MuseScore/libmscore/chord.cpp
ws 1edd676aa7 fix #277699 Staff properties corrupted on MusicXML import after Master Palette opened
The problem is deep in the initialization of staff types in Staff.
This commit also tries to make handling of StaffType more "const correct" and adds some
assertions which may lead to crashes (and helps detecting bad code).
2018-11-08 15:50:00 +01:00

3427 lines
129 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2002-2013 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#include "chord.h"
#include "note.h"
#include "xml.h"
#include "style.h"
#include "segment.h"
#include "text.h"
#include "measure.h"
#include "system.h"
#include "tuplet.h"
#include "hook.h"
#include "tie.h"
#include "arpeggio.h"
#include "score.h"
#include "tremolo.h"
#include "glissando.h"
#include "staff.h"
#include "part.h"
#include "utils.h"
#include "articulation.h"
#include "undo.h"
#include "chordline.h"
#include "lyrics.h"
#include "navigate.h"
#include "stafftype.h"
#include "stem.h"
#include "mscore.h"
#include "accidental.h"
#include "noteevent.h"
#include "pitchspelling.h"
#include "stemslash.h"
#include "ledgerline.h"
#include "drumset.h"
#include "key.h"
#include "sym.h"
#include "stringdata.h"
#include "beam.h"
#include "slur.h"
namespace Ms {
//---------------------------------------------------------
// LedgerLineData
//---------------------------------------------------------
struct LedgerLineData {
int line;
qreal minX, maxX;
bool visible;
bool accidental;
};
//---------------------------------------------------------
// upNote
//---------------------------------------------------------
Note* Chord::upNote() const
{
Q_ASSERT(!_notes.empty());
Note* result = _notes.back();
if (!staff())
return result;
const Staff* stf = staff();
const StaffType* st = stf->staffType(tick());
if (st->isDrumStaff()) {
for (Note* n : _notes) {
if (n->line() < result->line()) {
result = n;
}
}
}
else if (st->isTabStaff()) {
int line = st->lines() - 1; // start at bottom line
int noteLine;
// scan each note: if TAB strings are not in sequential order,
// visual order of notes might not correspond to pitch order
for (Note* n : _notes) {
noteLine = st->physStringToVisual(n->string());
if (noteLine < line) {
line = noteLine;
result = n;
}
}
}
return result;
}
//---------------------------------------------------------
// downNote
//---------------------------------------------------------
Note* Chord::downNote() const
{
Q_ASSERT(!_notes.empty());
Note* result = _notes.front();
if (!staff())
return result;
const Staff* stf = staff();
const StaffType* st = stf->staffType(tick());
if (st->isDrumStaff()) {
for (Note* n : _notes) {
if (n->line() > result->line()) {
result = n;
}
}
}
else if (st->isTabStaff()) {
int line = 0; // start at top line
int noteLine;
// scan each note: if TAB strings are not in sequential order,
// visual order of notes might not correspond to pitch order
for (Note* n : _notes) {
noteLine = st->physStringToVisual(n->string());
if (noteLine > line) {
line = noteLine;
result = n;
}
}
}
return result;
}
//---------------------------------------------------------
// upLine / downLine
//---------------------------------------------------------
int Chord::upLine() const
{
return (staff() && staff()->isTabStaff(tick())) ? upString()*2 : upNote()->line();
}
int Chord::downLine() const
{
return (staff() && staff()->isTabStaff(tick())) ? downString()*2 : downNote()->line();
}
//---------------------------------------------------------
// upString / downString
//
// return the topmost / bottommost string used by chord
// Top and bottom refer to the DRAWN position, not the position in the instrument
// (i.e., upside-down TAB are taken into account)
//
// If no staff, always return 0
// If staf is not a TAB, always returns TOP and BOTTOM staff lines
//---------------------------------------------------------
int Chord::upString() const
{
// if no staff or staff not a TAB, return 0 (=topmost line)
if(!staff() || !staff()->isTabStaff(tick()))
return 0;
const Staff* st = staff();
const StaffType* tab = st->staffType(tick());
int line = tab->lines() - 1; // start at bottom line
int noteLine;
// scan each note: if TAB strings are not in sequential order,
// visual order of notes might not correspond to pitch order
size_t n = _notes.size();
for (size_t i = 0; i < n; ++i) {
noteLine = tab->physStringToVisual(_notes.at(i)->string());
if (noteLine < line)
line = noteLine;
}
return line;
}
int Chord::downString() const
{
if (!staff()) // if no staff, return 0
return 0;
if (!staff()->isTabStaff(tick())) // if staff not a TAB, return bottom line
return staff()->lines(tick())-1;
const Staff* st = staff();
const StaffType* tab = st->staffType(tick());
int line = 0; // start at top line
int noteLine;
size_t n = _notes.size();
for (size_t i = 0; i < n; ++i) {
noteLine = tab->physStringToVisual(_notes.at(i)->string());
if (noteLine > line)
line = noteLine;
}
return line;
}
//---------------------------------------------------------
// Chord
//---------------------------------------------------------
Chord::Chord(Score* s)
: ChordRest(s)
{
_ledgerLines = 0;
_stem = 0;
_hook = 0;
_stemDirection = Direction::AUTO;
_arpeggio = 0;
_tremolo = 0;
_endsGlissando = false;
_noteType = NoteType::NORMAL;
_stemSlash = 0;
_noStem = false;
_playEventType = PlayEventType::Auto;
_crossMeasure = CrossMeasure::UNKNOWN;
_graceIndex = 0;
}
Chord::Chord(const Chord& c, bool link)
: ChordRest(c, link)
{
if (link)
score()->undo(new Link(this, const_cast<Chord*>(&c)));
_ledgerLines = 0;
for (Note* onote : c._notes) {
Note* nnote = new Note(*onote, link);
add(nnote);
}
for (Chord* gn : c.graceNotes()) {
Chord* nc = new Chord(*gn, link);
add(nc);
}
for (Articulation* a : c._articulations) { // make deep copy
Articulation* na = new Articulation(*a);
if (link)
na->linkTo(a);
na->setParent(this);
na->setTrack(track());
_articulations.append(na);
}
_stem = 0;
_hook = 0;
_endsGlissando = false;
_arpeggio = 0;
_stemSlash = 0;
_tremolo = 0;
_graceIndex = c._graceIndex;
_noStem = c._noStem;
_playEventType = c._playEventType;
_stemDirection = c._stemDirection;
_noteType = c._noteType;
_crossMeasure = CrossMeasure::UNKNOWN;
if (c._stem)
add(new Stem(*(c._stem)));
if (c._hook)
add(new Hook(*(c._hook)));
if (c._stemSlash)
add(new StemSlash(*(c._stemSlash)));
if (c._arpeggio) {
Arpeggio* a = new Arpeggio(*(c._arpeggio));
add(a);
if (link)
score()->undo(new Link(a, const_cast<Arpeggio*>(c._arpeggio)));
}
if (c._tremolo) {
Tremolo* t = new Tremolo(*(c._tremolo));
if (link) {
score()->undo(new Link(t, const_cast<Tremolo*>(c._tremolo)));
if (c._tremolo->twoNotes())
t->setChords(0, 0);
}
add(t);
}
for (Element* e : c.el()) {
if (e->isChordLine()) {
ChordLine* cl = toChordLine(e);
ChordLine* ncl = new ChordLine(*cl);
add(ncl);
if (link)
score()->undo(new Link(ncl, cl));
}
}
}
//---------------------------------------------------------
// undoUnlink
//---------------------------------------------------------
void Chord::undoUnlink()
{
ChordRest::undoUnlink();
for (Note* n : _notes)
n->undoUnlink();
for (Chord* gn : graceNotes())
gn->undoUnlink();
for (Articulation* a : _articulations)
a->undoUnlink();
/* if (_glissando)
_glissando->undoUnlink(); */
if (_arpeggio)
_arpeggio->undoUnlink();
if (_tremolo && !_tremolo->twoNotes())
_tremolo->undoUnlink();
for (Element* e : el()) {
if (e->type() == ElementType::CHORDLINE)
e->undoUnlink();
}
}
//---------------------------------------------------------
// ~Chord
//---------------------------------------------------------
Chord::~Chord()
{
qDeleteAll(_articulations);
delete _arpeggio;
if (_tremolo && _tremolo->chord1() == this) {
if (_tremolo->chord2())
_tremolo->chord2()->setTremolo(0);
delete _tremolo;
}
delete _stemSlash;
delete _stem;
delete _hook;
for (LedgerLine* ll = _ledgerLines; ll;) {
LedgerLine* llNext = ll->next();
delete ll;
ll = llNext;
}
qDeleteAll(_graceNotes);
qDeleteAll(_notes);
}
//---------------------------------------------------------
// noteHeadWidth
//---------------------------------------------------------
qreal Chord::noteHeadWidth() const
{
qreal nhw = score()->noteHeadWidth();
if (_noteType != NoteType::NORMAL)
nhw *= score()->styleD(Sid::graceNoteMag);
return nhw * mag();
}
//---------------------------------------------------------
// stemPosX
// return Chord coordinates. Based on nominal notehead
//---------------------------------------------------------
qreal Chord::stemPosX() const
{
const Staff* stf = staff();
const StaffType* st = stf ? stf->staffType(tick()) : 0;
if (st && st->isTabStaff())
return st->chordStemPosX(this) * spatium();
return _up ? noteHeadWidth() : 0.0;
}
//---------------------------------------------------------
// stemPos
// return page coordinates
//---------------------------------------------------------
QPointF Chord::stemPos() const
{
QPointF p(pagePos());
const Staff* stf = staff();
const StaffType* st = stf ? stf->staffType(tick()) : 0;
if (st && st->isTabStaff())
return st->chordStemPos(this) * spatium() + p;
if (_up) {
qreal nhw = _notes.size() == 1 ? downNote()->bboxRightPos() : noteHeadWidth();
p.rx() += nhw;
p.ry() += downNote()->pos().y();
}
else
p.ry() += upNote()->pos().y();
return p;
}
//---------------------------------------------------------
// stemPosBeam
// return stem position of note on beam side
// return page coordinates
//---------------------------------------------------------
QPointF Chord::stemPosBeam() const
{
qreal _spatium = spatium();
QPointF p(pagePos());
const Staff* stf = staff();
const StaffType* st = stf ? stf->staffType(tick()) : 0;
if (st && st->isTabStaff())
return st->chordStemPosBeam(this) * _spatium + p;
if (_up) {
qreal nhw = noteHeadWidth();
p.rx() += nhw;
p.ry() += upNote()->pos().y();
}
else
p.ry() += downNote()->pos().y();
return p;
}
//---------------------------------------------------------
// add
//---------------------------------------------------------
void Chord::add(Element* e)
{
e->setParent(this);
e->setTrack(track());
switch(e->type()) {
case ElementType::NOTE:
{
Note* note = toNote(e);
bool found = false;
// _notes should be sorted by line position,
// but it's often not yet possible since line is unknown
// use pitch instead, and line as a second sort criteria.
