MuseScore/libmscore/fermata.h
2018-10-22 16:16:01 +02:00

86 lines
2.6 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2018 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __FERMATA_H__
#define __FERMATA_H__
#include "element.h"
#include "mscore.h"
namespace Ms {
class ChordRest;
class Segment;
class Measure;
class System;
class Page;
enum class SymId;
//---------------------------------------------------------
// Fermata
//---------------------------------------------------------
class Fermata final : public Element {
SymId _symId;
qreal _timeStretch;
bool _play;
virtual void draw(QPainter*) const override;
virtual Sid getPropertyStyle(Pid) const override;
public:
Fermata(Score*);
Fermata(SymId, Score*);
Fermata &operator=(const Fermata&) = delete;
virtual Fermata* clone() const override { return new Fermata(*this); }
virtual ElementType type() const override { return ElementType::FERMATA; }
virtual qreal mag() const override;
SymId symId() const { return _symId; }
void setSymId(SymId id) { _symId = id; }
virtual int subtype() const override { return int(_symId); }
QString userName() const;
virtual void layout() override;
virtual void read(XmlReader&) override;
virtual void write(XmlWriter& xml) const override;
virtual bool readProperties(XmlReader&) override;
virtual QLineF dragAnchor() const override;
virtual QVariant getProperty(Pid propertyId) const override;
virtual bool setProperty(Pid propertyId, const QVariant&) override;
virtual QVariant propertyDefault(Pid) const override;
virtual void resetProperty(Pid id) override;
ChordRest* chordRest() const;
Segment* segment() const { return toSegment(parent()); }
Measure* measure() const;
System* system() const;
Page* page() const;
qreal timeStretch() const { return _timeStretch; }
void setTimeStretch(qreal val) { _timeStretch = val; }
bool play() const { return _play; }
void setPlay(bool val) { _play = val; }
QString accessibleInfo() const override;
};
} // namespace Ms
#endif