67 lines
2.3 KiB
C++
67 lines
2.3 KiB
C++
//=============================================================================
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// MuseScore
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// Linux Music Score Editor
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// $Id: select.cpp -1 $
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//
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// Copyright (C) 2002-2011 Werner Schweer and others
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//=============================================================================
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/**
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\file
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Implementation of class Selection plus other selection related functions.
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*/
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#include "libmscore/select.h"
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#include "selectdialog.h"
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#include "libmscore/element.h"
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#include "libmscore/system.h"
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//---------------------------------------------------------
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// SelectDialog
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//---------------------------------------------------------
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SelectDialog::SelectDialog(const Element* _e, QWidget* parent)
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: QDialog(parent)
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{
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setupUi(this);
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setWindowFlags(this->windowFlags() & ~Qt::WindowContextHelpButtonHint);
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e = _e;
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type->setText(e->name());
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//TODO subtype->setText(e->subtypeName());
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}
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//---------------------------------------------------------
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// setPattern
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//---------------------------------------------------------
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void SelectDialog::setPattern(ElementPattern* p)
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{
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p->type = e->type();
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p->subtype = 0; // TODO e->subtype();
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p->staff = sameStaff->isChecked() ? e->staffIdx() : -1;
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p->voice = sameVoice->isChecked() ? e->voice() : -1;
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p->subtypeValid = sameSubtype->isChecked();
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p->system = 0;
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if (sameSystem->isChecked()) {
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do {
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if (e->type() == Element::SYSTEM) {
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p->system = static_cast<const System*>(e);
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break;
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}
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e = e->parent();
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} while (e);
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}
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}
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