for (unsigned idx = 0; idx < _notes.size(); ++idx) {
if (note->pitch() <= _notes[idx]->pitch()) {
if (note->pitch() == _notes[idx]->pitch() && note->line() > _notes[idx]->line())
_notes.insert(_notes.begin()+idx+1, note);
else
_notes.insert(_notes.begin()+idx, note);
found = true;
break;
}
}
if (!found)
_notes.push_back(note);
note->connectTiedNotes();
if (voice() && measure() && note->visible())
measure()->setHasVoices(staffIdx(), true);
}
break;
case ElementType::ARPEGGIO:
_arpeggio = toArpeggio(e);
break;
case ElementType::TREMOLO:
{
Tremolo* tr = toTremolo(e);
if (tr->twoNotes()) {
if (!(_tremolo && _tremolo->twoNotes())) {
TDuration d = durationType();
int dots = d.dots();
d = d.shift(-1);
d.setDots(dots);
if (tr->chord1())
tr->chord1()->setDurationType(d);
if (tr->chord2())
tr->chord2()->setDurationType(d);
}
if (tr->chord2())
tr->chord2()->setTremolo(tr);
}
_tremolo = tr;
}
break;
case ElementType::GLISSANDO:
_endsGlissando = true;
break;
case ElementType::STEM:
Q_ASSERT(!_stem);
_stem = toStem(e);
break;
case ElementType::HOOK:
_hook = toHook(e);
break;
case ElementType::CHORDLINE:
el().push_back(e);
break;
case ElementType::STEM_SLASH:
Q_ASSERT(!_stemSlash);
_stemSlash = toStemSlash(e);
break;
case ElementType::CHORD:
{
Chord* gc = toChord(e);
Q_ASSERT(gc->noteType() != NoteType::NORMAL);
int idx = gc->graceIndex();
gc->setFlag(ElementFlag::MOVABLE, true);
_graceNotes.insert(_graceNotes.begin() + idx, gc);
}
break;
case ElementType::LEDGER_LINE:
qFatal("Chord::add ledgerline");
break;
case ElementType::ARTICULATION:
_articulations.push_back(toArticulation(e));
break;
default:
ChordRest::add(e);
break;
}
}
//---------------------------------------------------------
// remove
//---------------------------------------------------------
void Chord::remove(Element* e)
{
if (!e)
return;
switch (e->type()) {
case ElementType::NOTE:
{
Note* note = toNote(e);
auto i = std::find(_notes.begin(), _notes.end(), note);
if (i != _notes.end()) {
_notes.erase(i);
note->disconnectTiedNotes();
for (Spanner* s : note->spannerBack())
note->removeSpannerBack(s);
for (Spanner* s : note->spannerFor())
note->removeSpannerFor(s);
}
else
qDebug("Chord::remove() note %p not found!", e);
if (voice() && measure() && note->visible())
measure()->checkMultiVoices(staffIdx());
}
break;
case ElementType::ARPEGGIO:
_arpeggio = 0;
break;
case ElementType::TREMOLO:
{
Tremolo* tremolo = toTremolo(e);
if (tremolo->twoNotes()) {
TDuration d = durationType();
int dots = d.dots();
d = d.shift(1);
d.setDots(dots);
Fraction f = duration();
if (f.numerator() > 0)
d = TDuration(f);
if (tremolo->chord1())
tremolo->chord1()->setDurationType(d);
if (tremolo->chord2()) {
tremolo->chord2()->setDurationType(d);
tremolo->chord2()->setTremolo(0);
}
}
_tremolo = 0;
}
break;
case ElementType::GLISSANDO:
_endsGlissando = false;
break;
case ElementType::STEM:
_stem = 0;
break;
case ElementType::HOOK:
_hook = 0;
break;
case ElementType::STEM_SLASH:
Q_ASSERT(_stemSlash);
if (_stemSlash->selected() && score())
score()->deselect(_stemSlash);
_stemSlash = 0;
break;
case ElementType::CHORDLINE:
el().remove(e);
break;
case ElementType::CHORD:
{
auto i = std::find(_graceNotes.begin(), _graceNotes.end(), toChord(e));
Chord* grace = *i;
grace->setGraceIndex(i - _graceNotes.begin());
_graceNotes.erase(i);
}
break;
case ElementType::ARTICULATION:
{
Articulation* a = toArticulation(e);
if (!_articulations.removeOne(a))
qDebug("ChordRest::remove(): articulation not found");
}
break;
default:
ChordRest::remove(e);
break;
}
}
//---------------------------------------------------------
// maxHeadWidth
//---------------------------------------------------------
qreal Chord::maxHeadWidth() const
{
// determine max head width in chord
qreal hw = 0;
for (const Note* n : _notes) {
qreal t = n->headWidth();
if (t > hw)
hw = t;
}
return hw;
}
//---------------------------------------------------------
// addLedgerLines
//---------------------------------------------------------
void Chord::addLedgerLines()
{
// initialize for palette
int track = 0; // the track lines belong to
// the line pos corresponding to the bottom line of the staff
int lineBelow = 8; // assuming 5-lined "staff"
qreal lineDistance = 1;
qreal mag = 1;
bool staffVisible = true;
if (segment()) { //not palette
int tick = segment()->tick();
int idx = staffIdx() + staffMove();
track = staff2track(idx);
Staff* st = score()->staff(idx);
lineBelow = (st->lines(tick) - 1) * 2;
lineDistance = st->lineDistance(tick);
mag = staff()->mag(tick);
staffVisible = !staff()->invisible();
}
// need ledger lines?
if (downLine() <= lineBelow + 1 && upLine() >= -1)
return;
// the extra length of a ledger line with respect to notehead (half of it on each side)
qreal extraLen = score()->styleP(Sid::ledgerLineLength) * mag * 0.5;
qreal hw = _notes[0]->headWidth();
qreal minX, maxX; // note extrema in raster units
int minLine, maxLine;
bool visible = false;
qreal x;
// scan chord notes, collecting visibility and x and y extrema
// NOTE: notes are sorted from bottom to top (line no. decreasing)
// notes are scanned twice from outside (bottom or top) toward the staff
// each pass stops at the first note without ledger lines
size_t n = _notes.size();
for (size_t j = 0; j < 2; j++) { // notes are scanned twice...
int from, delta;
vector<LedgerLineData> vecLines;
minX = maxX = 0;
minLine = 0;
maxLine = lineBelow;
if (j == 0) { // ...once from lowest up...
from = 0;
delta = +1;
}
else {
from = int(n)-1; // ...once from highest down
delta = -1;
}
for (int i = from; i < int(n) && i >= 0 ; i += delta) {
Note* note = _notes.at(i);
int l = note->line();
// if 1st pass and note not below staff or 2nd pass and note not above staff
if ((!j && l <= lineBelow + 1) || (j && l >= -1))
break; // stop this pass
// round line number to even number toward 0
if (l < 0)
l = (l + 1) & ~ 1;
else
l = l & ~ 1;
if (note->visible()) // if one note is visible,
visible = true; // all lines between it and the staff are visible
//
// Experimental:
// shorten ledger line to avoid collisions with accidentals
//
// bool accid = (note->accidental() && note->line() >= (l-1) && note->line() <= (l+1) );
//
// TODO : do something with this accid flag in the following code!
//
// check if note horiz. pos. is outside current range
// if more length on the right, increase range
// note->layout();
//ledger lines need the leftmost point of the notehead with a respect of bbox
x = note->pos().x() + note->bboxXShift();
if (x - extraLen < minX) {
minX = x - extraLen;
// increase width of all lines between this one and the staff
for (auto& d : vecLines) {
if (!d.accidental && ((l < 0 && d.line >= l) || (l > 0 && d.line <= l)) )
d.minX = minX ;
}
}
// same for left side
if (x + hw + extraLen > maxX) {
maxX = x + hw + extraLen;
for (auto& d : vecLines)
if ( (l < 0 && d.line >= l) || (l > 0 && d.line <= l) )
d.maxX = maxX;
}
LedgerLineData lld;
// check if note vert. pos. is outside current range
// and, if so, add data for new line(s)
if (l < minLine) {
for (int i1 = l; i1 < minLine; i1 += 2) {
lld.line = i1;
if (lineDistance != 1.0)
lld.line *= lineDistance;
lld.minX = minX;
lld.maxX = maxX;
lld.visible = visible;
lld.accidental = false;
vecLines.push_back(lld);
}
minLine = l;
}
if (l > maxLine) {
for (int i1 = maxLine+2; i1 <= l; i1 += 2) {
lld.line = i1;
if (lineDistance != 1.0)
lld.line *= lineDistance;
lld.minX = minX;
lld.maxX = maxX;
lld.visible = visible;
lld.accidental = false;
vecLines.push_back(lld);
}
maxLine = l;
}
}
if (minLine < 0 || maxLine > lineBelow) {
qreal _spatium = spatium();
qreal stepDistance = 0.5; // staff() ? staff()->lineDistance() * 0.5 : 0.5;
for (auto lld : vecLines) {
LedgerLine* h = new LedgerLine(score());
h->setParent(this);
h->setTrack(track);
h->setVisible(lld.visible && staffVisible);
h->setLen(lld.maxX - lld.minX);
h->setPos(lld.minX, lld.line * _spatium * stepDistance);
h->setNext(_ledgerLines);
_ledgerLines = h;
}
}
}
for (LedgerLine* ll = _ledgerLines; ll; ll = ll->next())
ll->layout();
}
//-----------------------------------------------------------------------------
// computeUp
// rules:
// single note:
// All notes beneath the middle line: upward stems
// All notes on or above the middle line: downward stems
// two notes:
// If the interval above the middle line is greater than the interval
// below the middle line: downward stems
// If the interval below the middle line is greater than the interval
// above the middle line: upward stems
// If the two notes are the same distance from the middle line:
// stem can go in either direction. but most engravers prefer
// downward stems
// > two notes:
// If the interval of the highest note above the middle line is greater
// than the interval of the lowest note below the middle line:
// downward stems
// If the interval of the lowest note below the middle line is greater
// than the interval of the highest note above the middle line:
// upward stem
// If the highest and the lowest notes are the same distance from
// the middle line:, use these rules to determine stem direction:
// - If the majority of the notes are above the middle:
// downward stems
// - If the majority of the notes are below the middle:
// upward stems
// TABlatures:
// stems beside staves:
// All stems are up / down according to TAB::stemsDown() setting
// stems through staves:
// Same rules as per pitched staves
//-----------------------------------------------------------------------------
void Chord::computeUp()
{
Q_ASSERT(!_notes.empty());
const Staff* st = staff();
const StaffType* tab = st ? st->staffType(tick()) : 0;
bool tabStaff = tab && tab->isTabStaff();
// TAB STAVES
if (tabStaff) {
// if no stems or stem beside staves
if (tab->slashStyle() || !tab->stemThrough()) {
// if measure has voices, set stem direction according to voice
if (measure()->hasVoices(staffIdx()))
_up = !(track() % 2);
else // if only voice 1,
// unconditionally set to down if not stems or according to TAB stem direction otherwise
// (even with no stems, stem direction controls position of slurs and ties)
_up = tab->slashStyle() ? false : !tab->stemsDown();
return;
}
// if TAB has stems through staves, chain into standard processing
}
// PITCHED STAVES (or TAB with stems through staves)
if (_stemDirection != Direction::AUTO)
_up = _stemDirection == Direction::UP;
else if (!parent())
// hack for palette and drumset editor
_up = upNote()->line() > 4;
else if (_noteType != NoteType::NORMAL) {
//
// stem direction for grace notes
//
if (measure()->hasVoices(staffIdx()))
_up = !(track() % 2);
else
_up = true;
}
else if (staffMove())
_up = staffMove() > 0;
else if (measure()->hasVoices(staffIdx()))
_up = !(track() % 2);
else {
int dnMaxLine = staff()->middleLine(tick());
int ud = (tabStaff ? upString() * 2 : upNote()->line() ) - dnMaxLine;
// standard case: if only 1 note or cross beaming
if (_notes.size() == 1 || staffMove()) {
if (staffMove() > 0)
_up = true;
else if (staffMove() < 0)
_up = false;
else
_up = ud > 0;
}
// if more than 1 note, compare extrema (topmost and bottommost notes)
else {
int dd = (tabStaff ? downString() * 2 : downNote()->line() ) - dnMaxLine;
// if extrema symmetrical, average directions of intermediate notes
if (-ud == dd) {
int up = 0;
size_t n = _notes.size();
for (size_t i = 0; i < n; ++i) {
const Note* currentNote = _notes.at(i);
int l = tabStaff ? currentNote->string() * 2 : currentNote->line();
if (l <= dnMaxLine)
--up;
else
++up;
}
_up = up > 0;
}
// if extrema not symmetrical, set _up to prevailing
else
_up = dd > -ud;
}
}
}
//---------------------------------------------------------
// selectedNote
//---------------------------------------------------------
Note* Chord::selectedNote() const
{
Note* note = 0;
size_t n = _notes.size();
for (size_t i = 0; i < n; ++i) {
Note* currentNote = _notes.at(i);
if (currentNote->selected()) {
if (note)
return 0;
