MuseScore/mscore/pianoview.h

93 lines
2.4 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2009-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __PIANOVIEW_H__
#define __PIANOVIEW_H__
#include "libmscore/pos.h"
namespace Ms {
class Staff;
class Chord;
class Note;
class NoteEvent;
enum { PianoItemType = QGraphicsItem::UserType + 1 };
//---------------------------------------------------------
// PianoItem
//---------------------------------------------------------
class PianoItem : public QGraphicsRectItem {
Note* _note;
NoteEvent* event;
virtual void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget = 0);
public:
PianoItem(Note*, NoteEvent*);
virtual ~PianoItem() {}
virtual int type() const { return PianoItemType; }
Note* note() { return _note; }
};
//---------------------------------------------------------
// PianoView
//---------------------------------------------------------
class PianoView : public QGraphicsView {
Q_OBJECT
Staff* staff;
Chord* chord;
Pos pos;
Pos* _locator;
QGraphicsLineItem* locatorLines[3];
int ticks;
TType _timeType;
int magStep;
virtual void drawBackground(QPainter* painter, const QRectF& rect);
int y2pitch(int y) const;
Pos pix2pos(int x) const;
int pos2pix(const Pos& p) const;
void createLocators();
void addChord(Chord* chord);
protected:
virtual void wheelEvent(QWheelEvent* event);
virtual void mouseMoveEvent(QMouseEvent* event);
virtual void leaveEvent(QEvent*);
signals:
void magChanged(double, double);
void xposChanged(int);
void pitchChanged(int);
void posChanged(const Pos&);
public slots:
void moveLocator(int);
void updateNotes();
public:
PianoView();
void setStaff(Staff*, Pos* locator);
void ensureVisible(int tick);
QList<QGraphicsItem*> items() { return scene()->selectedItems(); }
};
} // namespace Ms
#endif