MuseScore/awl/knob.h
Mark McKay fdeb795e34 fix #275313: rework mixer ui 2
Moving PartEditBase into separate file.  Creating new files for
building mixer.

Creating art assets/UI design for new components.

Styling the track control.

Adding track area.

Separating out score from update.

Creating instances of mixer UI.

Creating part per voice now.

Can click on tracks to select them now.

Can now switch bwtewwn tracks.

Setting patch channel now.

Setting enabled off when no track selected.

Improving slider ui.

Turning Channel into a class and adding listener to it.

Somewhat stabalized sharing track objects between interfaces.

Can now apply volume changes to both expanded and collapsed tracks.

Pan knob is now working.

Encapsulating the rest of the fields in Channel.

Mute and solo now working.

Reverb and chorus now working.

Drumkit checkbox now working.  Port and channel somewhat working.

Adding support for colors per track.

Part name change now working.

Separating out MixerTrackItem

Finishing moving MixerTrackItem to new file.

Cleaning up code.

Moving PartEditBase into separate file.  Creating new files for
building mixer.

Creating art assets/UI design for new components.

Styling the track control.

Adding track area.

Separating out score from update.

Creating instances of mixer UI.

Creating part per voice now.

Can click on tracks to select them now.

Can now switch bwtewwn tracks.

Setting patch channel now.

Setting enabled off when no track selected.

Improving slider ui.

Turning Channel into a class and adding listener to it.

Somewhat stabalized sharing track objects between interfaces.

Can now apply volume changes to both expanded and collapsed tracks.

Pan knob is now working.

Encapsulating the rest of the fields in Channel.

Mute and solo now working.

Reverb and chorus now working.

Drumkit checkbox now working.  Port and channel somewhat working.

Adding support for colors per track.

Part name change now working.

Separating out MixerTrackItem

Finishing moving MixerTrackItem to new file.

Cleaning up code.

Setting color in collapsed mode now affects all channels.

Using shared_ptr to track MixerTrackItem.  Part changes now affect
all instruments.

Creating new track UI object to handle parts.

Using shard_ptr to track MixerTrackItem objects.

setting port and channel data now.

Changing to horizontal layout.

Fixing knob display.  Chaning track control appearance.

Setting init slider window size.

Switchong back to vertical orientation.  Fixing a few UI bugs in
the slider.

Tracks now left aligned.

Moving details panel above mixer.  Now changing track selection when
user clicks on sliders.

Pan and volume controls now reflect track color.

Showing volume and pan values in tooltips.

Creating a new slider control for mixer.

Switching Channel's volume, pan, reverb and chorus and chaning them
to doubles with a decimal range.

No longer writing out vol, pan, chor, reverb when at default values.

Nolonger writing vol, pan, chorus, reverb as controler values in
output file.

Now testing against default values on write.

More export fixes.

Manually editing test files to reflect new channel parameters.

Manually editing more test files to reflect new channel parameters.

Manually editing more test files to reflect new channel parameters.

More test changes to make Travis happy.

More test changes to make Travis happy.

Importing MusicXML now matches new volume, pan ranges.

Changing range of pan.  Fixing a few bugs with calculating MIDI.
Altering test files for Travis.

fix #275313: rework-mixer-ui-2

Moving PartEditBase into separate file. Creating new files for
building mixer.

Creating art assets/UI design for new components.

Styling the track control.

Adding track area.

Separating out score from update.

Creating instances of mixer UI.

Creating part per voice now.

Can click on tracks to select them now.

Can now switch bwtewwn tracks.

Setting patch channel now.

Setting enabled off when no track selected.

Improving slider ui.

Turning Channel into a class and adding listener to it.

Somewhat stabalized sharing track objects between interfaces.

Can now apply volume changes to both expanded and collapsed tracks.

Pan knob is now working.

Encapsulating the rest of the fields in Channel.

Mute and solo now working.

Reverb and chorus now working.

Drumkit checkbox now working.  Port and channel somewhat working.

Adding support for colors per track.

Part name change now working.

Separating out MixerTrackItem

Finishing moving MixerTrackItem to new file.

Cleaning up code.

Moving PartEditBase into separate file.  Creating new files for
building mixer.

Creating art assets/UI design for new components.

Styling the track control.

Adding track area.

Separating out score from update.

Creating instances of mixer UI.

Creating part per voice now.

Can click on tracks to select them now.

Can now switch bwtewwn tracks.

Setting patch channel now.

Setting enabled off when no track selected.

Improving slider ui.

Turning Channel into a class and adding listener to it.

Somewhat stabalized sharing track objects between interfaces.

Can now apply volume changes to both expanded and collapsed tracks.

Pan knob is now working.

Encapsulating the rest of the fields in Channel.

Mute and solo now working.

Reverb and chorus now working.

Drumkit checkbox now working.  Port and channel somewhat working.

Adding support for colors per track.

Part name change now working.

