelIdx) const
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{
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// first look in channel list
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foreach(const NamedEventList& a, _channel[channelIdx].midiActions) {
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if (s == a.name)
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return const_cast<NamedEventList*>(&a);
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}
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foreach(const NamedEventList& a, _midiActions) {
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if (s == a.name)
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return const_cast<NamedEventList*>(&a);
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}
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return 0;
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}
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//---------------------------------------------------------
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// Channel
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//---------------------------------------------------------
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Channel::Channel()
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{
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for(int i = 0; i < int(A::INIT_COUNT); ++i)
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init.push_back(MidiCoreEvent());
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synti = "Fluid"; // default synthesizer
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channel = -1;
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program = -1;
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bank = 0;
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volume = 100;
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pan = 64;
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chorus = 0;
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reverb = 0;
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mute = false;
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solo = false;
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soloMute = false;
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}
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//---------------------------------------------------------
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// write
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//---------------------------------------------------------
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void Channel::write(Xml& xml) const
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{
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if (name.isEmpty() || name == "normal")
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xml.stag("Channel");
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else
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xml.stag(QString("Channel name=\"%1\"").arg(name));
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if (!descr.isEmpty())
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xml.tag("descr", descr);
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updateInitList();
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foreach(const MidiCoreEvent& e, init) {
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if (e.type() == ME_INVALID)
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continue;
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if (e.type() == ME_CONTROLLER) {
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if (e.dataA() == CTRL_HBANK && e.dataB() == 0)
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continue;
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if (e.dataA() == CTRL_LBANK && e.dataB() == 0)
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continue;
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if (e.dataA() == CTRL_VOLUME && e.dataB() == 100)
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continue;
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if (e.dataA() == CTRL_PANPOT && e.dataB() == 64)
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continue;
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if (e.dataA() == CTRL_REVERB_SEND && e.dataB() == 0)
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continue;
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if (e.dataA() == CTRL_CHORUS_SEND && e.dataB() == 0)
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continue;
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}
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e.write(xml);
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}
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if (!MScore::testMode)
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// xml.tag("synti", ::synti->name(synti));
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xml.tag("synti", synti);
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if (mute)
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xml.tag("mute", mute);
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if (solo)
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xml.tag("solo", solo);
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foreach(const NamedEventList& a, midiActions)
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a.write(xml, "MidiAction");
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foreach(const MidiArticulation& a, articulation)
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a.write(xml);
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xml.etag();
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}
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//---------------------------------------------------------
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// read
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//---------------------------------------------------------
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void Channel::read(XmlReader& e)
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{
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// synti = 0;
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name = e.attribute("name");