note = currentNote;
}
}
return note;
}
//---------------------------------------------------------
// Chord::write
//---------------------------------------------------------
void Chord::write(XmlWriter& xml) const
{
for (Chord* c : _graceNotes) {
c->write(xml);
}
writeBeam(xml);
xml.stag(this);
ChordRest::writeProperties(xml);
for (const Articulation* a : _articulations)
a->write(xml);
switch (_noteType) {
case NoteType::NORMAL:
break;
case NoteType::ACCIACCATURA:
xml.tagE("acciaccatura");
break;
case NoteType::APPOGGIATURA:
xml.tagE("appoggiatura");
break;
case NoteType::GRACE4:
xml.tagE("grace4");
break;
case NoteType::GRACE16:
xml.tagE("grace16");
break;
case NoteType::GRACE32:
xml.tagE("grace32");
break;
case NoteType::GRACE8_AFTER:
xml.tagE("grace8after");
break;
case NoteType::GRACE16_AFTER:
xml.tagE("grace16after");
break;
case NoteType::GRACE32_AFTER:
xml.tagE("grace32after");
break;
default:
break;
}
if (_noStem)
xml.tag("noStem", _noStem);
else if (_stem && (_stem->isUserModified() || (_stem->userLen() != 0.0)))
_stem->write(xml);
if (_hook && _hook->isUserModified())
_hook->write(xml);
if (_stemSlash && _stemSlash->isUserModified())
_stemSlash->write(xml);
writeProperty(xml, Pid::STEM_DIRECTION);
for (Note* n : _notes)
n->write(xml);
if (_arpeggio)
_arpeggio->write(xml);
if (_tremolo && tremoloChordType() != TremoloChordType::TremoloSecondNote)
_tremolo->write(xml);
for (Element* e : el())
e->write(xml);
xml.etag();
}
//---------------------------------------------------------
// Chord::read
//---------------------------------------------------------
void Chord::read(XmlReader& e)
{
while (e.readNextStartElement()) {
if (readProperties(e))
;
else
e.unknown();
}
}
//---------------------------------------------------------
// readProperties
//---------------------------------------------------------
bool Chord::readProperties(XmlReader& e)
{
const QStringRef& tag(e.name());
if (tag == "Note") {
Note* note = new Note(score());
// the note needs to know the properties of the track it belongs to
note->setTrack(track());
note->setChord(this);
note->read(e);
add(note);
}
else if (ChordRest::readProperties(e))
;
else if (tag == "Stem") {
Stem* s = new Stem(score());
s->read(e);
add(s);
}
else if (tag == "Hook") {
_hook = new Hook(score());
_hook->read(e);
add(_hook);
}
else if (tag == "appoggiatura") {
_noteType = NoteType::APPOGGIATURA;
e.readNext();
}
else if (tag == "acciaccatura") {
_noteType = NoteType::ACCIACCATURA;
e.readNext();
}
else if (tag == "grace4") {
_noteType = NoteType::GRACE4;
e.readNext();
}
else if (tag == "grace16") {
_noteType = NoteType::GRACE16;
e.readNext();
}
else if (tag == "grace32") {
_noteType = NoteType::GRACE32;
e.readNext();
}
else if (tag == "grace8after") {
_noteType = NoteType::GRACE8_AFTER;
e.readNext();
}
else if (tag == "grace16after") {
_noteType = NoteType::GRACE16_AFTER;
e.readNext();
}
else if (tag == "grace32after") {
_noteType = NoteType::GRACE32_AFTER;
e.readNext();
}
else if (tag == "StemSlash") {
StemSlash* ss = new StemSlash(score());
ss->read(e);
add(ss);
}
else if (readProperty(tag, e, Pid::STEM_DIRECTION))
;
else if (tag == "noStem")
_noStem = e.readInt();
else if (tag == "Arpeggio") {
_arpeggio = new Arpeggio(score());
_arpeggio->setTrack(track());
_arpeggio->read(e);
_arpeggio->setParent(this);
}
else if (tag == "Tremolo") {
_tremolo = new Tremolo(score());
_tremolo->setTrack(track());
_tremolo->read(e);
_tremolo->setParent(this);
}
else if (tag == "tickOffset") // obsolete
;
else if (tag == "ChordLine") {
ChordLine* cl = new ChordLine(score());
cl->read(e);
add(cl);
}
else
return false;
return true;
}
//---------------------------------------------------------
// upPos
//---------------------------------------------------------
qreal Chord::upPos() const
{
return upNote()->pos().y();
}
//---------------------------------------------------------
// downPos
//---------------------------------------------------------
qreal Chord::downPos() const
{
return downNote()->pos().y();
}
//---------------------------------------------------------
// centerX
// return x position for attributes
//---------------------------------------------------------
qreal Chord::centerX() const
{
// TAB 'notes' are always centered on the stem
const Staff* st = staff();
if (st->isTabStaff(tick()))
return st->staffType(tick())->chordStemPosX(this) * spatium();
const Note* note = up() ? upNote() : downNote();
qreal x = note->pos().x() + note->noteheadCenterX();
if (note->mirror())
x += (note->headBodyWidth()) * (up() ? -1.0 : 1.0);
return x;
}
//---------------------------------------------------------
// scanElements
//---------------------------------------------------------
void Chord::scanElements(void* data, void (*func)(void*, Element*), bool all)
{
for (Articulation* a : _articulations)
func(data, a);
if (_hook)
func(data, _hook );
if (_stem)
func(data, _stem);
if (_stemSlash)
func(data, _stemSlash);
if (_arpeggio)
func(data, _arpeggio);
if (_tremolo && (tremoloChordType() != TremoloChordType::TremoloSecondNote))
func(data, _tremolo);
const Staff* st = staff();
if ((st && st->showLedgerLines(tick())) || !st) // also for palette
for (LedgerLine* ll = _ledgerLines; ll; ll = ll->next())
func(data, ll);
size_t n = _notes.size();
for (size_t i = 0; i < n; ++i)
_notes.at(i)->scanElements(data, func, all);
for (Chord* chord : _graceNotes)
chord->scanElements(data, func, all);
for (Element* e : el())
e->scanElements(data, func, all);
ChordRest::scanElements(data, func, all);
}
//---------------------------------------------------------
// processSiblings
//---------------------------------------------------------
void Chord::processSiblings(std::function<void(Element*)> func) const
{
if (_hook)
func(_hook);
if (_stem)
func(_stem);
if (_stemSlash)
func(_stemSlash);
if (_arpeggio)
func(_arpeggio);
if (_tremolo)
func(_tremolo);
for (LedgerLine* ll = _ledgerLines; ll; ll = ll->next())
func(ll);
for (Articulation* a : _articulations)
func(a);
for (Note* note : _notes)
func(note);
for (Element* e : el())
func(e);
for (Chord* chord : _graceNotes) // process grace notes last, needed for correct shape calculation
func(chord);
}
//---------------------------------------------------------
// setTrack
//---------------------------------------------------------
void Chord::setTrack(int val)
{
ChordRest::setTrack(val);
processSiblings([val] (Element* e) { e->setTrack(val); } );
}
//---------------------------------------------------------
// setScore
//---------------------------------------------------------
void Chord::setScore(Score* s)
{
ChordRest::setScore(s);
processSiblings([s] (Element* e) { e->setScore(s); } );
}
//-----------------------------------------------------------------------------
// defaultStemLength
/// Get the default stem length for this chord
//-----------------------------------------------------------------------------
qreal Chord::defaultStemLength()
{
Note* downnote;
qreal stemLen;
qreal _spatium = spatium();
int hookIdx = durationType().hooks();
downnote = downNote();
int ul = upLine();
int dl = downLine();
const Staff* st = staff();
qreal lineDistance = st ? st->lineDistance(tick()) : 1.0;
const StaffType* tab = st ? st->staffType(tick()) : 0;
if (tab && tab->isTabStaff()) {
// require stems only if TAB is not stemless and this chord has a stem
if (!tab->slashStyle() && _stem) {
// if stems are beside staff, apply special formatting
if (!tab->stemThrough()) {
// process stem:
return tab->chordStemLength(this) * _spatium;
}
}
}
else if (lineDistance != 1.0) {
// convert to actual distance from top of staff in sp
// ul *= lineDistance;
// dl *= lineDistance;
}
if (tab && !tab->onLines()) { // if TAB and frets above strings, move 1 position up
--ul;
--dl;
}
bool shortenStem = score()->styleB(Sid::shortenStem);
if (hookIdx >= 2 || _tremolo)
shortenStem = false;
Spatium progression = score()->styleS(Sid::shortStemProgression);
qreal shortest = score()->styleS(Sid::shortestStem).val();
qreal normalStemLen = small() ? 2.5 : 3.5;
switch (hookIdx) {
case 3: normalStemLen += small() ? .5 : 0.75; break; //32nd notes
case 4: normalStemLen += small() ? 1.0 : 1.5; break; //64th notes
case 5: normalStemLen += small() ? 1.5 : 2.25; break; //128th notes
}
if (_hook && tab == 0) {
if (up() && durationType().dots()) {
//
// avoid collision of dot with hook
//
if (!(ul & 1))
normalStemLen += .5;
shortenStem = false;
}
}
if (isGrace()) {
// grace notes stems are not subject to normal
// stem rules
stemLen = qAbs(ul - dl) * .5;
stemLen += normalStemLen * score()->styleD(Sid::graceNoteMag);
if (up())
stemLen *= -1;
}
else {
// normal note (not grace)
qreal staffHeight = st ? st->lines(tick()) - 1 : 4;
if (!tab)
staffHeight *= lineDistance;
qreal staffHlfHgt = staffHeight * 0.5;
if (up()) { // stem up
qreal dy = dl * .5; // note-side vert. pos.
qreal sel = ul * .5 - normalStemLen; // stem end vert. pos
// if stem ends above top line (with some exceptions), shorten it
if (shortenStem && (sel < 0.0) && (hookIdx == 0 || tab || !downnote->mirror()))
sel -= sel * progression.val();
if (sel > staffHlfHgt) // if stem ends below ('>') staff mid position,
sel = staffHlfHgt; // stretch it to mid position
stemLen = sel - dy; // actual stem length
if (-stemLen < shortest) // is stem too short,
stemLen = -shortest; // lengthen it to shortest possible length
}
else { // stem down
qreal uy = ul * .5; // note-side vert. pos.
qreal sel = dl * .5 + normalStemLen; // stem end vert. pos.
// if stem ends below bottom line (with some exceptions), shorten it
if (shortenStem && (sel > staffHeight) && (hookIdx == 0 || tab || downnote->mirror()))
sel -= (sel - staffHeight) * progression.val();
if (sel < staffHlfHgt) // if stem ends above ('<') staff mid position,
sel = staffHlfHgt; // stretch it to mid position
stemLen = sel - uy; // actual stem length
if (stemLen < shortest) // if stem too short,
stemLen = shortest; // lengthen it to shortest possible position
}
}
// adjust stem len for tremolo
if (_tremolo && !_tremolo->twoNotes()) {
// hook up odd lines
static const int tab1[2][2][2][4] = {
{ { { 0, 0, 0, 1 }, // stem - down - even - lines
{ 0, 0, 0, 2 } // stem - down - odd - lines
},
{ { 0, 0, 0, -1 }, // stem - up - even - lines
{ 0, 0, 0, -2 } // stem - up - odd - lines
}
},
{ { { 0, 0, 1, 2 }, // hook - down - even - lines
{ 0, 0, 1, 2 } // hook - down - odd - lines
},
{ { 0, 0, -1, -2 }, // hook - up - even - lines
{ 0, 0, -1, -2 } // hook - up - odd - lines
}
}
};
int odd = (up() ? upLine() : downLine()) & 1;
int n = tab1[_hook ? 1 : 0][up() ? 1 : 0][odd][_tremolo->lines()-1];
stemLen += n * .5;
}
return stemLen * _spatium * lineDistance;
}
//---------------------------------------------------------
// layoutStem1
/// Layout _stem and _stemSlash
//
// Called before layout spacing of notes.
// Create stem if necessary.
//---------------------------------------------------------
void Chord::layoutStem1()
{
const Staff* stf = staff();
const StaffType* st = stf ? stf->staffType(tick()) : 0;
if (durationType().hasStem() && !(_noStem || (measure() && measure()->slashStyle(staffIdx())) || (st && st->isTabStaff() && st->slashStyle()))) {
if (!_stem) {
Stem* stem = new Stem(score());
stem->setParent(this);
stem->setGenerated(true);
score()->undoAddElement(stem);
}
if ((_noteType == NoteType::ACCIACCATURA) && !(beam() && beam()->elements().front() != this)) {
if (!_stemSlash)
add(new StemSlash(score()));
}
else if (_stemSlash)
remove(_stemSlash);
qreal stemWidth5 = _stem->lineWidth() * .5;
_stem->rxpos() = stemPosX() + (up() ? -stemWidth5 : +stemWidth5);
_stem->setLen(defaultStemLength());
}
else {
if (_stem)
score()->undoRemoveElement(_stem);
if (_stemSlash)
score()->undoRemoveElement(_stemSlash);
}
}
//-----------------------------------------------------------------------------
// layoutStem
/// Layout chord tremolo stem and hook.
