507aa6cd01
Simple and cheap fix which simply hides `Fingering` elements in TAB's. No change to the linking / copying stuff: elements are still there, but generate no visible output in TAB. See issue http://musescore.org/en/node/32966 for details and discussion. Should an option for hiding / showing these elements be added in the future, as discussed in the forum issue, the change would be trivial. This does not affect lute-specific RH fingerings recently added, as luckily they are not real `Fingering`s, but `Articulation`s.
50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2010-2011 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#ifndef __FINGERING_H__
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#define __FINGERING_H__
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#include "text.h"
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namespace Ms {
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class Note;
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//---------------------------------------------------------
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// @@ Fingering
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//---------------------------------------------------------
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class Fingering : public Text {
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Q_OBJECT
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public:
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Fingering(Score* s);
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virtual Fingering* clone() const override { return new Fingering(*this); }
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virtual Element::Type type() const override { return Element::Type::FINGERING; }
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Note* note() const { return (Note*)parent(); }
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virtual void draw(QPainter*) const override;
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virtual void layout() override;
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virtual void write(Xml&) const override;
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virtual void read(XmlReader&) override;
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virtual void reset() override;
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virtual int subtype() const override { return (int) textStyleType(); }
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virtual QString subtypeName() const override { return textStyle().name(); }
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virtual QString accessibleInfo() override;
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};
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} // namespace Ms
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#endif
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