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if (name == "")
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name = "normal";
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while (e.readNextStartElement()) {
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const QStringRef& tag(e.name());
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if (tag == "program") {
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program = e.intAttribute("value", -1);
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if (program == -1)
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program = e.readInt();
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else
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e.readNext();
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}
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else if (tag == "controller") {
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int value = e.intAttribute("value", 0);
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int ctrl = e.intAttribute("ctrl", 0);
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switch (ctrl) {
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case CTRL_HBANK:
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bank = (value << 7) + (bank & 0x7f);
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break;
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case CTRL_LBANK:
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bank = (bank & ~0x7f) + (value & 0x7f);
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break;
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case CTRL_VOLUME:
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volume = value;
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break;
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case CTRL_PANPOT:
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pan = value;
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break;
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case CTRL_CHORUS_SEND:
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chorus = value;
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break;
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case CTRL_REVERB_SEND:
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reverb = value;
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break;
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default:
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{
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Event e(ME_CONTROLLER);
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e.setOntime(-1);
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e.setChannel(0);
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e.setDataA(ctrl);
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e.setDataB(value);
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init.push_back(e);
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}
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break;
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}
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e.readNext();
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}
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else if (tag == "Articulation") {
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MidiArticulation a;
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a.read(e);
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articulation.append(a);
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}
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else if (tag == "MidiAction") {
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NamedEventList a;
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a.read(e);
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midiActions.append(a);
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}
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else if (tag == "synti")
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synti = e.readElementText();
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else if (tag == "descr")
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descr = e.readElementText();
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else if (tag == "mute")
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mute = e.readInt();
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else if (tag == "solo")
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solo = e.readInt();
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else
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e.unknown();
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}
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updateInitList();
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}
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//---------------------------------------------------------
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// updateInitList
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//---------------------------------------------------------
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void Channel::updateInitList() const
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{
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MidiCoreEvent e;
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if (program != -1) {
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e.setType(ME_CONTROLLER);
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e.setDataA(CTRL_PROGRAM);
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e.setDataB(program);
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init[int(A::PROGRAM)] = e;
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}
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e.setData(ME_CONTROLLER, CTRL_HBANK, (bank >> 7) & 0x7f);
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init[int(A::HBANK)] = e;
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e.setData(ME_CONTROLLER, CTRL_LBANK, bank & 0x7f);
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init[int(A::LBANK)] = e;
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e.setData(ME_CONTROLLER, CTRL_VOLUME, volume);
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init[int(A::VOLUME)] = e;
