MuseScore/src/engraving/libmscore/box.h
2021-06-08 17:04:11 +02:00

195 lines
6.8 KiB
C++

/*
* SPDX-License-Identifier: GPL-3.0-only
* MuseScore-CLA-applies
*
* MuseScore
* Music Composition & Notation
*
* Copyright (C) 2021 MuseScore BVBA and others
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef __BOX_H__
#define __BOX_H__
/**
\file
Definition of HBox and VBox classes.
*/
#include "measurebase.h"
#include "property.h"
namespace Ms {
class MuseScoreView;
//---------------------------------------------------------
// @@ Box
/// virtual base class for frames "boxes"
//---------------------------------------------------------
class Box : public MeasureBase
{
Spatium _boxWidth { Spatium(0) }; // only valid for HBox
Spatium _boxHeight { Spatium(0) }; // only valid for VBox
qreal _topGap { 0.0 }; // distance from previous system (left border for hbox)
// initialized with Sid::systemFrameDistance
qreal _bottomGap { 0.0 }; // distance to next system (right border for hbox)
// initialized with Sid::frameSystemDistance
qreal _leftMargin { 0.0 };
qreal _rightMargin { 0.0 }; // inner margins in metric mm
qreal _topMargin { 0.0 };
qreal _bottomMargin { 0.0 };
bool _isAutoSizeEnabled { true };
bool editMode { false };
public:
Box(Score*);
void scanElements(void* data, void (* func)(void*, Element*), bool all=true) override;
virtual void draw(mu::draw::Painter*) const override;
virtual bool isEditable() const override { return true; }
virtual void startEdit(EditData&) override;
virtual bool edit(EditData&) override;
virtual void startEditDrag(EditData&) override;
virtual void editDrag(EditData&) override;
virtual void endEdit(EditData&) override;
virtual void layout() override;
virtual void write(XmlWriter&) const override;
virtual void write(XmlWriter& xml, int, bool, bool) const override { write(xml); }
virtual void writeProperties(XmlWriter&) const override;
virtual bool readProperties(XmlReader&) override;
virtual void read(XmlReader&) override;
virtual bool acceptDrop(EditData&) const override;
virtual Element* drop(EditData&) override;
virtual void add(Element* e) override;
mu::RectF contentRect() const;
Spatium boxWidth() const { return _boxWidth; }
void setBoxWidth(Spatium val) { _boxWidth = val; }
Spatium boxHeight() const { return _boxHeight; }
void setBoxHeight(Spatium val) { _boxHeight = val; }
qreal leftMargin() const { return _leftMargin; }
qreal rightMargin() const { return _rightMargin; }
qreal topMargin() const { return _topMargin; }
qreal bottomMargin() const { return _bottomMargin; }
void setLeftMargin(qreal val) { _leftMargin = val; }
void setRightMargin(qreal val) { _rightMargin = val; }
void setTopMargin(qreal val) { _topMargin = val; }
void setBottomMargin(qreal val) { _bottomMargin = val; }
qreal topGap() const { return _topGap; }
void setTopGap(qreal val) { _topGap = val; }
qreal bottomGap() const { return _bottomGap; }
void setBottomGap(qreal val) { _bottomGap = val; }
bool isAutoSizeEnabled() const { return _isAutoSizeEnabled; }
void setAutoSizeEnabled(const bool val) { _isAutoSizeEnabled = val; }
void copyValues(Box* origin);
virtual QVariant getProperty(Pid propertyId) const override;
virtual bool setProperty(Pid propertyId, const QVariant&) override;
virtual QVariant propertyDefault(Pid) const override;
virtual QString accessibleExtraInfo() const override;
// TODO: add a grip for moving the entire box
EditBehavior normalModeEditBehavior() const override { return EditBehavior::Edit; }
int gripsCount() const override { return 1; }
Grip initialEditModeGrip() const override { return Grip::START; }
Grip defaultGrip() const override { return Grip::START; }
std::vector<mu::PointF> gripsPositions(const EditData&) const override { return { mu::PointF() }; } // overriden in descendants
};
//---------------------------------------------------------
// @@ HBox
/// horizontal frame
//---------------------------------------------------------
class HBox final : public Box
{
bool _createSystemHeader { true };
public:
HBox(Score* score);
virtual ~HBox() {}
HBox* clone() const override { return new HBox(*this); }
ElementType type() const override { return ElementType::HBOX; }
void layout() override;
void writeProperties(XmlWriter&) const override;
bool readProperties(XmlReader&) override;
mu::RectF drag(EditData&) override;
void endEditDrag(EditData&) override;
void layout2();
bool isMovable() const override;
void computeMinWidth() override;
bool createSystemHeader() const { return _createSystemHeader; }
void setCreateSystemHeader(bool val) { _createSystemHeader = val; }
QVariant getProperty(Pid propertyId) const override;
bool setProperty(Pid propertyId, const QVariant&) override;
QVariant propertyDefault(Pid) const override;
std::vector<mu::PointF> gripsPositions(const EditData&) const override;
};
//---------------------------------------------------------
// @@ VBox
/// vertical frame
//---------------------------------------------------------
class VBox : public Box
{
public:
VBox(Score* score);
virtual ~VBox() {}
VBox* clone() const override { return new VBox(*this); }
ElementType type() const override { return ElementType::VBOX; }
qreal minHeight() const;
qreal maxHeight() const;
QVariant getProperty(Pid propertyId) const override;
void layout() override;
void startEditDrag(EditData&) override;
std::vector<mu::PointF> gripsPositions(const EditData&) const override;
};
//---------------------------------------------------------
// @@ FBox
/// frame containing fret diagrams
//---------------------------------------------------------
class FBox : public VBox
{
public:
FBox(Score* score)
: VBox(score) {}
virtual ~FBox() {}
FBox* clone() const override { return new FBox(*this); }
ElementType type() const override { return ElementType::FBOX; }
void layout() override;
void add(Element*) override;
};
} // namespace Ms
#endif