MuseScore/libmscore/fret.h

119 lines
3.9 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2010-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __FRET_H__
#define __FRET_H__
#include "element.h"
namespace Ms {
class StringData;
class Chord;
class Harmony;
//---------------------------------------------------------
// @@ FretDiagram
/// Fretboard diagram
//
// @P userMag qreal
// @P strings int number of strings
// @P frets int number of frets
// @P barre int barre
// @P fretOffset int
//---------------------------------------------------------
class FretDiagram final : public Element {
int _strings;
int maxStrings { 0 };
int _frets;
int _fretOffset { 0 };
int _maxFrets { 24 };
int _barre { 0 };
char* _dots { 0 };
char* _marker { 0 };
char* _fingering { 0 };
Harmony* _harmony { 0 };
qreal lw1;
qreal lw2; // top line
qreal stringDist;
qreal fretDist;
QFont font;
qreal _userMag { 1.0 }; // allowed 0.1 - 10.0
int _numPos;
public:
FretDiagram(Score* s);
FretDiagram(const FretDiagram&);
~FretDiagram();
virtual void draw(QPainter*) const override;
virtual FretDiagram* clone() const override { return new FretDiagram(*this); }
Segment* segment() { return toSegment(parent()); }
static FretDiagram* fromString(Score* score, const QString &s);
virtual ElementType type() const override { return ElementType::FRET_DIAGRAM; }
virtual void layout() override;
virtual void write(XmlWriter& xml) const override;
virtual void read(XmlReader&) override;
virtual QLineF dragAnchor() const override;
virtual QPointF pagePos() const override;
// read / write MusicXML
void readMusicXML(XmlReader& de);
void writeMusicXML(XmlWriter& xml) const;
int strings() const { return _strings; }
int frets() const { return _frets; }
void setStrings(int n);
void setFrets(int n) { _frets = n; }
void setDot(int string, int fret);
void setBarre(int fret) { _barre = fret; }
void setMarker(int string, int marker);
void setFingering(int string, int finger);
int fretOffset() const { return _fretOffset; }
void setFretOffset(int val) { _fretOffset = val; }
int maxFrets() const { return _maxFrets; }
void setMaxFrets(int val) { _maxFrets = val; }
char dot(int s) const { return _dots ? _dots[s] : 0; }
char marker(int s) const { return _marker ? _marker[s] : 0; }
char fingering(int s) const { return _fingering ? _fingering[s] : 0; }
int barre() const { return _barre; }
Harmony* harmony() const { return _harmony; }
void init(Ms::StringData *, Chord*);
virtual void add(Element*) override;
virtual void remove(Element*) override;
virtual bool acceptDrop(EditData&) const override;
virtual Element* drop(EditData&) override;
virtual void scanElements(void* data, void (*func)(void*, Element*), bool all=true) override;
virtual QVariant getProperty(Pid propertyId) const override;
virtual bool setProperty(Pid propertyId, const QVariant&) override;
virtual QVariant propertyDefault(Pid) const override;
qreal userMag() const { return _userMag; }
void setUserMag(qreal m) { _userMag = m; }
};
} // namespace Ms
#endif