32a6b128eb
Fixed memory leak/lack of handle closing when deleting Port Audio engine. Can now have MIDI devices be discovered by pressing button in Prefs/IO or by toggling the MIDI enabled button.
116 lines
3.6 KiB
C++
116 lines
3.6 KiB
C++
//=============================================================================
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// MusE Score
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// Linux Music Score Editor
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//
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// Copyright (C) 2002-2016 Werner Schweer and others
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//=============================================================================
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#ifndef __PREFSDIALOG_H__
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#define __PREFSDIALOG_H__
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#include "ui_prefsdialog.h"
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#include "preferences.h"
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#include "abstractdialog.h"
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#include "preferenceslistwidget.h"
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namespace Ms {
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class Shortcut;
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//---------------------------------------------------------
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// PreferenceDialog
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//---------------------------------------------------------
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class PreferenceDialog : public AbstractDialog, private Ui::PrefsDialogBase {
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Q_OBJECT
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QMap<QString, Shortcut*> localShortcuts;
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bool shortcutsChanged;
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QButtonGroup* recordButtons;
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PreferencesListWidget* advancedWidget;
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virtual void hideEvent(QHideEvent*);
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void apply();
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void updateSCListView();
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void setUseMidiOutput(bool);
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void updateValues(bool useDefaultValues = false);
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private slots:
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void buttonBoxClicked(QAbstractButton*);
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void updateBgView(bool);
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void updateFgView(bool);
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void selectFgWallpaper();
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void selectBgWallpaper();
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void selectDefaultStyle();
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void selectPartStyle();
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void selectInstrumentList1();
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void selectInstrumentList2();
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void selectStartWith();
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void resetShortcutClicked();
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void saveShortcutListClicked();
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void loadShortcutListClicked();
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void clearShortcutClicked();
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void defineShortcutClicked();
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void portaudioApiActivated(int idx);
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void resetAllValues();
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void styleFileButtonClicked();
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void recordButtonClicked(int);
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void midiRemoteControlClearClicked();
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void exclusiveAudioDriver(bool on);
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void nonExclusiveJackDriver(bool on);
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void selectScoresDirectory();
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void selectStylesDirectory();
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void selectTemplatesDirectory();
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void selectPluginsDirectory();
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void selectImagesDirectory();
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void selectExtensionsDirectory();
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void printShortcutsClicked();
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void filterShortcutsTextChanged(const QString &);
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void filterAdvancedPreferences(const QString&);
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void resetAdvancedPreferenceToDefault();
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void restartAudioEngine();
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void changeSoundfontPaths();
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void updateTranslationClicked();
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signals:
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void preferencesChanged();
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void mixerPreferencesChanged(bool showMidiControls);
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protected:
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virtual void retranslate() { retranslateUi(this); updateValues(); }
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public:
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PreferenceDialog(QWidget* parent);
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~PreferenceDialog();
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void start();
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void updateRemote();
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};
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//---------------------------------------------------------
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// ShortcutItem
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//---------------------------------------------------------
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class ShortcutItem : public QTreeWidgetItem {
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bool operator<(const QTreeWidgetItem&) const;
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public:
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ShortcutItem() : QTreeWidgetItem() {}
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};
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} // namespace Ms
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#endif
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