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e.setData(ME_CONTROLLER, CTRL_PANPOT, pan);
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init[int(A::PAN)] = e;
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e.setData(ME_CONTROLLER, CTRL_CHORUS_SEND, chorus);
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init[int(A::CHORUS)] = e;
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e.setData(ME_CONTROLLER, CTRL_REVERB_SEND, reverb);
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init[int(A::REVERB)] = e;
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}
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//---------------------------------------------------------
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// channelIdx
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//---------------------------------------------------------
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int InstrumentData::channelIdx(const QString& s) const
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{
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int idx = 0;
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foreach(const Channel& a, _channel) {
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if (a.name.isEmpty() && s == "normal")
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return idx;
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if (s == a.name)
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return idx;
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++idx;
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}
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return -1;
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}
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|
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//---------------------------------------------------------
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// write
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//---------------------------------------------------------
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void MidiArticulation::write(Xml& xml) const
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{
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if (name.isEmpty())
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xml.stag("Articulation");
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else
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xml.stag(QString("Articulation name=\"%1\"").arg(name));
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if (!descr.isEmpty())
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xml.tag("descr", descr);
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xml.tag("velocity", velocity);
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xml.tag("gateTime", gateTime);
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xml.etag();
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}
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|
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//---------------------------------------------------------
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// read
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//---------------------------------------------------------
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|
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void MidiArticulation::read(XmlReader& e)
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{
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name = e.attribute("name");
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while (e.readNextStartElement()) {
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const QStringRef& tag(e.name());
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if (tag == "velocity") {
|
|
QString text(e.readElementText());
|
|
if (text.endsWith("%"))
|
|
text = text.left(text.size()-1);
|
|
velocity = text.toInt();
|
|
}
|
|
else if (tag == "gateTime") {
|
|
QString text(e.readElementText());
|
|
if (text.endsWith("%"))
|
|
text = text.left(text.size()-1);
|
|
gateTime = text.toInt();
|
|
}
|
|
else if (tag == "descr")
|
|
descr = e.readElementText();
|
|
else
|
|
e.unknown();
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// updateVelocity
|
|
//---------------------------------------------------------
|
|
|
|
void InstrumentData::updateVelocity(int* velocity, int /*channelIdx*/, const QString& name)
|
|
{
|
|
foreach(const MidiArticulation& a, _articulation) {
|
|
if (a.name == name) {
|
|
*velocity = *velocity * a.velocity / 100;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// updateGateTime
|
|
//---------------------------------------------------------
|
|
|
|
void InstrumentData::updateGateTime(int* gateTime, int /*channelIdx*/, const QString& name)
|
|
{
|
|
foreach(const MidiArticulation& a, _articulation) {
|
|
if (a.name == name) {
|
|
*gateTime = a.gateTime;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// operator==
|
|
//---------------------------------------------------------
|
|
|
|
bool InstrumentData::operator==(const InstrumentData& i) const
|
|
{
|
|
int n = _longNames.size();
|
|
if (i._longNames.size() != n)
|
|
return false;
|
|
for (int k = 0; k < n; ++k) {
|
|
if (!(i._longNames[k] == _longNames[k]))
|
|
return false;
|
|
}
|
|
n = _shortNames.size();
|
|
if (i._shortNames.size() != n)
|
|
return false;
|
|
for (int k = 0; k < n; ++k) {
|
|
if (!(i._shortNames[k] == _shortNames[k].name))
|
|
return false;
|
|
}
|
|
return i._minPitchA == _minPitchA
|
|
&& i._maxPitchA == _maxPitchA
|
|
&& i._minPitchP == _minPitchP
|
|
&& i._maxPitchP == _maxPitchP
|
|
&& i._useDrumset == _useDrumset
|
|
&& i._midiActions == _midiActions
|
|
&& i._channel == _channel
|
|
&& i._articulation == _articulation
|
|
&& i._transpose.diatonic == _transpose.diatonic
|
|
&& i._transpose.chromatic == _transpose.chromatic
|
|
&& i._trackName == _trackName
|
|
&& i.stringData() == stringData();
|
|
;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// operator==
|
|
//---------------------------------------------------------
|
|
|
|
bool StaffName::operator==(const StaffName& i) const
|
|
{
|
|
return (i.pos == pos) && (i.name == name);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setUseDrumset
|
|