//
// hook: sets position
//-----------------------------------------------------------------------------
void Chord::layoutStem()
{
for (Chord* c : _graceNotes)
c->layoutStem();
if (_beam)
return;
// create hooks for unbeamed chords
int hookIdx = durationType().hooks();
if (hookIdx && !(noStem() || measure()->slashStyle(staffIdx()))) {
if (!hook()) {
Hook* hook = new Hook(score());
hook->setParent(this);
hook->setGenerated(true);
score()->undoAddElement(hook);
}
hook()->setHookType(up() ? hookIdx : -hookIdx);
}
else if (hook())
score()->undoRemoveElement(hook());
//
// TAB
//
const Staff* st = staff();
const StaffType* tab = st ? st->staffType(tick()) : 0;
if (tab && tab->isTabStaff()) {
// if stemless TAB
if (tab->slashStyle()) {
// if 'grid' duration symbol of MEDIALFINAL type, it is time to compute its width
if (_tabDur != nullptr && _tabDur->beamGrid() == TabBeamGrid::MEDIALFINAL)
_tabDur->layout2();
// in all other stemless cases, do nothing
return;
}
// not a stemless TAB; if stems are beside staff, apply special formatting
if (!tab->stemThrough()) {
if (_stem) { // (duplicate code with defaultStemLength())
// process stem:
_stem->setLen(tab->chordStemLength(this) * spatium());
// process hook
hookIdx = durationType().hooks();
if (!up())
hookIdx = -hookIdx;
if (hookIdx && _hook) {
_hook->setHookType(hookIdx);
#if 0
_hook->layout();
QPointF p(_stem->hookPos());
if (up()) {
p.ry() -= _hook->bbox().top();
p.rx() -= _stem->width();
}
else {
p.ry() -= _hook->bbox().bottom();
p.rx() -= _stem->width();
}
_hook->setPos(p);
#endif
}
}
return;
}
// if stems are through staff, use standard formatting
}
//
// NON-TAB (or TAB with stems through staff)
//
if (_stem) {
if (_hook) {
_hook->layout();
QPointF p(_stem->hookPos());
if (up()) {
p.ry() -= _hook->bbox().top();
p.rx() -= _stem->width();
}
else {
p.ry() -= _hook->bbox().bottom();
p.rx() -= _stem->width();
}
_hook->setPos(p);
}
if (_stemSlash)
_stemSlash->layout();
}
//-----------------------------------------
// process tremolo
//-----------------------------------------
if (_tremolo)
_tremolo->layout();
}
//---------------------------------------------------------
// underBeam: true, if grace note is placed under a beam.
//---------------------------------------------------------
bool Chord::underBeam() const
{
if (_noteType == NoteType::NORMAL)
return false;
const Chord* cr = toChord(parent());
Beam* beam = cr->beam();
if(!beam || !cr->beam()->up())
return false;
int s = beam->elements().count();
if (isGraceBefore()){
if (beam->elements()[0] != cr)
return true;
}
if (isGraceAfter()){
if (beam->elements()[s - 1] != cr)
return true;
}
return false;
}
//---------------------------------------------------------
// layout2
// Called after horizontal positions of all elements
// are fixed.
//---------------------------------------------------------
void Chord::layout2()
{
for (Chord* c : _graceNotes)
c->layout2();
qreal mag = staff()->mag(tick());
#if 0
//
// Experimental:
// look for colliding ledger lines
//
qreal _spatium = spatium();
const qreal minDist = _spatium * .17;
Segment* ps = segment()->prev(SegmentType::ChordRest);
if (ps) {
int strack = staff2track(staffIdx());
int etrack = strack + VOICES;
for (LedgerLine* h = _ledgerLines; h; h = h->next()) {
qreal len = h->len();
qreal y = h->y();
qreal x = h->x();
bool found = false;
qreal cx = h->measureXPos();
for (int track = strack; track < etrack; ++track) {
Element* el = ps->element(track);
if (!el || !el->isChord())
continue;
Chord* e = toChord(el);
for (LedgerLine* ll = e->ledgerLines(); ll; ll = ll->next()) {
if (ll->y() != y)
continue;
qreal d = cx - ll->measureXPos() - ll->len();
if (d < minDist) {
//
// the ledger lines overlap
//
qreal shorten = (minDist - d) * .5;
x += shorten;
len -= shorten;
ll->setLen(ll->len() - shorten);
h->setLen(len);
h->setPos(x, y);
}
found = true;
break;
}
if (found)
break;
}
}
}
#endif
//
// position after-chord grace notes
// room for them has been reserved in Chord::layout()
//
QVector<Chord*> gna = graceNotesAfter();
if (!gna.empty()) {
qreal minNoteDist = score()->styleP(Sid::minNoteDistance) * mag * score()->styleD(Sid::graceNoteMag);
// position grace notes from the rightmost to the leftmost
// get segment (of whatever type) at the end of this chord; if none, get measure last segment
Segment* s = measure()->tick2segment(segment()->tick() + actualTicks(), SegmentType::All);
if (s == nullptr)
s = measure()->last();
if (s == segment()) // if our segment is the last, no adjacent segment found
s = nullptr;
// start from the right (if next segment found, x of it relative to this chord;
// chord right space otherwise)
qreal xOff = s ? s->pos().x() - (segment()->pos().x() + pos().x()) : _spaceRw;
// final distance: if near to another chord, leave minNoteDist at right of last grace
// else leave note-to-barline distance;
xOff -= (s != nullptr && s->segmentType() != SegmentType::ChordRest)
? score()->styleP(Sid::noteBarDistance) * mag
: minNoteDist;
// scan grace note list from the end
int n = gna.size();
for (int i = n-1; i >= 0; i--) {
Chord* g = gna.value(i);
xOff -= g->_spaceRw; // move to left by grace note left space (incl. grace own width)
g->rxpos() = xOff;
xOff -= minNoteDist + g->_spaceLw; // move to left by grace note right space and inter-grace distance
}
}
}
//---------------------------------------------------------
// updatePercussionNotes
//---------------------------------------------------------
static void updatePercussionNotes(Chord* c, const Drumset* drumset)
{
for (Chord* ch : c->graceNotes())
updatePercussionNotes(ch, drumset);
std::vector<Note*> lnotes(c->notes()); // we need a copy!
for (Note* note : lnotes) {
if (!drumset)
note->setLine(0);
else {
int pitch = note->pitch();
if (!drumset->isValid(pitch)) {
note->setLine(0);
qWarning("unmapped drum note %d", pitch);
}
else if (!note->fixed()) {
note->undoChangeProperty(Pid::HEAD_GROUP, int(drumset->noteHead(pitch)));
note->setLine(drumset->line(pitch));
}
}
}
}
//---------------------------------------------------------
// cmdUpdateNotes
//---------------------------------------------------------
void Chord::cmdUpdateNotes(AccidentalState* as)
{
// TAB_STAFF is different, as each note has to be fretted
// in the context of the all of the chords of the whole segment
const Staff* st = staff();
StaffGroup staffGroup = st->staffType(tick())->group();
if (staffGroup == StaffGroup::TAB) {
const Instrument* instrument = part()->instrument();
for (Chord* ch : graceNotes())
instrument->stringData()->fretChords(ch);
instrument->stringData()->fretChords(this);
return;
}
// PITCHED_ and PERCUSSION_STAFF can go note by note
if (staffGroup == StaffGroup::STANDARD) {
for (Chord* ch : graceNotesBefore()) {
std::vector<Note*> notes(ch->notes()); // we need a copy!
for (Note* note : notes)
note->updateAccidental(as);
ch->sortNotes();
}
std::vector<Note*> lnotes(notes()); // we need a copy!
for (Note* note : lnotes) {
if (note->tieBack() && note->tpc() == note->tieBack()->startNote()->tpc()) {
// same pitch
if (note->accidental() && note->accidental()->role() == AccidentalRole::AUTO) {
// not courtesy
// TODO: remove accidental only if note is not
// on new system
score()->undoRemoveElement(note->accidental());
}
}
note->updateAccidental(as);
}
for (Chord* ch : graceNotesAfter()) {
std::vector<Note*> notes(ch->notes()); // we need a copy!
for (Note* note : notes)
note->updateAccidental(as);
ch->sortNotes();
}
}
else if (staffGroup == StaffGroup::PERCUSSION) {
const Instrument* instrument = part()->instrument();
const Drumset* drumset = instrument->drumset();
if (!drumset)
qWarning("no drumset");
updatePercussionNotes(this, drumset);
}
sortNotes();
}
//---------------------------------------------------------
// pagePos
//---------------------------------------------------------
QPointF Chord::pagePos() const
{
if (isGrace()) {
QPointF p(pos());
if (parent() == 0)
return p;
p.rx() = pageX();
const Chord* pc = static_cast<const Chord*>(parent());
System* system = pc->segment()->system();
if (!system)
return p;
p.ry() += system->staffYpage(vStaffIdx());
return p;
}
return Element::pagePos();
}
//---------------------------------------------------------
// layout
//---------------------------------------------------------
void Chord::layout()
{
if (_notes.empty())
return;
if (staff() && staff()->isTabStaff(tick()))
layoutTablature();
else
layoutPitched();
}
//---------------------------------------------------------
// layoutPitched
//---------------------------------------------------------
void Chord::layoutPitched()
{
int gi = 0;
for (Chord* c : _graceNotes) {
// HACK: graceIndex is not well-maintained on add & remove
// so rebuild now
c->setGraceIndex(gi++);
if (c->isGraceBefore())
c->layoutPitched();
}
QVector<Chord*> graceNotesBefore = Chord::graceNotesBefore();
int gnb = graceNotesBefore.size();
// lay out grace notes after separately so they are processed left to right
// (they are normally stored right to left)
QVector<Chord*> gna = graceNotesAfter();
for (Chord* c : gna)
c->layoutPitched();
qreal _spatium = spatium();
qreal mag_ = staff() ? staff()->mag(tick()) : 1.0; // palette elements do not have a staff
qreal dotNoteDistance = score()->styleP(Sid::dotNoteDistance) * mag_;
qreal minNoteDistance = score()->styleP(Sid::minNoteDistance) * mag_;
qreal minTieLength = score()->styleP(Sid::MinTieLength) * mag_;
qreal graceMag = score()->styleD(Sid::graceNoteMag);
qreal chordX = (_noteType == NoteType::NORMAL) ? ipos().x() : 0.0;
while (_ledgerLines) {
LedgerLine* l = _ledgerLines->next();
delete _ledgerLines;
_ledgerLines = l;
}
qreal lll = 0.0; // space to leave at left of chord
qreal rrr = 0.0; // space to leave at right of chord
qreal lhead = 0.0; // amount of notehead to left of chord origin
Note* upnote = upNote();
delete _tabDur; // no TAB? no duration symbol! (may happen when converting a TAB into PITCHED)
_tabDur = 0;
if (!segment()) {
//
// hack for use in palette
//
size_t n = _notes.size();
for (size_t i = 0; i < n; i++) {
Note* note = _notes.at(i);
note->layout();
qreal x = 0.0;
qreal y = note->line() * _spatium * .5;
note->setPos(x, y);
}
computeUp();
layoutStem1();
if (_stem) { //false when dragging notes from drum palette
qreal stemWidth5 = _stem->lineWidth() * .5;
_stem->rxpos() = up() ? (upNote()->headBodyWidth() - stemWidth5) : stemWidth5;
}
addLedgerLines();
return;
}
//-----------------------------------------
// process notes
//-----------------------------------------
for (Note* note : _notes) {
note->layout();
qreal x1 = note->pos().x() + chordX;
qreal x2 = x1 + note->headWidth();
lll = qMax(lll, -x1);
rrr = qMax(rrr, x2);
// track amount of space due to notehead only
lhead = qMax(lhead, -x1);
Accidental* accidental = note->accidental();
if (accidental && !note->fixed()) {
// convert x position of accidental to segment coordinate system
qreal x = accidental->pos().x() + note->pos().x() + chordX;
// distance from accidental to note already taken into account
// but here perhaps we create more padding in *front* of accidental?
x -= score()->styleP(Sid::accidentalDistance) * mag_;
lll = qMax(lll, -x);
}
// allow extra space for shortened ties
// this code must be kept synchronized
// with the tie positioning code in Tie::slurPos()
// but the allocation of space needs to be performed here
Tie* tie;
tie = note->tieBack();
if (tie) {
tie->calculateDirection();
qreal overlap = 0.0;
bool shortStart = false;
Note* sn = tie->startNote();
Chord* sc = sn->chord();
if (sc && sc->measure() == measure() && sc == prevChordRest(this)) {
if (sc->notes().size() > 1 || (sc->stem() && sc->up() == tie->up())) {
shortStart = true;
if (sc->width() > sn->width()) {
// chord with second?
