199 lines
4.6 KiB
C++
199 lines
4.6 KiB
C++
/*
|
|
* SPDX-License-Identifier: GPL-3.0-only
|
|
* MuseScore-CLA-applies
|
|
*
|
|
* MuseScore
|
|
* Music Composition & Notation
|
|
*
|
|
* Copyright (C) 2021 MuseScore BVBA and others
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License version 3 as
|
|
* published by the Free Software Foundation.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
*/
|
|
#include <gtest/gtest.h>
|
|
|
|
#include "allocator.h"
|
|
|
|
#include "log.h"
|
|
|
|
using namespace mu;
|
|
|
|
namespace mu {
|
|
class ItemBase
|
|
{
|
|
OBJECT_ALLOCATOR(test, ItemBase)
|
|
|
|
public:
|
|
ItemBase(uint8_t n)
|
|
: wasDestroyed(0), num(n)
|
|
{
|
|
}
|
|
|
|
virtual ~ItemBase()
|
|
{
|
|
wasDestroyed++;
|
|
}
|
|
|
|
int wasDestroyed = 0;
|
|
uint8_t num = 0;
|
|
std::string str;
|
|
|
|
bool alive()
|
|
{
|
|
str = "some string";
|
|
return str == "some string";
|
|
}
|
|
};
|
|
|
|
#define DECLARE_ITEM(size) \
|
|
class Item##size : public ItemBase { \
|
|
OBJECT_ALLOCATOR(test, Item##size) \
|
|
public: \
|
|
Item##size(uint8_t n) \
|
|
: ItemBase(n) \
|
|
{ \
|
|
LOGI() << "created: " << num; \
|
|
} \
|
|
~Item##size() \
|
|
{ \
|
|
LOGI() << "destroed: " << num; \
|
|
} \
|
|
uint8_t data[size]; \
|
|
};
|
|
|
|
DECLARE_ITEM(3)
|
|
DECLARE_ITEM(8)
|
|
DECLARE_ITEM(13)
|
|
DECLARE_ITEM(131)
|
|
}
|
|
|
|
class Global_AllocatorTests : public ::testing::Test
|
|
{
|
|
public:
|
|
|
|
void SetUp() override
|
|
{
|
|
ObjectAllocator::s_used++;
|
|
}
|
|
};
|
|
|
|
TEST_F(Global_AllocatorTests, Single_NewDelete)
|
|
{
|
|
//! DO Create Item
|
|
ItemBase* item = new Item3(1);
|
|
|
|
//! CHECK
|
|
EXPECT_TRUE(item);
|
|
EXPECT_TRUE(item->alive());
|
|
EXPECT_EQ(item->wasDestroyed, 0);
|
|
|
|
//! CHECK Allocator state
|
|
ObjectAllocator::Info info = Item3::allocator().stateInfo();
|
|
EXPECT_EQ(info.totalChunks - info.freeChunks, 1); // used 1 chunk
|
|
|
|
//! DO Destroy Item
|
|
delete item;
|
|
|
|
//! CHECK
|
|
EXPECT_EQ(item->wasDestroyed, 1);
|
|
|
|
//! CHECK Allocator state
|
|
info = Item3::allocator().stateInfo();
|
|
EXPECT_EQ(info.totalChunks - info.freeChunks, 0); // used 0 chunk
|
|
}
|
|
|
|
TEST_F(Global_AllocatorTests, Single_NewCleanup)
|
|
{
|
|
//! DO Create Item
|
|
ItemBase* item = new Item3(2);
|
|
|
|
//! CHECK
|
|
EXPECT_TRUE(item);
|
|
EXPECT_TRUE(item->alive());
|
|
EXPECT_FALSE(item->wasDestroyed);
|
|
|
|
//! DO Allocator cleanup
|
|
Item3::allocator().cleanup();
|
|
|
|
//! CHECK
|
|
EXPECT_TRUE(item->wasDestroyed);
|
|
}
|
|
|
|
TEST_F(Global_AllocatorTests, Single_BigNewDelete)
|
|
{
|
|
//! GIVEN the default size of the allocator block is less than the size of an item
|
|
size_t itemSize = sizeof(Item131);
|
|
ObjectAllocator::DEFAULT_BLOCK_SIZE = itemSize - 16; // bytes
|
|
|
|
//! DO Create Item
|
|
ItemBase* item = new Item131(3);
|
|
|
|
//! CHECK
|
|
EXPECT_TRUE(item);
|
|
EXPECT_TRUE(item->alive());
|
|
EXPECT_EQ(item->wasDestroyed, 0);
|
|
|
|
//! CHECK Allocator state
|
|
ObjectAllocator::Info info = Item131::allocator().stateInfo();
|
|
EXPECT_EQ(info.totalChunks, 1);
|
|
EXPECT_EQ(info.freeChunks, 0);
|
|
|
|
//! DO Destroy Item
|
|
delete item;
|
|
|
|
//! CHECK
|
|
EXPECT_EQ(item->wasDestroyed, 1);
|
|
|
|
//! CHECK Allocator state
|
|
info = Item131::allocator().stateInfo();
|
|
EXPECT_EQ(info.totalChunks, 1);
|
|
EXPECT_EQ(info.freeChunks, 1);
|
|
}
|
|
|
|
TEST_F(Global_AllocatorTests, Many_NewCleanup)
|
|
{
|
|
//! GIVEN the default size of the allocator block is less than the size of all items
|
|
size_t itemSize = sizeof(Item8);
|
|
ObjectAllocator::DEFAULT_BLOCK_SIZE = itemSize * 4; // bytes
|
|
|
|
//! DO Create Items (more then one block size)
|
|
std::vector<ItemBase*> items;
|
|
for (size_t i = 0; i < 10; ++i) {
|
|
items.push_back(new Item8(static_cast<uint8_t>(i)));
|
|
}
|
|
|
|
//! CHECK
|
|
for (ItemBase* item : items) {
|
|
EXPECT_TRUE(item);
|
|
EXPECT_TRUE(item->alive());
|
|
EXPECT_EQ(item->wasDestroyed, 0);
|
|
}
|
|
|
|
//! CHECK Allocator state
|
|
ObjectAllocator::Info info = Item8::allocator().stateInfo();
|
|
EXPECT_EQ(info.totalChunks, 12); // DEFAULT_BLOCK_SIZE * 3
|
|
EXPECT_EQ(info.freeChunks, 2);
|
|
|
|
//! DO Allocator cleanup
|
|
Item8::allocator().cleanup();
|
|
|
|
//! CHECK
|
|
for (const ItemBase* item : items) {
|
|
EXPECT_EQ(item->wasDestroyed, 1);
|
|
}
|
|
|
|
//! CHECK Allocator state
|
|
info = Item8::allocator().stateInfo();
|
|
EXPECT_EQ(info.totalChunks, 12); // DEFAULT_BLOCK_SIZE * 3
|
|
EXPECT_EQ(info.freeChunks, 12);
|
|
}
|