58 lines
1.8 KiB
C++
58 lines
1.8 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2002-2013 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#ifndef __TIE_H__
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#define __TIE_H__
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#include "mscore.h"
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#include "slur.h"
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class QPainter;
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namespace Ms {
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class Note;
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class Score;
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class MuseScoreView;
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struct SlurPos;
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//---------------------------------------------------------
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// @@ Tie
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/// ties have Note's as startElement/endElement
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//---------------------------------------------------------
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class Tie : public SlurTie {
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Q_OBJECT
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static Note* editStartNote;
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static Note* editEndNote;
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public:
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Tie(Score* = 0);
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virtual Tie* clone() const override { return new Tie(*this); }
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virtual ElementType type() const override { return TIE; }
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void setStartNote(Note* note);
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void setEndNote(Note* note) { setEndElement((Element*)note); }
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Note* startNote() const { return (Note*) startElement(); }
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Note* endNote() const { return (Note*) endElement(); }
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virtual void write(Xml& xml) const override;
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virtual void read(XmlReader&) override;
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virtual void layout() override;
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virtual void slurPos(SlurPos*) override;
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virtual void computeBezier(SlurSegment*, QPointF so = QPointF());
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virtual void startEdit(MuseScoreView*, const QPointF&) override;
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virtual void endEdit() override;
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};
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} // namespace Ms
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#endif
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