Separating out MixerTrackItem

Finishing moving MixerTrackItem to new file.

Cleaning up code.

Setting color in collapsed mode now affects all channels.

Using shared_ptr to track MixerTrackItem.  Part changes now affect
all instruments.

Creating new track UI object to handle parts.

Using shard_ptr to track MixerTrackItem objects.

setting port and channel data now.

Changing to horizontal layout.

Fixing knob display.  Chaning track control appearance.

Setting init slider window size.

Switchong back to vertical orientation.  Fixing a few UI bugs in
the slider.

Tracks now left aligned.

Moving details panel above mixer.  Now changing track selection when
user clicks on sliders.

Pan and volume controls now reflect track color.

Showing volume and pan values in tooltips.

Creating a new slider control for mixer.

Switching Channel's volume, pan, reverb and chorus and chaning them
to doubles with a decimal range.

No longer writing out vol, pan, chor, reverb when at default values.

Nolonger writing vol, pan, chorus, reverb as controler values in
output file.

Now testing against default values on write.

More export fixes.

Manually editing test files to reflect new channel parameters.

Manually editing more test files to reflect new channel parameters.

Manually editing more test files to reflect new channel parameters.

More test changes to make Travis happy.

More test changes to make Travis happy.

Importing MusicXML now matches new volume, pan ranges.

Changing range of pan.  Fixing a few bugs with calculating MIDI.
Altering test files for Travis.

Restoring the volume, pan, chorus, reverb to original char data type
& range.  UI now shows different 'user friendly' ranges.

Overwriting tests with versions from master.

mtest/libmscore/compat114/clef_missing_first-ref.mscx
mtest/libmscore/compat114/hor_frame_and_mmrest-ref.mscx
mtest/musicxml/io/testInstrumentChangeMIDIportExport_ref.xml
mtest/musicxml/io/testUninitializedDivisions_ref.xml

Restoring test files to original state.

Restoring test files to original state.

Restoring old values for importing files.

Restoring part methods.

mtest/importmidi/simplify_8th_dotted_no_staccato.mscx
mtest/libmscore/compat114/clef_missing_first-ref.mscx
mtest/libmscore/compat114/hor_frame_and_mmrest-ref.mscx
mtest/musicxml/io/testInstrumentChangeMIDIportExport_ref.xml
mtest/musicxml/io/testUninitializedDivisions_ref.xml

Rearranging UI components for better feel.

Improving UI.  Fixed crash when changing part name.

Adding support for two lighting modes.  Showing part name over
channel expansion.

Adding master gain control to mixer.

Changing color of gain slider.

Adapting to latest source in main.

Changing master gain slider to use decibel calculation.

CSS now set on tracks whenever a Paint event received.

Restoring mixer slider values to refect MIDI ranges.  Fixing crash when drumkit checked.

Fixing crash when closing score.

Fixing alignment in mixer details.

Tweaking UI for better appearance.
2018-11-13 12:43:19 -05:00

89 lines
2.7 KiB
C++

//=============================================================================
// Awl
// Audio Widget Library
//
// Copyright (C) 2002-2006 by Werner Schweer and others
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//=============================================================================
#ifndef __AWLKNOB_H__
#define __AWLKNOB_H__
#include "aslider.h"
// #include <QtDesigner/QDesignerExportWidget>
#include <QIcon>
namespace Awl {
//---------------------------------------------------------
// Knob
//
//! Base class of all dialer type input widgets.
//
//! xxxxxxxxx
//!
//---------------------------------------------------------
class Q_DECL_EXPORT Knob : public AbstractSlider {
Q_OBJECT
Q_PROPERTY(int spanDegrees READ spanDegrees WRITE setSpanDegrees)
Q_PROPERTY(int markSize READ markSize WRITE setMarkSize)
Q_PROPERTY(int border READ border WRITE setBorder)
Q_PROPERTY(QString text READ text WRITE setText)
double _spanDegrees; //! scale size in degrees
int _markSize;
int _border;
QIcon _knobIcon;
QPainterPath* points;
virtual void paintEvent(QPaintEvent*);
virtual void mousePressEvent(QMouseEvent*);
virtual void mouseReleaseEvent(QMouseEvent*);
virtual void mouseMoveEvent(QMouseEvent*);
protected:
int startY;
QString _text;
signals:
void sliderPressed(int);
void sliderReleased(int);
public:
Knob(QWidget* parent = 0);
~Knob();
virtual QSize sizeHint() const { return QSize(50, 50); }
virtual int heightForWidth(int w) const { return w; }
//! return text decoration
QString text() const { return _text; }
void setText(const QString& s);
QIcon knobIcon() const { return _knobIcon; }
void setKnobIcon(const QIcon& icon);
//! return scale size in degrees
double spanDegrees() const { return _spanDegrees; }
void setSpanDegrees(double val);
int markSize() const { return _markSize; }
void setMarkSize(int val);
int border() const { return _border; }
void setBorder(int val);
};
}
#endif