MuseScore/src/framework/mpe/mpemodule.cpp

64 lines
1.7 KiB
C++

/*
* SPDX-License-Identifier: GPL-3.0-only
* MuseScore-CLA-applies
*
* MuseScore
* Music Composition & Notation
*
* Copyright (C) 2021 MuseScore BVBA and others
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "mpemodule.h"
#include <QQmlEngine>
#include "modularity/ioc.h"
#include "ui/iuiengine.h"
#include "internal/articulationprofilesrepository.h"
#include "view/articulationsprofileeditormodel.h"
using namespace mu;
using namespace mu::modularity;
using namespace mu::mpe;
static void mpe_init_qrc()
{
Q_INIT_RESOURCE(mpe);
}
static std::shared_ptr<ArticulationProfilesRepository> s_profilesRepository = std::make_shared<ArticulationProfilesRepository>();
std::string MpeModule::moduleName() const
{
return "mpe";
}
void MpeModule::registerExports()
{
ioc()->registerExport<IArticulationProfilesRepository>(moduleName(), s_profilesRepository);
}
void MpeModule::registerUiTypes()
{
qmlRegisterType<ArticulationsProfileEditorModel>("MuseScore.Mpe", 1, 0, "ArticulationsProfileEditorModel");
ioc()->resolve<ui::IUiEngine>(moduleName())->addSourceImportPath(mpe_QML_IMPORT);
}
void MpeModule::registerResources()
{
mpe_init_qrc();
}