// account for noteheads further to right
qreal snEnd = sn->x() + sn->bboxRightPos();
qreal scEnd = snEnd;
for (unsigned i = 0; i < sc->notes().size(); ++i)
scEnd = qMax(scEnd, sc->notes().at(i)->x() + sc->notes().at(i)->bboxRightPos());
overlap += scEnd - snEnd;
}
else
overlap -= sn->headWidth() * 0.12;
}
else
overlap += sn->headWidth() * 0.35;
if (notes().size() > 1 || (stem() && !up() && !tie->up())) {
// for positive offset:
// use available space
// for negative x offset:
// space is allocated elsewhere, so don't re-allocate here
if (note->ipos().x() != 0.0)
overlap += qAbs(note->ipos().x());
else
overlap -= note->headWidth() * 0.12;
}
else {
if (shortStart)
overlap += note->headWidth() * 0.15;
else
overlap += note->headWidth() * 0.35;
}
qreal d = qMax(minTieLength - overlap, 0.0);
lll = qMax(lll, d);
}
}
}
//-----------------------------------------
// create ledger lines
//-----------------------------------------
addLedgerLines();
if (_arpeggio) {
qreal arpeggioDistance = score()->styleP(Sid::ArpeggioNoteDistance) * mag_;
_arpeggio->layout(); // only for width() !
lll += _arpeggio->width() + arpeggioDistance + chordX;
qreal y1 = upnote->pos().y() - upnote->headHeight() * .5;
_arpeggio->setPos(-lll, y1);
// _arpeggio->layout() called in layoutArpeggio2()
// handle the special case of _arpeggio->span() > 1
// in layoutArpeggio2() after page layout has done so we
// know the y position of the next staves
}
// allocate enough room for glissandi
if (_endsGlissando) {
if (rtick() // if not at beginning of measure
|| graceNotesBefore.size() > 0) // or there are graces before
lll += _spatium * 0.5 + minTieLength;
// special case of system-initial glissando final note is handled in Glissando::layout() itself
}
if (dots()) {
qreal x = dotPosX() + dotNoteDistance
+ (dots()-1) * score()->styleP(Sid::dotDotDistance) * mag_;
x += symWidth(SymId::augmentationDot);
rrr = qMax(rrr, x);
}
if (_hook) {
if (beam())
score()->undoRemoveElement(_hook);
else {
_hook->layout();
if (up() && stem()) {
// hook position is not set yet
qreal x = _hook->bbox().right() + stem()->hookPos().x() + chordX;
rrr = qMax(rrr, x);
}
}
}
#if 0
if (_ledgerLines) {
// we may need to increase distance to previous chord
Chord* pc = 0;
qreal ledgerLineLength = score()->styleP(Sid::ledgerLineLength) * mag_;
if (_noteType == NoteType::NORMAL) {
// normal note
if (gnb) {
// if there are grace notes before, get last
pc = graceNotesBefore.last();
}
else if (rtick()) {
// if this is not first chord of measure, get previous chord
Segment* s = segment()->prev(SegmentType::ChordRest);
if (s) {
// prefer chord in same voice
// but if nothing there, look at other voices
// note this still leaves the possibility
// that this voice does not have conflict but another voice does
Element* e = s->element(track());
if (e && e->isChord())
pc = toChord(e);
else {
int startTrack = staffIdx() * VOICES;
int endTrack = startTrack + VOICES;
for (int t = startTrack; t < endTrack; ++t) {
if (t == track()) // already checked current voice
continue;
e = s->element(t);
if (e && e->isChord()) {
pc = toChord(e);
// prefer chord with ledger lines
if (pc->ledgerLines())
break;
}
}
}
}
}
if (pc && !pc->graceNotes().empty()) {
// if previous chord has grace notes after, find last one
// which, conveniently, is stored first
for (Chord* c : pc->graceNotes()) {
if (c->isGraceAfter()) {
pc = c;
break;
}
}
}
}
else {
// grace note
Chord* mainChord = toChord(parent());
bool before = isGraceBefore();
int incIdx = before ? -1 : 1;
int endIdx = before ? -1 : mainChord->graceNotes().size();
// find previous grace note of same type
for (int i = _graceIndex + incIdx; i != endIdx; i += incIdx) {
Chord* pgc = mainChord->graceNotes().at(i);
if (pgc->isGraceBefore() == before) {
pc = pgc;
break;
}
}
if (!pc) {
// no previous grace note found
if (!before){
// grace note after - we would use main note
// but it hasn't been laid out yet, so we can't be sure about its ledger lines
// err on the side of safety
lll = qMax(lll, ledgerLineLength + lhead + 0.2 * _spatium * mag());
}
else if (mainChord->rtick()) {
// grace note before - use previous normal note of measure
Segment* s = mainChord->segment()->prev(SegmentType::ChordRest);
if (s && s->element(track()) && s->element(track())->isChord())
pc = toChord(s->element(track()));
}
}
}
if (pc) {
// previous chord found
qreal llsp = 0.0;
int pUpLine = pc->upNote()->line();
int pDownLine = pc->downNote()->line();
int upLine = upNote()->line();
int downLine = downNote()->line();
int ledgerBelow = staff()->lines(tick()) * 2;
if (pc->_ledgerLines && ((pUpLine < 0 && upLine < 0) || (pDownLine >= ledgerBelow && downLine >= ledgerBelow))) {
// both chords have ledger lines above or below staff
llsp = ledgerLineLength;
// add space between ledger lines
llsp += 0.2 * _spatium * pc->mag();
// if any portion of note extended to left of origin
// we need to include that here so it is not subsumed by ledger line
llsp += lhead;
}
else if (pc->up() && upLine < 0) {
// even if no ledger lines in previous chord,
// we may need a little space to avoid crossing stem
llsp = ledgerLineLength * 0.5;
llsp += 0.2 * _spatium * pc->mag();
llsp += lhead;
}
if (_noteType == NoteType::NORMAL && pc->isGraceAfter()) {
// add appropriate space to right of previous (grace note after) chord
// this will be used in calculating its position relative to this chord
// it is too late to actually allocate space for this in segment of previous chord
// so we will allocate room in left space of this chord
qreal oldR = pc->_spaceRw;
qreal stemX = pc->stemPosX();
qreal available = oldR - stemX;
qreal newR = stemX + qMax(available, llsp);
if (newR > oldR)
pc->_spaceRw = newR;
}
lll = qMax(llsp, lll);
}
}
#endif
_spaceLw = lll;
_spaceRw = rrr;
if (gnb){
qreal xl = -(_spaceLw + minNoteDistance) - chordX;
for (int i = gnb-1; i >= 0; --i) {
Chord* g = graceNotesBefore.value(i);
xl -= g->_spaceRw/* * 1.2*/;
g->setPos(xl, 0);
xl -= g->_spaceLw + minNoteDistance * graceMag;
}
if (-xl > _spaceLw)
_spaceLw = -xl;
}
if (!gna.empty()) {
qreal xr = _spaceRw;
int n = gna.size();
for (int i = 0; i <= n - 1; i++) {
Chord* g = gna.value(i);
xr += g->_spaceLw + g->_spaceRw + minNoteDistance * graceMag;
}
if (xr > _spaceRw)
_spaceRw = xr;
}
for (Element* e : el()) {
if (e->type() == ElementType::SLUR) // we cannot at this time as chordpositions are not fixed
continue;
e->layout();
if (e->type() == ElementType::CHORDLINE) {
QRectF tbbox = e->bbox().translated(e->pos());
qreal lx = tbbox.left() + chordX;
qreal rx = tbbox.right() + chordX;
if (-lx > _spaceLw)
_spaceLw = -lx;
if (rx > _spaceRw)
_spaceRw = rx;
}
}
for (Note* note : _notes)
note->layout2();
}
//---------------------------------------------------------
// layoutTablature
//---------------------------------------------------------
void Chord::layoutTablature()
{
qreal _spatium = spatium();
qreal dotNoteDistance = score()->styleP(Sid::dotNoteDistance);
qreal minNoteDistance = score()->styleP(Sid::minNoteDistance);
qreal minTieLength = score()->styleP(Sid::MinTieLength);
for (Chord* c : _graceNotes)
c->layoutTablature();
while (_ledgerLines) {
LedgerLine* l = _ledgerLines->next();
delete _ledgerLines;
_ledgerLines = l;
}
qreal lll = 0.0; // space to leave at left of chord
qreal rrr = 0.0; // space to leave at right of chord
Note* upnote = upNote();
qreal headWidth = symWidth(SymId::noteheadBlack);
const Staff* st = staff();
const StaffType* tab = st->staffType(tick());
qreal lineDist = tab->lineDistance().val() *_spatium;
qreal stemX = tab->chordStemPosX(this) *_spatium;
int ledgerLines = 0;
qreal llY = 0.0;
size_t numOfNotes = _notes.size();
qreal minY = 1000.0; // just a very large value
for (size_t i = 0; i < numOfNotes; ++i) {
Note* note = _notes.at(i);
note->layout();
// set headWidth to max fret text width
qreal fretWidth = note->bbox().width();
if (headWidth < fretWidth)
headWidth = fretWidth;
// centre fret string on stem
qreal x = stemX - fretWidth*0.5;
qreal y = note->fixed() ? note->line() * lineDist / 2 : tab->physStringToYOffset(note->string()) * _spatium;
note->setPos(x, y);
if (y < minY)
minY = y;
int currLedgerLines = tab->numOfTabLedgerLines(note->string());
if (currLedgerLines > ledgerLines) {
ledgerLines = currLedgerLines;
llY = y;
}
// allow extra space for shortened ties; this code must be kept synchronized
// with the tie positioning code in Tie::slurPos()
// but the allocation of space needs to be performed here
Tie* tie;
tie = note->tieBack();
if (tie) {
tie->calculateDirection();
qreal overlap = 0.0; // how much tie can overlap start and end notes
bool shortStart = false; // whether tie should clear start note or not
Note* startNote = tie->startNote();
Chord* startChord = startNote->chord();
if (startChord && startChord->measure() == measure() && startChord == prevChordRest(this)) {
qreal startNoteWidth = startNote->width();
// overlap into start chord?
// if in start chord, there are several notes or stem and tie in same direction
if (startChord->notes().size() > 1 || (startChord->stem() && startChord->up() == tie->up())) {
// clear start note (1/8 of fret mark width)
shortStart = true;
overlap -= startNoteWidth * 0.125;
}
else // overlap start note (by ca. 1/3 of fret mark width)
overlap += startNoteWidth * 0.35;
// overlap into end chord (this)?
// if several notes or neither stem or tie are up
if (notes().size() > 1 || (stem() && !up() && !tie->up())) {
// for positive offset:
// use available space
// for negative x offset:
// space is allocated elsewhere, so don't re-allocate here
if (note->ipos().x() != 0.0) // this probably does not work for TAB, as
overlap += qAbs(note->ipos().x()); // _pos is used to centre the fret on the stem
else
overlap -= fretWidth * 0.125;
}
else {
if (shortStart)
overlap += fretWidth * 0.15;
else
overlap += fretWidth * 0.35;
}
qreal d = qMax(minTieLength - overlap, 0.0);
lll = qMax(lll, d);
}
}
}
// create ledger lines, if required (in some historic styles)
if (ledgerLines > 0) {
// there seems to be no need for widening 'ledger lines' beyond fret mark widths; more 'on the field'
// tests and usage will show if this depends on the metrics of the specific fonts used or not.
