MuseScore/src/plugins/api/part.h
2021-08-10 14:46:55 +02:00

139 lines
5.2 KiB
C++

/*
* SPDX-License-Identifier: GPL-3.0-only
* MuseScore-CLA-applies
*
* MuseScore
* Music Composition & Notation
*
* Copyright (C) 2021 MuseScore BVBA and others
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef __PLUGIN_API_PART_H__
#define __PLUGIN_API_PART_H__
#include "scoreelement.h"
#include "libmscore/part.h"
namespace Ms {
namespace PluginAPI {
class Instrument;
class Part;
//---------------------------------------------------------
// InstrumentListProperty
/// \cond PLUGIN_API \private \endcond
//---------------------------------------------------------
class InstrumentListProperty : public QQmlListProperty<Instrument>
{
public:
InstrumentListProperty(Part* p);
static int count(QQmlListProperty<Instrument>* l);
static Instrument* at(QQmlListProperty<Instrument>* l, int i);
};
//---------------------------------------------------------
// Part
//---------------------------------------------------------
class Part : public Ms::PluginAPI::ScoreElement
{
Q_OBJECT
Q_PROPERTY(int startTrack READ startTrack)
Q_PROPERTY(int endTrack READ endTrack)
/**
* The string identifier
* ([MusicXML Sound ID](https://www.musicxml.com/for-developers/standard-sounds/))
* for the first instrument in this part.
* \see \ref Ms::PluginAPI::Instrument::instrumentId "Instrument.instrumentId"
* \since MuseScore 3.2
*/
Q_PROPERTY(QString instrumentId READ instrumentId)
/// The number of Chord Symbols. \since MuseScore 3.2.1
Q_PROPERTY(int harmonyCount READ harmonyCount)
/// Whether it is a percussion staff. \since MuseScore 3.2.1
Q_PROPERTY(bool hasDrumStaff READ hasDrumStaff)
/// Whether it is a 'normal' staff with notes. \since MuseScore 3.2.1
Q_PROPERTY(bool hasPitchedStaff READ hasPitchedStaff)
/// Whether it is a tablature staff. \since MuseScore 3.2.1
Q_PROPERTY(bool hasTabStaff READ hasTabStaff)
/// The number of lyrics syllables. \since MuseScore 3.2.1
Q_PROPERTY(int lyricCount READ lyricCount)
/// One of 16 music channels that can be assigned an instrument. \since MuseScore 3.2.1
Q_PROPERTY(int midiChannel READ midiChannel)
/// One of the 128 different instruments in General MIDI. \since MuseScore 3.2.1
Q_PROPERTY(int midiProgram READ midiProgram)
/// The long name for the current instrument.
/// Note that this property was writeable in MuseScore v2.x
/// \since MuseScore 3.2.1
Q_PROPERTY(QString longName READ longName)
/// The short name for the current instrument.
/// Note that this property was writeable in MuseScore v2.x
/// \since MuseScore 3.2.1
Q_PROPERTY(QString shortName READ shortName)
/// The name of the current part of music.
/// It is shown in Mixer.
///
/// Note that this property was writeable in MuseScore v2.x
/// \since MuseScore 3.2.1
Q_PROPERTY(QString partName READ partName)
/// Whether part is shown or hidden.
/// This property is writeable since MuseScore 3.6 (and was writable in MuseScore 2.x)
/// \since MuseScore 3.2.1
Q_PROPERTY(bool show READ show WRITE setShow)
/**
* List of instruments in this part.
* \since MuseScore 3.5
*/
Q_PROPERTY(QQmlListProperty<Ms::PluginAPI::Instrument> instruments READ instruments);
public:
/// \cond MS_INTERNAL
Part(Ms::Part* p = nullptr, Ownership o = Ownership::SCORE)
: ScoreElement(p, o) {}
Ms::Part* part() { return toPart(e); }
const Ms::Part* part() const { return toPart(e); }
int startTrack() const { return part()->startTrack(); }
int endTrack() const { return part()->endTrack(); }
QString instrumentId() const { return part()->instrument()->id(); }
int harmonyCount() const { return part()->harmonyCount(); }
bool hasPitchedStaff() const { return part()->hasPitchedStaff(); }
bool hasTabStaff() const { return part()->hasTabStaff(); }
bool hasDrumStaff() const { return part()->hasDrumStaff(); }
int lyricCount() const { return part()->lyricCount(); }
int midiChannel() const { return part()->midiChannel(); }
int midiProgram() const { return part()->midiProgram(); }
QString longName() const { return part()->longName(); }
QString shortName() const { return part()->shortName(); }
QString partName() const { return part()->partName(); }
bool show() const { return part()->show(); }
void setShow(bool val) { set(Pid::VISIBLE, val); }
InstrumentListProperty instruments();
/// \endcond
/**
* Finds an instrument that is active in this part at the given \p tick.
* \since MuseScore 3.5
*/
Q_INVOKABLE Ms::PluginAPI::Instrument* instrumentAtTick(int tick);
};
} // namespace PluginAPI
} // namespace Ms
#endif