MuseScore/libmscore/hairpin.h

144 lines
5 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2002-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __HAIRPIN_H__
#define __HAIRPIN_H__
#include "element.h"
#include "dynamic.h"
#include "line.h"
#include "mscore.h"
class QPainter;
namespace Ms {
class Score;
class Hairpin;
//---------------------------------------------------------
// @@ HairpinSegment
//---------------------------------------------------------
class HairpinSegment : public LineSegment {
Q_OBJECT
QLineF l1, l2;
bool drawCircledTip;
QPointF circledTip;
qreal circledTipRadius;
protected:
public:
HairpinSegment(Score* s) : LineSegment(s) {}
Hairpin* hairpin() const { return (Hairpin*)spanner(); }
virtual HairpinSegment* clone() const override { return new HairpinSegment(*this); }
virtual Element::Type type() const override { return Element::Type::HAIRPIN_SEGMENT; }
virtual void draw(QPainter*) const override;
virtual void updateGrips(Grip*, QVector<QRectF>&) const override;
virtual int grips() const override { return 4; }
virtual void editDrag(const EditData&) override;
virtual void layout() override;
virtual QVariant getProperty(P_ID id) const override;
virtual bool setProperty(P_ID id, const QVariant& v) override;
virtual QVariant propertyDefault(P_ID id) const override;
virtual PropertyStyle propertyStyle(P_ID id) const override;
virtual void resetProperty(P_ID id) override;
virtual void reset() override { spanner()->reset(); }
};
//---------------------------------------------------------
// @@ Hairpin
// @P hairpinType Ms::Hairpin::Type (CRESCENDO, DECRESCENDO)
// @P veloChange int
// @P dynRange Ms::Dynamic::Range (STAFF, PART, SYSTEM)
//---------------------------------------------------------
class Hairpin : public SLine {
Q_OBJECT
Q_ENUMS(Type)
Q_ENUMS(Ms::Dynamic::Range)
public:
enum class Type : char { CRESCENDO, DECRESCENDO };
private:
Q_PROPERTY(Ms::Hairpin::Type hairpinType READ hairpinType WRITE undoSetHairpinType)
Q_PROPERTY(int veloChange READ veloChange WRITE undoSetVeloChange)
Q_PROPERTY(Ms::Dynamic::Range dynRange READ dynRange WRITE undoSetDynRange)
bool _hairpinCircledTip;
Type _hairpinType;
int _veloChange;
Dynamic::Range _dynRange;
PropertyStyle lineWidthStyle;
Spatium _hairpinHeight;
PropertyStyle hairpinHeightStyle;
Spatium _hairpinContHeight;
PropertyStyle hairpinContHeightStyle;
static Spatium editHairpinHeight;
virtual void startEdit(MuseScoreView*, const QPointF&) override;
virtual void endEdit() override;
public:
Hairpin(Score* s);
virtual Hairpin* clone() const override { return new Hairpin(*this); }
virtual Element::Type type() const override { return Element::Type::HAIRPIN; }
Type hairpinType() const { return _hairpinType; }
void setHairpinType(Type val) { _hairpinType = val; }
void undoSetHairpinType(Type);
Segment* segment() const { return (Segment*)parent(); }
virtual void layout() override;
virtual LineSegment* createLineSegment() override;
bool hairpinCircledTip() const { return _hairpinCircledTip; }
void setHairpinCircledTip( bool val ) { _hairpinCircledTip = val; }
int veloChange() const { return _veloChange; }
void setVeloChange(int v) { _veloChange = v; }
void undoSetVeloChange(int v);
Dynamic::Range dynRange() const { return _dynRange; }
void setDynRange(Dynamic::Range t) { _dynRange = t; }
void undoSetDynRange(Dynamic::Range t);
Spatium hairpinHeight() const { return _hairpinHeight; }
void setHairpinHeight(Spatium val) { _hairpinHeight = val; }
Spatium hairpinContHeight() const { return _hairpinContHeight; }
void setHairpinContHeight(Spatium val) { _hairpinContHeight = val; }
virtual void write(Xml&) const override;
virtual void read(XmlReader&) override;
virtual QVariant getProperty(P_ID id) const override;
virtual bool setProperty(P_ID propertyId, const QVariant&) override;
virtual QVariant propertyDefault(P_ID id) const override;
virtual PropertyStyle propertyStyle(P_ID id) const override;
virtual void resetProperty(P_ID id) override;
virtual void setYoff(qreal) override;
virtual void styleChanged() override;
virtual void reset() override;
virtual QString accessibleInfo() override;
};
} // namespace Ms
Q_DECLARE_METATYPE(Ms::Hairpin::Type);
#endif