// qreal extraLen = score()->styleS(Sid::ledgerLineLength).val() * _spatium;
qreal extraLen = 0;
qreal llX = stemX - (headWidth + extraLen) * 0.5;
for (int i = 0; i < ledgerLines; i++) {
LedgerLine* ldgLin = new LedgerLine(score());
ldgLin->setParent(this);
ldgLin->setTrack(track());
ldgLin->setVisible(visible());
ldgLin->setLen(headWidth + extraLen);
ldgLin->setPos(llX, llY);
ldgLin->setNext(_ledgerLines);
_ledgerLines = ldgLin;
ldgLin->layout();
llY += lineDist / ledgerLines;
}
headWidth += extraLen; // include ledger lines extra width in chord width
}
// horiz. spacing: leave half width at each side of the (potential) stem
qreal halfHeadWidth = headWidth * 0.5;
if (lll < stemX - halfHeadWidth)
lll = stemX - halfHeadWidth;
if (rrr < stemX + halfHeadWidth)
rrr = stemX + halfHeadWidth;
// align dots to the widest fret mark (not needed in all TAB styles, but harmless anyway)
if (segment())
segment()->setDotPosX(staffIdx(), headWidth);
// if tab type is stemless or chord is stemless (possible when imported from MusicXML)
// or measure is stemless
// or duration longer than half (if halves have stems) or duration longer than crochet
// remove stems
if (tab->slashStyle() || _noStem || measure()->slashStyle(staffIdx()) || durationType().type() <
(tab->minimStyle() != TablatureMinimStyle::NONE ? TDuration::DurationType::V_HALF : TDuration::DurationType::V_QUARTER) ) {
if (_stem)
score()->undo(new RemoveElement(_stem));
if (_hook)
score()->undo(new RemoveElement(_hook));
}
// if stem is required but missing, add it;
// set stem position (stem length is set in Chord:layoutStem() )
else {
if (_stem == 0) {
Stem* stem = new Stem(score());
stem->setParent(this);
score()->undo(new AddElement(stem));
}
_stem->setPos(tab->chordStemPos(this) * _spatium);
if (_hook) {
if (beam())
score()->undoRemoveElement(_hook);
else {
_hook->layout();
if (rrr < stemX + _hook->width())
rrr = stemX + _hook->width();
QPointF p(_stem->hookPos());
if (up()) {
p.ry() -= _hook->bbox().top();
p.rx() -= _stem->width();
}
else {
p.ry() -= _hook->bbox().bottom();
p.rx() -= _stem->width();
}
_hook->setPos(p);
}
}
}
if (!tab->genDurations() // if tab is not set for duration symbols
|| track2voice(track()) // or not in first voice
|| (isGrace() // no tab duration symbols if grace notes
&& beamMode() == Beam::Mode::AUTO)) { // and beammode == AUTO
//
delete _tabDur; // delete an existing duration symbol
_tabDur = 0;
}
else {
//
// tab duration symbols
//
// check duration of prev. CR segm
ChordRest * prevCR = prevChordRest(this);
// if no previous CR
// OR symbol repeat set to ALWAYS
// OR symbol repeat condition is triggered
// OR duration type and/or number of dots is different from current CR
// OR chord beam mode not AUTO
// OR previous CR is a rest
// AND no not-stem
// set a duration symbol (trying to re-use existing symbols where existing to minimize
// symbol creation and deletion)
TablatureSymbolRepeat symRepeat = tab->symRepeat();
if ( (prevCR == 0
|| symRepeat == TablatureSymbolRepeat::ALWAYS
|| (symRepeat == TablatureSymbolRepeat::MEASURE && measure() != prevCR->measure())
|| (symRepeat == TablatureSymbolRepeat::SYSTEM && measure()->system() != prevCR->measure()->system())
|| beamMode() != Beam::Mode::AUTO
|| prevCR->durationType().type() != durationType().type()
|| prevCR->dots() != dots()
|| prevCR->tuplet() != tuplet()
|| prevCR->type() == ElementType::REST)
&& !noStem() ) {
// symbol needed; if not exist, create; if exists, update duration
if (!_tabDur)
_tabDur = new TabDurationSymbol(score(), tab, durationType().type(), dots());
else
_tabDur->setDuration(durationType().type(), dots(), tab);
_tabDur->setParent(this);
// _tabDur->setMag(mag()); // useless to set grace mag: graces have no dur. symbol
_tabDur->layout();
if (minY < 0) { // if some fret extends above tab body (like bass strings)
_tabDur->rypos() += minY; // raise duration symbol
_tabDur->bbox().translate(0, minY);
}
}
else { // symbol not needed: if exists, delete
delete _tabDur;
_tabDur = 0;
}
} // end of if(duration_symbols)
if (_arpeggio) {
qreal headHeight = upnote->headHeight();
_arpeggio->layout();
lll += _arpeggio->width() + _spatium * .5;
qreal y = upNote()->pos().y() - headHeight * .5;
qreal h = downNote()->pos().y() + downNote()->headHeight() - y;
_arpeggio->setHeight(h);
_arpeggio->setPos(-lll, y);
// handle the special case of _arpeggio->span() > 1
// in layoutArpeggio2() after page layout has done so we
// know the y position of the next staves
}
// allocate enough room for glissandi
if (_endsGlissando) {
if (rtick()) // if not at beginning of measure
lll += (0.5 + score()->styleS(Sid::MinTieLength).val()) * _spatium;
// special case of system-initial glissando final note is handled in Glissando::layout() itself
}
if (_hook) {
if (beam())
score()->undoRemoveElement(_hook);
else if(tab == 0) {
_hook->layout();
if (up()) {
// hook position is not set yet
qreal x = _hook->bbox().right() + stem()->hookPos().x();
rrr = qMax(rrr, x);
}
}
}
if (dots()) {
qreal x = 0.0;
// if stems are beside staff, dots are placed near to stem
if (!tab->stemThrough()) {
// if there is an unbeamed hook, dots should start after the hook
if (_hook && !beam())
x = _hook->width() + dotNoteDistance;
// if not, dots should start at a fixed distance right after the stem
else
x = STAFFTYPE_TAB_DEFAULTDOTDIST_X * _spatium;
if (segment())
segment()->setDotPosX(staffIdx(), x);
}
// if stems are through staff, use dot position computed above on fret mark widths
else
x = dotPosX() + dotNoteDistance
+ (dots()-1) * score()->styleS(Sid::dotDotDistance).val() * _spatium;
x += symWidth(SymId::augmentationDot);
rrr = qMax(rrr, x);
}
_spaceLw = lll;
_spaceRw = rrr;
qreal graceMag = score()->styleD(Sid::graceNoteMag);
QVector<Chord*> graceNotesBefore = Chord::graceNotesBefore();
int nb = graceNotesBefore.size();
if (nb) {
qreal xl = -(_spaceLw + minNoteDistance);
for (int i = nb-1; i >= 0; --i) {
Chord* c = graceNotesBefore.value(i);
xl -= c->_spaceRw/* * 1.2*/;
c->setPos(xl, 0);
xl -= c->_spaceLw + minNoteDistance * graceMag;
}
if (-xl > _spaceLw)
_spaceLw = -xl;
}
QVector<Chord*> gna = graceNotesAfter();
int na = gna.size();
if (na) {
// get factor for start distance after main note. Values found by testing.
qreal fc;
switch (durationType().type()) {
case TDuration::DurationType::V_LONG: fc = 3.8; break;
case TDuration::DurationType::V_BREVE: fc = 3.8; break;
case TDuration::DurationType::V_WHOLE: fc = 3.8; break;
case TDuration::DurationType::V_HALF: fc = 3.6; break;
case TDuration::DurationType::V_QUARTER: fc = 2.1; break;
case TDuration::DurationType::V_EIGHTH: fc = 1.4; break;
case TDuration::DurationType::V_16TH: fc = 1.2; break;
default: fc = 1;
}
qreal xr = fc * (_spaceRw + minNoteDistance);
for (int i = 0; i <= na - 1; i++) {
Chord* c = gna.value(i);
xr += c->_spaceLw * (i == 0 ? 1.3 : 1);
c->setPos(xr, 0);
xr += c->_spaceRw + minNoteDistance * graceMag;
}
if (xr > _spaceRw)
_spaceRw = xr;
}
for (Element* e : el()) {
e->layout();
if (e->type() == ElementType::CHORDLINE) {
QRectF tbbox = e->bbox().translated(e->pos());
qreal lx = tbbox.left();
qreal rx = tbbox.right();
if (-lx > _spaceLw)
_spaceLw = -lx;
if (rx > _spaceRw)
_spaceRw = rx;
}
}
for (size_t i = 0; i < numOfNotes; ++i)
_notes.at(i)->layout2();
QRectF bb;
processSiblings([&bb] (Element* e) { bb |= e->bbox().translated(e->pos()); } );
if (_tabDur)
bb |= _tabDur->bbox().translated(_tabDur->pos());
setbbox(bb);
}
//---------------------------------------------------------
// crossMeasureSetup
//---------------------------------------------------------
void Chord::crossMeasureSetup(bool on)
{
if (!on) {
if (_crossMeasure != CrossMeasure::UNKNOWN) {
_crossMeasure = CrossMeasure::UNKNOWN;
layoutStem1();
}
return;
}
if (_crossMeasure == CrossMeasure::UNKNOWN) {
CrossMeasure tempCross = CrossMeasure::NONE; // assume no cross-measure modification
// if chord has only one note and note is tied forward
if (notes().size() == 1 && _notes[0]->tieFor()) {
Chord* tiedChord = _notes[0]->tieFor()->endNote()->chord();
// if tied note belongs to another measure and to a single-note chord
if (tiedChord->measure() != measure() && tiedChord->notes().size() == 1) {
// get total duration
std::vector<TDuration> durList = toDurationList(
actualDurationType().fraction() +
tiedChord->actualDurationType().fraction(), true);
// if duration can be expressed as a single duration
// apply cross-measure modification
if (durList.size() == 1) {
_crossMeasure = tempCross = CrossMeasure::FIRST;
_crossMeasureTDur = durList[0];
layoutStem1();
}
}
_crossMeasure = tempCross;
tiedChord->setCrossMeasure(tempCross == CrossMeasure::FIRST ?
CrossMeasure::SECOND : CrossMeasure::NONE);
}
}
}
//---------------------------------------------------------
// layoutArpeggio2
// called after layout of page
//---------------------------------------------------------
void Chord::layoutArpeggio2()
{
if (!_arpeggio)
return;
qreal y = upNote()->pagePos().y() - upNote()->headHeight() * .5;
int span = _arpeggio->span();
int btrack = track() + (span - 1) * VOICES;
ChordRest* bchord = toChordRest(segment()->element(btrack));
Note* dnote = (bchord && bchord->type() == ElementType::CHORD) ? toChord(bchord)->downNote() : downNote();
qreal h = dnote->pagePos().y() + dnote->headHeight() * .5 - y;
_arpeggio->setHeight(h);
_arpeggio->layout();
#if 0 // collect notes for arpeggio
QList<Note*> notes;
int n = _notes.size();
for (int j = n - 1; j >= 0; --j) {
Note* note = _notes[j];
if (note->tieBack())
continue;
notes.prepend(note);
}
for (int i = 1; i < span; ++i) {
ChordRest* c = toChordRest(segment()->element(track() + i * VOICES));
if (c && c->type() == CHORD) {
QList<Note*> nl = toChord(c)->notes();
int n = nl.size();
for (int j = n - 1; j >= 0; --j) {
Note* note = nl[j];
if (note->tieBack())
continue;
notes.prepend(note);
}
}
}
#endif
}
//---------------------------------------------------------
// findNote
//---------------------------------------------------------
Note* Chord::findNote(int pitch) const
{
size_t ns = _notes.size();
for (size_t i = 0; i < ns; ++i) {
Note* n = _notes.at(i);
if (n->pitch() == pitch)
return n;
}
return 0;
}
//---------------------------------------------------------
// drop
//---------------------------------------------------------
Element* Chord::drop(EditData& data)
{
Element* e = data.element;
switch (e->type()) {
case ElementType::ARTICULATION:
{
Articulation* atr = toArticulation(e);
Articulation* oa = hasArticulation(atr);
if (oa) {
delete atr;
atr = 0;
// if attribute is already there, remove
// score()->cmdRemove(oa); // unexpected behaviour?
