MuseScore/libmscore/glissando.h
2014-05-23 10:35:27 +02:00

86 lines
2.6 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2008-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __GLISSANDO_H__
#define __GLISSANDO_H__
#include "element.h"
namespace Ms {
class Note;
//---------------------------------------------------------
// GlissandoType
//---------------------------------------------------------
enum class GlissandoType : char {
STRAIGHT, WAVY
};
//---------------------------------------------------------
// @@ Glissando
// @P glissandoType Ms::GlissandoType (STRAIGHT, WAVY)
// @P text QString
// @P showText bool
//---------------------------------------------------------
class Glissando : public Element {
Q_OBJECT
Q_PROPERTY(GlissandoType glissandoType READ glissandoType WRITE undoSetGlissandoType)
Q_PROPERTY(QString text READ text WRITE undoSetText)
Q_PROPERTY(bool showText READ showText WRITE undoSetShowText)
GlissandoType _glissandoType;
QLineF line;
QString _text;
bool _showText;
public:
Glissando(Score* s);
Glissando(const Glissando&);
virtual Glissando* clone() const { return new Glissando(*this); }
virtual ElementType type() const { return ElementType::GLISSANDO; }
GlissandoType glissandoType() const { return _glissandoType; }
void setGlissandoType(GlissandoType v) { _glissandoType = v; }
virtual Space space() const;
virtual void draw(QPainter*) const;
virtual void layout();
virtual void write(Xml&) const;
virtual void read(XmlReader&);
void setSize(const QSizeF&); // used for palette
QString text() const { return _text; }
void setText(const QString& t) { _text = t; }
bool showText() const { return _showText; }
void setShowText(bool v) { _showText = v; }
void undoSetGlissandoType(GlissandoType);
void undoSetText(const QString&);
void undoSetShowText(bool);
virtual QVariant getProperty(P_ID propertyId) const;
virtual bool setProperty(P_ID propertyId, const QVariant&);
virtual QVariant propertyDefault(P_ID) const;
};
} // namespace Ms
Q_DECLARE_METATYPE(Ms::GlissandoType);
#endif