//---------------------------------------------------------
|
|
|
|
void InstrumentData::setUseDrumset(bool val)
|
|
{
|
|
_useDrumset = val;
|
|
if (val && _drumset == 0) {
|
|
_drumset = new Drumset(*smDrumset);
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setDrumset
|
|
//---------------------------------------------------------
|
|
|
|
void InstrumentData::setDrumset(Drumset* ds)
|
|
{
|
|
delete _drumset;
|
|
if (ds)
|
|
_drumset = new Drumset(*ds);
|
|
else
|
|
_drumset = 0;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setLongName
|
|
//---------------------------------------------------------
|
|
|
|
void InstrumentData::setLongName(const QString& f)
|
|
{
|
|
_longNames.clear();
|
|
_longNames.append(StaffName(f, 0));
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setShortName
|
|
//---------------------------------------------------------
|
|
|
|
void InstrumentData::setShortName(const QString& f)
|
|
{
|
|
_shortNames.clear();
|
|
_shortNames.append(StaffName(f, 0));
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// addLongName
|
|
//---------------------------------------------------------
|
|
|
|
void InstrumentData::addLongName(const StaffName& f)
|
|
{
|
|
_longNames.append(f);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// addShortName
|
|
//---------------------------------------------------------
|
|
|
|
void InstrumentData::addShortName(const StaffName& f)
|
|
{
|
|
_shortNames.append(f);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// Instrument
|
|
//---------------------------------------------------------
|
|
|
|
Instrument::Instrument()
|
|
{
|
|
d = new InstrumentData;
|
|
}
|
|
|
|
Instrument::Instrument(const Instrument& s)
|
|
: d(s.d)
|
|
{
|
|
}
|
|
|
|
Instrument::~Instrument()
|
|
{
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// operator=
|
|
//---------------------------------------------------------
|
|
|
|
Instrument& Instrument::operator=(const Instrument& s)
|
|
{
|
|
d = s.d;
|
|
return *this;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// operator==
|
|
//---------------------------------------------------------
|
|
|
|
bool Instrument::operator==(const Instrument& s) const
|
|
{
|
|
return d->operator==(*s.d);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// read
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::read(XmlReader& e)
|
|
{
|
|
d->read(e);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// write
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::write(Xml& xml) const
|
|
{
|
|
d->write(xml);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// midiAction
|
|
//---------------------------------------------------------
|
|
|
|
NamedEventList* Instrument::midiAction(const QString& s, int channel) const
|
|
{
|
|
return d->midiAction(s, channel);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// channelIdx
|
|
//---------------------------------------------------------
|
|
|
|
int Instrument::channelIdx(const QString& s) const
|
|
{
|
|
return d->channelIdx(s);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// updateVelocity
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::updateVelocity(int* velocity, int channel, const QString& name)
|
|
{
|
|
d->updateVelocity(velocity, channel, name);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// updateGateTime
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::updateGateTime(int* gateTime, int channel, const QString& name)
|
|
{
|
|
d->updateGateTime(gateTime, channel, name);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// minPitchP
|
|
//---------------------------------------------------------
|
|
|
|
int Instrument::minPitchP() const
|
|
{
|
|
return d->_minPitchP;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// maxPitchP
|
|
//---------------------------------------------------------
|
|
|
|
int Instrument::maxPitchP() const
|
|
{
|
|
return d->_maxPitchP;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// minPitchA
|
|
//---------------------------------------------------------
|
|
|
|
int Instrument::minPitchA() const
|
|
{
|
|
return d->_minPitchA;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// maxPitchA
|
|
//---------------------------------------------------------
|
|
|
|
int Instrument::maxPitchA() const
|
|
{
|
|
return d->_maxPitchA;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setMinPitchP
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::setMinPitchP(int v)
|
|
{
|
|
d->setMinPitchP(v);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setMaxPitchP
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::setMaxPitchP(int v)
|
|
{
|
|
d->setMaxPitchP(v);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setMinPitchA
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::setMinPitchA(int v)
|
|
{
|
|
d->setMinPitchA(v);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setMaxPitchA
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::setMaxPitchA(int v)
|
|
{
|
|
d->setMaxPitchA(v);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// transpose
|
|
//---------------------------------------------------------
|
|
|
|
Interval Instrument::transpose() const
|
|
{
|
|
return d->transpose();
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setTranspose
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::setTranspose(const Interval& v)
|
|
{
|
|
d->setTranspose(v);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setDrumset
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::setDrumset(Drumset* ds)
|
|
{
|
|
d->setDrumset(ds);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// drumset
|
|
//---------------------------------------------------------
|
|
|
|
Drumset* Instrument::drumset() const
|
|
{
|
|
return d->drumset();
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// useDrumset
|
|
//---------------------------------------------------------
|
|
|
|
bool Instrument::useDrumset() const
|
|
{
|
|
return d->useDrumset();
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setUseDrumset
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::setUseDrumset(bool val)
|
|
{
|
|
d->setUseDrumset(val);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setAmateurPitchRange
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::setAmateurPitchRange(int a, int b)
|
|
{
|
|