score()->select(oa, SelectType::SINGLE, 0);
}
else {
atr->setParent(this);
atr->setTrack(track());
score()->undoAddElement(atr);
}
return atr;
}
case ElementType::CHORDLINE:
e->setParent(this);
e->setTrack(track());
score()->undoAddElement(e);
break;
case ElementType::TREMOLO:
{
Tremolo* t = toTremolo(e);
if (t->twoNotes()) {
Segment* s = segment()->next();
while (s) {
if (s->element(track()) && s->element(track())->isChord())
break;
s = s->next();
}
if (s == 0) {
qDebug("no segment for second note of tremolo found");
delete e;
return 0;
}
Chord* ch2 = toChord(s->element(track()));
if (ch2->duration() != duration()) {
qDebug("no matching chord for second note of tremolo found");
delete e;
return 0;
}
t->setChords(this, ch2);
}
}
if (tremolo())
score()->undoRemoveElement(tremolo());
e->setParent(this);
e->setTrack(track());
score()->undoAddElement(e);
break;
case ElementType::ARPEGGIO:
{
Arpeggio* a = toArpeggio(e);
if (arpeggio())
score()->undoRemoveElement(arpeggio());
a->setTrack(track());
a->setParent(this);
a->setHeight(spatium() * 5); //DEBUG
score()->undoAddElement(a);
}
return e;
default:
return ChordRest::drop(data);
}
return 0;
}
//---------------------------------------------------------
// dotPosX
//---------------------------------------------------------
qreal Chord::dotPosX() const
{
if (parent())
return segment()->dotPosX(staffIdx());
return -1000.0;
}
//---------------------------------------------------------
// getProperty
//---------------------------------------------------------
QVariant Chord::getProperty(Pid propertyId) const
{
switch (propertyId) {
case Pid::NO_STEM: return noStem();
case Pid::SMALL: return small();
case Pid::STEM_DIRECTION: return QVariant::fromValue<Direction>(stemDirection());
default:
return ChordRest::getProperty(propertyId);
}
}
//---------------------------------------------------------
// propertyDefault
//---------------------------------------------------------
QVariant Chord::propertyDefault(Pid propertyId) const
{
switch (propertyId) {
case Pid::NO_STEM: return false;
case Pid::SMALL: return false;
case Pid::STEM_DIRECTION: return QVariant::fromValue<Direction>(Direction::AUTO);
default:
return ChordRest::propertyDefault(propertyId);
}
}
//---------------------------------------------------------
// setProperty
//---------------------------------------------------------
bool Chord::setProperty(Pid propertyId, const QVariant& v)
{
switch (propertyId) {
case Pid::NO_STEM:
setNoStem(v.toBool());
break;
case Pid::SMALL:
setSmall(v.toBool());
break;
case Pid::STEM_DIRECTION:
setStemDirection(v.value<Direction>());
break;
default:
return ChordRest::setProperty(propertyId, v);
}
triggerLayout();
return true;
}
//---------------------------------------------------------
// hasArticulation
//---------------------------------------------------------
Articulation* Chord::hasArticulation(const Articulation* aa)
{
for (Articulation* a : _articulations) {
if (a->articulationName() == aa->articulationName())
return a;
}
return 0;
}
//---------------------------------------------------------
// reset
//---------------------------------------------------------
void Chord::reset()
{
undoChangeProperty(Pid::STEM_DIRECTION, QVariant::fromValue<Direction>(Direction::AUTO));
undoChangeProperty(Pid::BEAM_MODE, int(Beam::Mode::AUTO));
score()->createPlayEvents(this);
ChordRest::reset();
}
//---------------------------------------------------------
// slash
//---------------------------------------------------------
bool Chord::slash()
{
Note* n = upNote();
return n->fixed();
}
//---------------------------------------------------------
// setSlash
//---------------------------------------------------------
void Chord::setSlash(bool flag, bool stemless)
{
int line = 0;
NoteHead::Group head = NoteHead::Group::HEAD_SLASH;
if (!flag) {
// restore to normal
undoChangeProperty(Pid::NO_STEM, false);
undoChangeProperty(Pid::SMALL, false);
undoChangeProperty(Pid::OFFSET, QPointF());
for (Note* n : _notes) {
n->undoChangeProperty(Pid::HEAD_GROUP, int(NoteHead::Group::HEAD_NORMAL));
n->undoChangeProperty(Pid::FIXED, false);
n->undoChangeProperty(Pid::FIXED_LINE, 0);
n->undoChangeProperty(Pid::PLAY, true);
n->undoChangeProperty(Pid::VISIBLE, true);
if (staff()->isDrumStaff(tick())) {
const Drumset* ds = part()->instrument()->drumset();
int pitch = n->pitch();
if (ds && ds->isValid(pitch)) {
undoChangeProperty(Pid::STEM_DIRECTION, QVariant::fromValue<Direction>(ds->stemDirection(pitch)));
n->undoChangeProperty(Pid::HEAD_GROUP, int(ds->noteHead(pitch)));
}
}
}
return;
}
// set stem to auto (mostly important for rhythmic notation on drum staves)
undoChangeProperty(Pid::STEM_DIRECTION, QVariant::fromValue<Direction>(Direction::AUTO));
// make stemless if asked
if (stemless) {
undoChangeProperty(Pid::NO_STEM, true);
undoChangeProperty(Pid::BEAM_MODE, int(Beam::Mode::NONE));
}
// voice-dependent attributes - line, size, offset, head
if (track() % VOICES < 2) {
// use middle line
line = staff()->middleLine(tick());
}
else {
// set small
undoChangeProperty(Pid::SMALL, true);
// set outside the staff
qreal y = 0.0;
if (track() % 2) {
line = staff()->bottomLine(tick()) + 1;
y = 0.5 * spatium();
}
else {
line = -1;
if (!staff()->isDrumStaff(tick()))
y = -0.5 * spatium();
}
// for non-drum staves, add an additional offset
// for drum staves, no offset, but use normal head
if (!staff()->isDrumStaff(tick()))
// undoChangeProperty(Pid::OFFSET, QPointF(0.0, y));
rypos() += y;
else
head = NoteHead::Group::HEAD_NORMAL;
}
size_t ns = _notes.size();
for (size_t i = 0; i < ns; ++i) {
Note* n = _notes[i];
n->undoChangeProperty(Pid::HEAD_GROUP, static_cast<int>(head));
n->undoChangeProperty(Pid::FIXED, true);
n->undoChangeProperty(Pid::FIXED_LINE, line);
n->undoChangeProperty(Pid::PLAY, false);
// hide all but first notehead
if (i)
n->undoChangeProperty(Pid::VISIBLE, false);
}
}
//---------------------------------------------------------
// updateEndsGlissando
// sets/resets the chord _endsGlissando according any glissando (or more)
// end into this chord or no.
//---------------------------------------------------------
void Chord::updateEndsGlissando()
{
_endsGlissando = false; // assume no glissando ends here
// scan all chord notes for glissandi ending on this chord
for (Note* note : notes()) {
for (Spanner* sp : note->spannerBack())
if (sp->type() == ElementType::GLISSANDO) {
_endsGlissando = true;
return;
}
}
}
//---------------------------------------------------------
// removeMarkings
// - this is normally called after cloning a chord to tie a note over the barline
// - there is no special undo handling; the assumption is that undo will simply remove the cloned chord
// - two note tremolos are converted into simple notes
// - single note tremolos are optionally retained
//---------------------------------------------------------
void Chord::removeMarkings(bool keepTremolo)
{
if (tremolo() && !keepTremolo)
remove(tremolo());
if (arpeggio())
remove(arpeggio());
qDeleteAll(graceNotes());
graceNotes().clear();
qDeleteAll(articulations());
articulations().clear();
for (Note* n : notes()) {
for (Element* e : n->el())
n->remove(e);
}
ChordRest::removeMarkings(keepTremolo);
}
//---------------------------------------------------------
// mag
//---------------------------------------------------------
qreal Chord::mag() const
{
qreal m = staff() ? staff()->mag(tick()) : 1.0;
if (small())
m *= score()->styleD(Sid::smallNoteMag);
if (_noteType != NoteType::NORMAL)
m *= score()->styleD(Sid::graceNoteMag);
return m;
}
//---------------------------------------------------------
// segment
//---------------------------------------------------------
Segment* Chord::segment() const
{
Element* e = parent();
for (; e && e->type() != ElementType::SEGMENT; e = e->parent())
;
return toSegment(e);
}
//---------------------------------------------------------
// measure
//---------------------------------------------------------
Measure* Chord::measure() const
{
Element* e = parent();
for (; e && e->type() != ElementType::MEASURE; e = e->parent())
;
return toMeasure(e);
}
//---------------------------------------------------------
// graceNotesBefore
//---------------------------------------------------------
QVector<Chord*> Chord::graceNotesBefore() const
{
QVector<Chord*> cl;
for (Chord* c : _graceNotes) {
Q_ASSERT(c->noteType() != NoteType::NORMAL && c->noteType() != NoteType::INVALID);
if (c->noteType() & (
NoteType::ACCIACCATURA
| NoteType::APPOGGIATURA
| NoteType::GRACE4
| NoteType::GRACE16
| NoteType::GRACE32)) {
cl.push_back(c);
}
}
return cl;
}
//---------------------------------------------------------
// graceNotesAfter
//---------------------------------------------------------
QVector<Chord*> Chord::graceNotesAfter() const
{
QVector<Chord*> cl;
for (int i = _graceNotes.size() - 1; i >= 0; i--) {
Chord* c = _graceNotes[i];
Q_ASSERT(c->noteType() != NoteType::NORMAL && c->noteType() != NoteType::INVALID);
if (c->noteType() & (NoteType::GRACE8_AFTER | NoteType::GRACE16_AFTER | NoteType::GRACE32_AFTER))
cl.push_back(c);
}
return cl;
}
//---------------------------------------------------------
// sortNotes
//---------------------------------------------------------
void Chord::sortNotes()
{
std::sort(notes().begin(), notes().end(),
[](const Note* a,const Note* b)->bool { return b->line() < a->line(); }
);
}
//---------------------------------------------------------
// nextTiedChord
// Return next chord if all notes in this chord are tied to it.
// Set backwards=true to return the previous chord instead.
//
// Note: the next chord might have extra notes that are not tied
// back to this one. Set sameSize=true to return 0 in this case.
