MuseScore/mscore/prefsdialog.h
Mark McKay 32a6b128eb fix #276194 Allow MIDI device refreshed without restart of MuseScore
Fixed memory leak/lack of handle closing when deleting Port Audio engine.

Can now have MIDI devices be discovered by pressing button in Prefs/IO or by toggling the MIDI enabled button.
2018-12-22 09:28:53 -05:00

116 lines
3.6 KiB
C++

//=============================================================================
// MusE Score
// Linux Music Score Editor
//
// Copyright (C) 2002-2016 Werner Schweer and others
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//=============================================================================
#ifndef __PREFSDIALOG_H__
#define __PREFSDIALOG_H__
#include "ui_prefsdialog.h"
#include "preferences.h"
#include "abstractdialog.h"
#include "preferenceslistwidget.h"
namespace Ms {
class Shortcut;
//---------------------------------------------------------
// PreferenceDialog
//---------------------------------------------------------
class PreferenceDialog : public AbstractDialog, private Ui::PrefsDialogBase {
Q_OBJECT
QMap<QString, Shortcut*> localShortcuts;
bool shortcutsChanged;
QButtonGroup* recordButtons;
PreferencesListWidget* advancedWidget;
virtual void hideEvent(QHideEvent*);
void apply();
void updateSCListView();
void setUseMidiOutput(bool);
void updateValues(bool useDefaultValues = false);
private slots:
void buttonBoxClicked(QAbstractButton*);
void updateBgView(bool);
void updateFgView(bool);
void selectFgWallpaper();
void selectBgWallpaper();
void selectDefaultStyle();
void selectPartStyle();
void selectInstrumentList1();
void selectInstrumentList2();
void selectStartWith();
void resetShortcutClicked();
void saveShortcutListClicked();
void loadShortcutListClicked();
void clearShortcutClicked();
void defineShortcutClicked();
void portaudioApiActivated(int idx);
void resetAllValues();
void styleFileButtonClicked();
void recordButtonClicked(int);
void midiRemoteControlClearClicked();
void exclusiveAudioDriver(bool on);
void nonExclusiveJackDriver(bool on);
void selectScoresDirectory();
void selectStylesDirectory();
void selectTemplatesDirectory();
void selectPluginsDirectory();
void selectImagesDirectory();
void selectExtensionsDirectory();
void printShortcutsClicked();
void filterShortcutsTextChanged(const QString &);
void filterAdvancedPreferences(const QString&);
void resetAdvancedPreferenceToDefault();
void restartAudioEngine();
void changeSoundfontPaths();
void updateTranslationClicked();
signals:
void preferencesChanged();
void mixerPreferencesChanged(bool showMidiControls);
protected:
virtual void retranslate() { retranslateUi(this); updateValues(); }
public:
PreferenceDialog(QWidget* parent);
~PreferenceDialog();
void start();
void updateRemote();
};
//---------------------------------------------------------
// ShortcutItem
//---------------------------------------------------------
class ShortcutItem : public QTreeWidgetItem {
bool operator<(const QTreeWidgetItem&) const;
public:
ShortcutItem() : QTreeWidgetItem() {}
};
} // namespace Ms
#endif