110 lines
3.1 KiB
C++
110 lines
3.1 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2010-2011 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#include "fingering.h"
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#include "score.h"
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#include "staff.h"
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#include "undo.h"
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#include "xml.h"
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namespace Ms {
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//---------------------------------------------------------
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// Fingering
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//---------------------------------------------------------
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Fingering::Fingering(Score* s)
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: Text(s)
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{
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setTextStyleType(TextStyleType::FINGERING);
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setFlag(ElementFlag::HAS_TAG, true);
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}
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//---------------------------------------------------------
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// write
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//---------------------------------------------------------
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void Fingering::write(Xml& xml) const
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{
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if (!xml.canWrite(this))
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return;
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xml.stag(name());
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Text::writeProperties(xml);
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xml.etag();
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}
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//---------------------------------------------------------
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// read
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//---------------------------------------------------------
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void Fingering::read(XmlReader& e)
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{
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while (e.readNextStartElement()) {
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if (!Text::readProperties(e))
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e.unknown();
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}
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}
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//---------------------------------------------------------
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// layout
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//---------------------------------------------------------
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void Fingering::layout()
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{
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if (staff() && staff()->isTabStaff()) // in TAB staves
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setbbox(QRectF()); // fingerings have no area
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else
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Text::layout();
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}
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//---------------------------------------------------------
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// draw
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//---------------------------------------------------------
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void Fingering::draw(QPainter* painter) const
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{
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if (staff() && staff()->isTabStaff()) // hide fingering in TAB staves
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return;
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Text::draw(painter);
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}
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//---------------------------------------------------------
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// reset
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//---------------------------------------------------------
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void Fingering::reset()
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{
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QPointF o(userOff());
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score()->layoutFingering(this);
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QPointF no;
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TextStyleType tst = textStyleType();
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if (tst == TextStyleType::FINGERING || tst == TextStyleType::RH_GUITAR_FINGERING || tst == TextStyleType::STRING_NUMBER)
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no = userOff();
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setUserOff(o);
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score()->undoChangeProperty(this, P_ID::USER_OFF, no);
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}
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//---------------------------------------------------------
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// accessibleInfo
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//---------------------------------------------------------
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QString Fingering::accessibleInfo() const
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{
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QString rez = Element::accessibleInfo();
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if (textStyleType() == TextStyleType::STRING_NUMBER) {
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rez += " " + tr("String number");
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}
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return QString("%1: %2").arg(rez).arg(plainText());
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}
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}
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