149 lines
5.1 KiB
C++
149 lines
5.1 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2018 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#ifndef __CONNECTOR_H__
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#define __CONNECTOR_H__
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#include "location.h"
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#include "types.h"
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namespace Ms {
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class Element;
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class Score;
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class ScoreElement;
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class XmlReader;
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class XmlWriter;
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//---------------------------------------------------------
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// @@ ConnectorInfo
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/// Stores a general information on various connecting
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/// elements (currently only spanners) including their
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/// endpoints locations.
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/// Base class of helper classes used to read and write
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/// such elements.
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//---------------------------------------------------------
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class ConnectorInfo {
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const Element* _current { 0 };
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bool _currentUpdated { false };
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const Score* _score;
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bool finishedLeft() const;
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bool finishedRight() const;
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static int orderedConnectionDistance(const ConnectorInfo& c1, const ConnectorInfo& c2);
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protected:
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ElementType _type { ElementType::INVALID };
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Location _currentLoc;
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Location _prevLoc { Location::absolute() };
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Location _nextLoc { Location::absolute() };
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ConnectorInfo* _prev { 0 };
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ConnectorInfo* _next { 0 };
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void updateLocation(const Element* e, Location& i, bool clipboardmode);
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void updateCurrentInfo(bool clipboardmode);
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bool currentUpdated() const { return _currentUpdated; }
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void setCurrentUpdated(bool v) { _currentUpdated = v; }
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ConnectorInfo* findFirst();
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const ConnectorInfo* findFirst() const;
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ConnectorInfo* findLast();
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const ConnectorInfo* findLast() const;
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public:
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ConnectorInfo(const Element* current, int track = -1, Fraction = { -1, 1});
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ConnectorInfo(const Score* score, const Location& currentLocation);
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ConnectorInfo* prev() const { return _prev; }
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ConnectorInfo* next() const { return _next; }
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ConnectorInfo* start();
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ConnectorInfo* end();
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ElementType type() const { return _type; }
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const Location& location() const { return _currentLoc; }
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bool connect(ConnectorInfo* other);
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bool finished() const;
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// for reconnection of broken connectors
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int connectionDistance(const ConnectorInfo& c2) const;
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void forceConnect(ConnectorInfo* c2);
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bool hasPrevious() const { return (_prevLoc.measure() != INT_MIN); }
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bool hasNext() const { return (_nextLoc.measure() != INT_MIN); }
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bool isStart() const { return (!hasPrevious() && hasNext()); }
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bool isMiddle() const { return (hasPrevious() && hasNext()); }
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bool isEnd() const { return (hasPrevious() && !hasNext()); }
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};
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//---------------------------------------------------------
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// @@ ConnectorInfoReader
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/// Helper class for reading beams, tuplets and spanners.
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//---------------------------------------------------------
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class ConnectorInfoReader final : public ConnectorInfo {
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XmlReader* _reader;
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Element* _connector;
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ScoreElement* _connectorReceiver;
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void readEndpointLocation(Location& l);
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public:
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ConnectorInfoReader(XmlReader& e, Element* current, int track = -1);
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ConnectorInfoReader(XmlReader& e, Score* current, int track = -1);
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ConnectorInfoReader* prev() const { return static_cast<ConnectorInfoReader*>(_prev); }
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ConnectorInfoReader* next() const { return static_cast<ConnectorInfoReader*>(_next); }
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Element* connector();
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const Element* connector() const;
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Element* releaseConnector(); // returns connector and "forgets" it by
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// setting an internal pointer to it to zero
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bool read();
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void update();
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void addToScore(bool pasteMode);
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static void readConnector(std::unique_ptr<ConnectorInfoReader> info, XmlReader& e);
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};
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//---------------------------------------------------------
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// @@ ConnectorInfoWriter
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/// Helper class for writing connecting elements.
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/// Subclasses should fill _prevInfo and _nextInfo with
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/// the proper information on the connector's endpoints.
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//---------------------------------------------------------
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class ConnectorInfoWriter : public ConnectorInfo {
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XmlWriter* _xml;
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protected:
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const Element* _connector;
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virtual const char* tagName() const = 0;
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public:
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ConnectorInfoWriter(XmlWriter& xml, const Element* current, const Element* connector, int track = -1, Fraction = { -1, 1});
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ConnectorInfoWriter* prev() const { return static_cast<ConnectorInfoWriter*>(_prev); }
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ConnectorInfoWriter* next() const { return static_cast<ConnectorInfoWriter*>(_next); }
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const Element* connector() const { return _connector; }
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void write();
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};
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} // namespace Ms
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#endif
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