MuseScore/mscore/loginmanager.h

80 lines
2.4 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2014 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __LOGINMANAGER_H__
#define __LOGINMANAGER_H__
#include "thirdparty/kQOAuth/kqoauthmanager.h"
namespace Ms {
//---------------------------------------------------------
// LoginDialog
//---------------------------------------------------------
class LoginManager : public QObject
{
Q_OBJECT
KQOAuthManager* _oauthManager;
QString _consumerKey = 0;
QString _consumerSecret = 0;
QString _accessToken = 0;
QString _accessTokenSecret = 0;
QString _userName = 0;
int _uid = -1;
signals:
void loginError(const QString& error);
void loginSuccess();
void getUserError(const QString& error);
void getUserSuccess();
void getScoreError(const QString& error);
void getScoreSuccess(const QString &title, const QString &description, bool priv, const QString& license, const QString& tags, const QString& url);
void uploadError(const QString& error);
void uploadSuccess(const QString& url);
void tryLoginSuccess();
private slots:
void onAccessTokenRequestReady(QByteArray ba);
void onAccessTokenReceived(QString token, QString tokenSecret);
void onGetUserRequestReady(QByteArray ba);
void onGetScoreRequestReady(QByteArray ba);
void onAuthorizedRequestDone();
void onUploadRequestReady(QByteArray ba);
void onTryLoginSuccess();
void onTryLoginError(const QString&);
public slots:
void tryLogin();
public:
LoginManager(QObject* parent = 0);
void login(QString login, QString password);
void upload(const QString& path, int nid, const QString& title, const QString& description, const QString& priv, const QString& license, const QString& tags);
bool hasAccessToken();
void getUser();
void getScore(int nid);
bool save();
bool load();
bool logout();
QString userName() { return _userName; }
int uid() { return _uid; }
};
}
#endif