//---------------------------------------------------------
Chord* Chord::nextTiedChord(bool backwards, bool sameSize)
{
Segment* nextSeg = backwards ? segment()->prev1(SegmentType::ChordRest) : segment()->next1(SegmentType::ChordRest);
if (!nextSeg)
return 0;
ChordRest* nextCR = nextSeg->nextChordRest(track(), backwards);
if (!nextCR || !nextCR->isChord())
return 0;
Chord* next = toChord(nextCR);
if (sameSize && notes().size() != next->notes().size())
return 0; // sizes don't match so some notes can't be tied
if (tuplet() != next->tuplet())
return 0; // next chord belongs to a different tuplet
for (Note* n : _notes) {
Tie* tie = backwards ? n->tieBack() : n->tieFor();
if (!tie)
return 0; // not tied
Note* nn = backwards ? tie->startNote() : tie->endNote();
if (!nn || nn->chord() != next)
return 0; // tied to note in wrong voice, or tied over rest
}
return next; // all notes in this chord are tied to notes in next chord
}
//---------------------------------------------------------
// toGraceAfter
//---------------------------------------------------------
void Chord::toGraceAfter()
{
switch (noteType()) {
case NoteType::APPOGGIATURA: setNoteType(NoteType::GRACE8_AFTER); break;
case NoteType::GRACE16: setNoteType(NoteType::GRACE16_AFTER); break;
case NoteType::GRACE32: setNoteType(NoteType::GRACE32_AFTER); break;
default: break;
}
}
//---------------------------------------------------------
// tremoloChordType
//---------------------------------------------------------
TremoloChordType Chord::tremoloChordType() const
{
if (_tremolo) {
if (_tremolo->twoNotes()) {
if (_tremolo->chord1() == this)
return TremoloChordType::TremoloFirstNote;
else if (_tremolo->chord2() == this)
return TremoloChordType::TremoloSecondNote;
else
qDebug("Chord::tremoloChordType(): inconsistency %p - %p", _tremolo->chord1(), _tremolo->chord2());
}
}
return TremoloChordType::TremoloSingle;
}
//---------------------------------------------------------
// nextElement
//---------------------------------------------------------
Element* Chord::nextElement()
{
Element* e = score()->selection().element();
if (!e && !score()->selection().elements().isEmpty())
e = score()->selection().elements().first();
switch(e->type()) {
case ElementType::SYMBOL:
case ElementType::IMAGE:
case ElementType::FINGERING:
case ElementType::TEXT:
case ElementType::BEND: {
Note* n = toNote(e->parent());
if(n == _notes.front()) {
if (_arpeggio)
return _arpeggio;
else if (_tremolo)
return _tremolo;
break;
}
for (auto &i : _notes) {
if (i == n) {
return *(&i-1);
}
}
break;
}
case ElementType::GLISSANDO_SEGMENT:
case ElementType::TIE_SEGMENT: {
SpannerSegment* s = toSpannerSegment(e);
Spanner* sp = s->spanner();
Element* elSt = sp->startElement();
Q_ASSERT(elSt->type() == ElementType::NOTE);
Note* n = toNote(elSt);
Q_ASSERT(n != NULL);
if (n == _notes.front()) {
if (_arpeggio)
return _arpeggio;
else if (_tremolo)
return _tremolo;
break;
}
for (auto &i : _notes) {
if (i == n) {
return *(&i-1);
}
}
break;
}
case ElementType::ARPEGGIO:
if (_tremolo)
return _tremolo;
break;
case ElementType::ACCIDENTAL:
e = e->parent();
// fall through
case ElementType::NOTE: {
if (e == _notes.front()) {
if (_arpeggio)
return _arpeggio;
else if (_tremolo)
return _tremolo;
break;
}
for (auto &i : _notes) {
if (i == e)
return *(&i -1);
}
}
break;
case ElementType::CHORD:
return _notes.back();
default:
break;
}
return ChordRest::nextElement();
}
//---------------------------------------------------------
// prevElement
//---------------------------------------------------------
Element* Chord::prevElement()
{
Element* e = score()->selection().element();
if (!e && !score()->selection().elements().isEmpty())
e = score()->selection().elements().last();
switch (e->type()) {
case ElementType::NOTE: {
if (e == _notes.back())
break;
Note* prevNote = nullptr;
for (auto &i : _notes) {
if (i == e) {
prevNote = *(&i+1);
}
}
Element* next = prevNote->lastElementBeforeSegment();
return next;
}
case ElementType::CHORD:
return _notes.front();
case ElementType::TREMOLO:
if (_arpeggio)
return _arpeggio;
// fall through
case ElementType::ARPEGGIO: {
Note* n = _notes.front();
Element* elN = n->lastElementBeforeSegment();
Q_ASSERT(elN != NULL);
return elN;
}
default:
break;
}
return ChordRest::prevElement();
}
//---------------------------------------------------------
// lastElementBeforeSegment
//---------------------------------------------------------
Element* Chord::lastElementBeforeSegment()
{
if (_tremolo) {
return _tremolo;
}
else if (_arpeggio) {
return _arpeggio;
}
else {
Note* n = _notes.front();
Element* elN = n->lastElementBeforeSegment();
Q_ASSERT(elN != NULL);
return elN;
}
}
//---------------------------------------------------------
// nextSegmentElement
//---------------------------------------------------------
Element* Chord::nextSegmentElement()
{
for (int v = track() + 1; staffIdx() == v/VOICES; ++v) {
Element* e = segment()->element(v);
if (e) {
if (e->type() == ElementType::CHORD)
return toChord(e)->notes().back();
return e;
}
}
return ChordRest::nextSegmentElement();
}
//---------------------------------------------------------
// prevSegmentElement
//---------------------------------------------------------
Element* Chord::prevSegmentElement()
{
Element* el = score()->selection().element();
if (!el && !score()->selection().elements().isEmpty() )
el = score()->selection().elements().first();
Element* e = segment()->lastInPrevSegments(el->staffIdx());
if (e) {
if (e->isChord())
return toChord(e)->notes().front();
return e;
}
return ChordRest::prevSegmentElement();
}
//---------------------------------------------------------
// accessibleExtraInfo
//---------------------------------------------------------
QString Chord::accessibleExtraInfo() const
{
QString rez = "";
for (const Chord* c : graceNotes()) {
if (!score()->selectionFilter().canSelect(c))
continue;
for (const Note* n : c->notes())
rez = QString("%1 %2").arg(rez).arg(n->screenReaderInfo());
}
if (arpeggio() && score()->selectionFilter().canSelect(arpeggio()))
rez = QString("%1 %2").arg(rez).arg(arpeggio()->screenReaderInfo());
if (tremolo() && score()->selectionFilter().canSelect(tremolo()))
rez = QString("%1 %2").arg(rez).arg(tremolo()->screenReaderInfo());
foreach (Element* e, el()) {
if (!score()->selectionFilter().canSelect(e))
continue;
rez = QString("%1 %2").arg(rez).arg(e->screenReaderInfo());
}
return QString("%1 %2").arg(rez).arg(ChordRest::accessibleExtraInfo());
}
//---------------------------------------------------------
// shape
// does not contain ledger lines and articulations
//---------------------------------------------------------
Shape Chord::shape() const
{
Shape shape;
if (_hook)
shape.add(_hook->shape().translated(_hook->pos()));
if (_stem)
shape.add(_stem->shape().translated(_stem->pos()));
if (_stemSlash)
shape.add(_stemSlash->shape().translated(_stemSlash->pos()));
if (_arpeggio)
shape.add(_arpeggio->shape().translated(_arpeggio->pos()));
if (_tremolo)
shape.add(_tremolo->shape().translated(_tremolo->pos()));
for (Note* note : _notes)
shape.add(note->shape().translated(note->pos()));
for (Element* e : el())
shape.add(e->shape().translated(e->pos()));
for (Chord* chord : _graceNotes) // process grace notes last, needed for correct shape calculation
shape.add(chord->shape().translated(chord->pos()));
shape.add(ChordRest::shape()); // add lyrics
for (LedgerLine* l = _ledgerLines; l; l = l->next())
shape.add(l->shape().translated(l->pos()));
return shape;
}
//---------------------------------------------------------
// layoutArticulations
// layout tenuto and staccatao
// called before layouting slurs
//---------------------------------------------------------
void Chord::layoutArticulations()
{
if (_articulations.empty())
return;
const Staff* st = staff();
const StaffType* staffType = st->staffType(tick());
qreal mag = (staffType->small() ? score()->styleD(Sid::smallStaffMag) : 1.0) * staffType->userMag();
qreal _spatium = score()->spatium() * mag;
qreal _spStaff = _spatium * staffType->lineDistance().val();
//
// determine direction
// place tenuto and staccato
//
for (Articulation* a : _articulations) {
if (a->direction() != Direction::AUTO)
a->setUp(a->direction() == Direction::UP);
else {
if (a->anchor() == ArticulationAnchor::CHORD)
a->setUp(!up());
else
a->setUp(a->anchor() == ArticulationAnchor::TOP_STAFF || a->anchor() == ArticulationAnchor::TOP_CHORD);
}
bool isStaccato = a->isStaccato();
if (!(isStaccato || a->isTenuto()))
continue;
ArticulationAnchor aa = a->anchor();
if (aa != ArticulationAnchor::CHORD && aa != ArticulationAnchor::TOP_CHORD && aa != ArticulationAnchor::BOTTOM_CHORD)
continue;
bool bottom; // true: articulation is below chord; false: articulation is above chord
// if there area voices, articulation is on stem side
// otherwise, look at specific anchor type (and at chord up/down if necessary)
if ((aa == ArticulationAnchor::CHORD) && measure()->hasVoices(a->staffIdx()))
bottom = !up();
else
bottom = (aa == ArticulationAnchor::BOTTOM_CHORD) || (aa == ArticulationAnchor::CHORD && up());
a->setUp(!bottom);
a->layout();
bool headSide = bottom == up();
qreal x, y;
if (bottom) {
if (!headSide && stem()) {
y = upPos() + stem()->stemLen();
if (beam())
y += score()->styleS(Sid::beamWidth).val() * _spatium * .5;
int line = lrint((y + 0.5 * _spStaff) / _spStaff);
if (line < staffType->lines()) // align between staff lines
y = line * _spStaff + _spatium * .5;
else
y += _spatium;
if (_up)
x = downNote()->bboxRightPos() - stem()->width() * .5;
else
x = stem()->width() * .5;
}
else {
int line = downLine();
int lines = (staffType->lines() - 1) * 2;
if (line < lines)
y = ((line & ~1) + 3) * _spStaff;
else
y = line * _spStaff + 2 * _spatium;
y *= .5;
x = centerX();
}
y -= a->height() * .5; // center symbol
}
else {
if (!headSide && stem()) {
y = downPos() + stem()->stemLen();
if (beam())
y -= score()->styleS(Sid::beamWidth).val() * _spatium * .5;
int line = lrint((y-0.5*_spStaff) / _spStaff);
if (line >= 0) // align between staff lines
y = line * _spStaff - _spatium * .5;
else
y -= _spatium;
if (_up)
x = downNote()->bboxRightPos() - stem()->width() * .5;
else
x = stem()->width() * .5;
}
else {
int line = upLine();
if (line > 0)
y = (((line+1) & ~1) - 3) * _spStaff;
else
y = line * _spStaff - 2 * _spatium;
y *= .5;
x = centerX();
}
y += a->height() * .5; // center symbol
}
a->setPos(x, y);
// measure()->system()->staff(a->staffIdx())->skyline().add(a->shape().translated(a->pos() + segment()->pos() + measure()->pos()));
}
}
//---------------------------------------------------------
// layoutArticulations2
// Called after layouting slurs.
// Layout all articulations outside of slur start/end.
//---------------------------------------------------------
void Chord::layoutArticulations2()
{
if (_articulations.empty())
return;
qreal _spatium = spatium();
qreal x = centerX();
qreal distance0 = score()->styleP(Sid::propertyDistance);
qreal distance2 = score()->styleP(Sid::propertyDistanceStem);
qreal chordTopY = upPos(); // note position of highest note
qreal chordBotY = downPos(); // note position of lowest note
qreal staffTopY = -distance2;
qreal staffBotY = staff()->height() + distance2;
// avoid collisions of staff articulations with chord notes:
// gap between note and staff articulation is distance0 + 0.5 spatium
if (stem()) {
qreal y = stem()->pos().y() + pos().y();
if (up() && stem()->stemLen() < 0.0)
y += stem()->stemLen();
else if (!up() && stem()->stemLen() > 0.0)
y -= stem()->stemLen();
if (beam()) {
qreal bw = score()->styleS(Sid::beamWidth).val() * _spatium;
y += up() ? -bw : bw;
}
if (up())
staffTopY = qMin(staffTopY, qreal(y - 0.5 * _spatium));
else
staffBotY = qMax(staffBotY, qreal(y + 0.5 * _spatium));
}
staffTopY = qMin(staffTopY, chordTopY - distance0 - 0.5 * _spatium);
staffBotY = qMax(staffBotY, chordBotY + distance0 + 0.5 * _spatium);
qreal dy = 0.0;
//
// place all articulations with anchor at chord/rest
//
qreal distance1 = score()->styleP(Sid::propertyDistanceHead);
for (Articulation* a : _articulations) {
ArticulationAnchor aa = a->anchor();
if (aa != ArticulationAnchor::CHORD && aa != ArticulationAnchor::TOP_CHORD && aa != ArticulationAnchor::BOTTOM_CHORD)
continue;
if (a->isStaccato() || a->isTenuto())
continue;
a->layout();
dy += distance1;
qreal y = a->up() ? chordTopY - dy : chordBotY + dy;
a->setPos(x, y);
a->doAutoplace();
}
//
// now place all articulations with staff top or bottom anchor
//
for (Articulation* a : _articulations) {
ArticulationAnchor aa = a->anchor();
if (aa == ArticulationAnchor::TOP_STAFF || aa == ArticulationAnchor::BOTTOM_STAFF) {
a->layout();
if (a->up()) {
a->setPos(x, staffTopY);
staffTopY -= distance0;
}
else {
a->setPos(x, staffBotY);
staffBotY += distance0;
}
a->doAutoplace();
}
}
for (Articulation* a : _articulations) {
if (a->autoplace()) {
Segment* s = segment();
Measure* m = s->measure();
QRectF r = a->bbox().translated(a->pos() + pos() + s->pos() + m->pos());
m->system()->staff(a->staffIdx())->skyline().add(r);
}
}
}
}