MuseScore/mstyle/mdiwindowengine.h
2013-02-15 22:47:54 +01:00

105 lines
3.7 KiB
C++

#ifndef oxygenmdiwindowengine_h
#define oxygenmdiwindowengine_h
//////////////////////////////////////////////////////////////////////////////
// oxygenmdiwindowengine.h
// stores event filters and maps widgets to animations
// -------------------
//
// Copyright (c) 2010 Hugo Pereira Da Costa <hugo.pereira@free.fr>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#include "baseengine.h"
#include "datamap.h"
#include "mdiwindowdata.h"
//! handle mdiwindow arrows hover effect
class MdiWindowEngine: public BaseEngine {
Q_OBJECT
public:
//! constructor
MdiWindowEngine( QObject* parent ):
BaseEngine( parent )
{}
//! destructor
virtual ~MdiWindowEngine( void )
{}
//! register widget
virtual bool registerWidget( QWidget* );
//! state
virtual bool updateState( const QObject* object, int primitive, bool value ) {
if ( DataMap<MdiWindowData>::Value data = data_.find( object ) ) {
return data.data()->updateState( primitive, value );
}
else return false;
}
//! true if widget is animated
virtual bool isAnimated( const QObject* object, int primitive ) {
if ( DataMap<MdiWindowData>::Value data = data_.find( object ) ) {
return data.data()->isAnimated( primitive );
}
else return false;
}
//! animation opacity
virtual qreal opacity( const QObject* object, int primitive ) {
if ( DataMap<MdiWindowData>::Value data = data_.find( object ) ) {
return data.data()->opacity( primitive );
}
else return AnimationData::OpacityInvalid;
}
//! enability
virtual void setEnabled( bool value ) {
BaseEngine::setEnabled( value );
data_.setEnabled( value );
}
//! duration
virtual void setDuration( int value ) {
BaseEngine::setDuration( value );
data_.setDuration( value );
}
public slots:
//! remove widget from map
virtual bool unregisterWidget( QObject* object ) {
return data_.unregisterWidget( object );
}
private:
//! data map
DataMap<MdiWindowData> data_;
};
#endif