77 lines
2.5 KiB
C++
77 lines
2.5 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2020 MuseScore BVBA and others
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//=============================================================================
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#ifndef MU_PALETTE_IPALETTECONFIGURATION_H
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#define MU_PALETTE_IPALETTECONFIGURATION_H
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#include <QColor>
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#include <QSize>
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#include "modularity/imoduleexport.h"
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#include "retval.h"
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#include "io/path.h"
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namespace mu::palette {
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class IPaletteConfiguration : MODULE_EXPORT_INTERFACE
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{
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INTERFACE_ID(IPaletteConfiguration)
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public:
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virtual ~IPaletteConfiguration() = default;
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virtual double paletteScaling() const = 0;
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virtual bool isSinglePalette() const = 0;
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virtual QColor elementsBackgroundColor() const = 0;
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virtual QColor elementsColor() const = 0;
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virtual QColor gridColor() const = 0;
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virtual QColor accentColor() const = 0;
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virtual async::Notification colorsChanged() const = 0;
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virtual io::path keySignaturesDirPath() const = 0;
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virtual io::path timeSignaturesDirPath() const = 0;
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virtual bool useFactorySettings() const = 0;
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virtual bool enableExperimental() const = 0;
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struct PaletteConfig {
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QString name;
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QSize size;
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double elementOffset = 0;
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double scale = 0;
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bool showGrid = false;
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};
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struct PaletteCellConfig {
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QString name;
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double xOffset = 0;
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double yOffset = 0;
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double scale = 0;
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bool drawStaff = false;
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};
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virtual ValCh<PaletteConfig> paletteConfig(const QString& paletteId) const = 0;
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virtual void setPaletteConfig(const QString& paletteId, const PaletteConfig& config) = 0;
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virtual ValCh<PaletteCellConfig> paletteCellConfig(const QString& cellId) const = 0;
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virtual void setPaletteCellConfig(const QString& cellId, const PaletteCellConfig& config) = 0;
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};
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}
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#endif // MU_PALETTE_IPALETTECONFIGURATION_H
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