d->setAmateurPitchRange(a, b);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setProfessionalPitchRange
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::setProfessionalPitchRange(int a, int b)
|
|
{
|
|
d->setProfessionalPitchRange(a, b);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// channel
|
|
//---------------------------------------------------------
|
|
|
|
Channel& Instrument::channel(int idx)
|
|
{
|
|
return d->channel(idx);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// channel
|
|
//---------------------------------------------------------
|
|
|
|
const Channel& Instrument::channel(int idx) const
|
|
{
|
|
return d->channel(idx);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// midiActions
|
|
//---------------------------------------------------------
|
|
|
|
const QList<NamedEventList>& Instrument::midiActions() const
|
|
{
|
|
return d->midiActions();
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// articulation
|
|
//---------------------------------------------------------
|
|
|
|
const QList<MidiArticulation>& Instrument::articulation() const
|
|
{
|
|
return d->articulation();
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// channel
|
|
//---------------------------------------------------------
|
|
|
|
const QList<Channel>& Instrument::channel() const
|
|
{
|
|
return d->channel();
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setMidiActions
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::setMidiActions(const QList<NamedEventList>& l)
|
|
{
|
|
d->setMidiActions(l);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setArticulation
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::setArticulation(const QList<MidiArticulation>& l)
|
|
{
|
|
d->setArticulation(l);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setChannel
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::setChannel(const QList<Channel>& l)
|
|
{
|
|
d->setChannel(l);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setChannel
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::setChannel(int i, const Channel& c)
|
|
{
|
|
d->setChannel(i, c);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// tablature
|
|
//---------------------------------------------------------
|
|
|
|
const StringData* Instrument::stringData() const
|
|
{
|
|
return d->stringData();
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setTablature
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::setStringData(const StringData& t)
|
|
{
|
|
d->setStringData(t);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// instrument
|
|
//---------------------------------------------------------
|
|
|
|
const Instrument& InstrumentList::instrument(int tick) const
|
|
{
|
|
if (empty())
|
|
return defaultInstrument;
|
|
auto i = upper_bound(tick);
|
|
if (i == begin())
|
|
return defaultInstrument;
|
|
--i;
|
|
return i->second;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// instrument
|
|
//---------------------------------------------------------
|
|
|
|
Instrument& InstrumentList::instrument(int tick)
|
|
{
|
|
if (empty())
|
|
return defaultInstrument;
|
|
auto i = upper_bound(tick);
|
|
if (i == begin())
|
|
return defaultInstrument;
|
|
--i;
|
|
return i->second;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setInstrument
|
|
//---------------------------------------------------------
|
|
|
|
void InstrumentList::setInstrument(const Instrument& instr, int tick)
|
|
{
|
|
if (!insert({tick, instr}).second)
|
|
(*this)[tick] = instr;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// longName
|
|
//---------------------------------------------------------
|
|
|
|
const QList<StaffName>& Instrument::longNames() const
|
|
{
|
|
return d->_longNames;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// shortName
|
|
//---------------------------------------------------------
|
|
|
|
const QList<StaffName>& Instrument::shortNames() const
|
|
{
|
|
return d->_shortNames;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// longName
|
|
//---------------------------------------------------------
|
|
|
|
QList<StaffName>& Instrument::longNames()
|
|
{
|
|
return d->_longNames;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setLongName
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::setLongName(const QString& f)
|
|
{
|
|
d->setLongName(f);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// addLongName
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::addLongName(const StaffName& f)
|
|
{
|
|
d->addLongName(f);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// addShortName
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::addShortName(const StaffName& f)
|
|
{
|
|
d->addShortName(f);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setShortName
|
|
//---------------------------------------------------------
|
|
|
|
void Instrument::setShortName(const QString& f)
|
|
{
|
|
d->setShortName(f);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// shortName
|
|
//---------------------------------------------------------
|
|
|
|
QList<StaffName>& Instrument::shortNames()
|
|
{
|
|
return d->_shortNames;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// trackName
|
|
//---------------------------------------------------------
|
|
|
|
QString Instrument::trackName() const
|
|
{
|
|
return d->_trackName;
|
|
}
|
|
|
|
void Instrument::setTrackName(const QString& s)
|
|
{
|
|
d->_trackName = s;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// fromTemplate
|
|
//---------------------------------------------------------
|
|
|
|
Instrument Instrument::fromTemplate(const InstrumentTemplate* t)
|
|
{
|
|
Instrument instr;
|
|
instr.setAmateurPitchRange(t->minPitchA, t->maxPitchA);
|
|
instr.setProfessionalPitchRange(t->minPitchP, t->maxPitchP);
|
|
foreach(StaffName sn, t->longNames)
|
|
instr.addLongName(StaffName(sn.name, sn.pos));
|
|
foreach(StaffName sn, t->shortNames)
|
|
instr.addShortName(StaffName(sn.name, sn.pos));
|
|
instr.setTrackName(t->trackName);
|
|
instr.setTranspose(t->transpose);
|
|
if (t->useDrumset) {
|
|
instr.setUseDrumset(true);
|
|
instr.setDrumset(new Drumset(*((t->drumset) ? t->drumset : smDrumset)));
|
|
}
|
|
instr.setMidiActions(t->midiActions);
|
|
instr.setArticulation(t->articulation);
|
|
instr.setChannel(t->channel);
|
|
instr.setStringData(t->stringData);
|
|
return instr;
|
|
}
|
|
}
|
|
|