80 lines
2.3 KiB
C++
80 lines
2.3 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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// $Id: mscore.cpp 4220 2011-04-22 10:31:26Z wschweer $
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//
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// Copyright (C) 2011 Werner Schweer and others
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//=============================================================================
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#ifndef __ALBUM_H__
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#define __ALBUM_H__
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namespace Ms {
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class Score;
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class Xml;
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class XmlReader;
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//---------------------------------------------------------
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// AlbumItem
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//---------------------------------------------------------
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struct AlbumItem {
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QString name;
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QString path;
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Score* score { 0 };
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AlbumItem() {}
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AlbumItem(const QString& p) : path(p) {}
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~AlbumItem();
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};
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//---------------------------------------------------------
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// Album
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//---------------------------------------------------------
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class Album {
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bool _dirty;
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QString _path;
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QString _name;
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QList<AlbumItem*> _scores;
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void load(XmlReader&);
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void save(Xml&);
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void loadScores();
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public:
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Album();
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~Album();
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void print();
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bool createScore(const QString& fn);
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bool read(const QString& path);
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void write(Xml& xml);
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bool dirty() const { return _dirty; }
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QString name() const { return _name; }
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QString path() const { return _path; }
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void setName(const QString&);
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void setPath(const QString&);
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QList<AlbumItem*>& scores() { return _scores; }
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void append(AlbumItem* item);
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void remove(int);
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void swap(int, int);
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AlbumItem* item(int idx) { return _scores[idx]; }
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void setDirty(bool val) { _dirty = val; }
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};
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}
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#endif
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