MuseScore/libmscore/element.cpp
Joachim Schmitz 6562d5c27b fix more MSVC warnings
and fix code style on the way
2019-12-24 17:08:36 +01:00

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//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2002-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
/**
\file
Implementation of Element, ElementList
*/
#include "element.h"
#include "accidental.h"
#include "ambitus.h"
#include "arpeggio.h"
#include "articulation.h"
#include "bagpembell.h"
#include "barline.h"
#include "bend.h"
#include "box.h"
#include "bracket.h"
#include "breath.h"
#include "chord.h"
#include "chordline.h"
#include "chordrest.h"
#include "clef.h"
#include "connector.h"
#include "dynamic.h"
#include "figuredbass.h"
#include "fingering.h"
#include "fret.h"
#include "glissando.h"
#include "hairpin.h"
#include "harmony.h"
#include "icon.h"
#include "image.h"
#include "iname.h"
#include "instrchange.h"
#include "jump.h"
#include "keysig.h"
#include "layoutbreak.h"
#include "lyrics.h"
#include "marker.h"
#include "measure.h"
#include "mscore.h"
#include "notedot.h"
#include "note.h"
#include "noteline.h"
#include "ossia.h"
#include "ottava.h"
#include "page.h"
#include "pedal.h"
#include "rehearsalmark.h"
#include "repeat.h"
#include "rest.h"
#include "score.h"
#include "segment.h"
#include "slur.h"
#include "spacer.h"
#include "staff.h"
#include "staffstate.h"
#include "stafftext.h"
#include "systemtext.h"
#include "stafftype.h"
#include "stem.h"
#include "sticking.h"
#include "style.h"
#include "symbol.h"
#include "sym.h"
#include "system.h"
#include "tempotext.h"
#include "textframe.h"
#include "text.h"
#include "measurenumber.h"
#include "textline.h"
#include "tie.h"
#include "timesig.h"
#include "tremolobar.h"
#include "tremolo.h"
#include "trill.h"
#include "undo.h"
#include "utils.h"
#include "volta.h"
#include "xml.h"
#include "systemdivider.h"
#include "stafftypechange.h"
#include "stafflines.h"
#include "letring.h"
#include "vibrato.h"
#include "palmmute.h"
#include "fermata.h"
#include "shape.h"
//#include "musescoreCore.h"
namespace Ms {
// extern bool showInvisible;
//---------------------------------------------------------
// spatiumChanged
//---------------------------------------------------------
void Element::spatiumChanged(qreal oldValue, qreal newValue)
{
if (sizeIsSpatiumDependent())
_offset *= (newValue / oldValue);
}
//---------------------------------------------------------
// localSpatiumChanged
// the scale of a staff changed
//---------------------------------------------------------
void Element::localSpatiumChanged(qreal oldValue, qreal newValue)
{
if (sizeIsSpatiumDependent())
_offset *= (newValue / oldValue);
}
//---------------------------------------------------------
// spatium
//---------------------------------------------------------
qreal Element::spatium() const
{
if (systemFlag() || (parent() && parent()->systemFlag())) {
return score()->spatium();
}
else {
Staff* s = staff();
return s ? s->spatium(tick()) : score()->spatium();
}
}
//---------------------------------------------------------
// magS
//---------------------------------------------------------
qreal Element::magS() const
{
return mag() * (score()->spatium() / SPATIUM20);
}
//---------------------------------------------------------
// name
//---------------------------------------------------------
QString Element::subtypeName() const
{
return "";
}
//---------------------------------------------------------
// Element
//---------------------------------------------------------
Element::Element(Score* s, ElementFlags f)
: ScoreElement(s)
{
_flags = f;
_track = -1;
_color = MScore::defaultColor;
_mag = 1.0;
_tag = 1;
_z = -1;
_offsetChanged = OffsetChange::NONE;
_minDistance = Spatium(0.0);
}
Element::Element(const Element& e)
: ScoreElement(e)
{
_parent = e._parent;
_bbox = e._bbox;
_mag = e._mag;
_pos = e._pos;
_offset = e._offset;
_track = e._track;
_flags = e._flags;
setFlag(ElementFlag::SELECTED, false);
_tag = e._tag;
_z = e._z;
_color = e._color;
_offsetChanged = e._offsetChanged;
_minDistance = e._minDistance;
itemDiscovered = false;
}
//---------------------------------------------------------
// ~Element
//---------------------------------------------------------
Element::~Element()
{
Score::onElementDestruction(this);
}
//---------------------------------------------------------
// linkedClone
//---------------------------------------------------------
Element* Element::linkedClone()
{
Element* e = clone();
e->setAutoplace(true);
score()->undo(new Link(e, this));
return e;
}
//---------------------------------------------------------
// scanElements
//---------------------------------------------------------
void Element::scanElements(void* data, void (*func)(void*, Element*), bool all)
{
if (all || visible() || score()->showInvisible())
func(data, this);
}
//---------------------------------------------------------
// reset
//---------------------------------------------------------
void Element::reset()
{
undoResetProperty(Pid::AUTOPLACE);
undoResetProperty(Pid::PLACEMENT);
undoResetProperty(Pid::MIN_DISTANCE);
undoResetProperty(Pid::OFFSET);
setOffsetChanged(false);
ScoreElement::reset();
}
//---------------------------------------------------------
// change
//---------------------------------------------------------
void Element::change(Element* o, Element* n)
{
remove(o);
add(n);
}
//---------------------------------------------------------
// staff
//---------------------------------------------------------
Staff* Element::staff() const
{
if (_track == -1 || score()->staves().empty())
return 0;
return score()->staff(_track >> 2);
}
//---------------------------------------------------------
// staffType
//---------------------------------------------------------
StaffType* Element::staffType() const
{
Staff* s = staff();
return s ? s->staffType(tick()) : 0;
}
//---------------------------------------------------------
// z
//---------------------------------------------------------
int Element::z() const
{
if (_z == -1)
_z = int(type()) * 100;
return _z;
}
//---------------------------------------------------------
// tick
//---------------------------------------------------------
Fraction Element::tick() const
{
const Element* e = this;
while (e->parent()) {
if (e->parent()->isSegment())
return toSegment(e->parent())->tick();
else if (e->parent()->isMeasureBase())
return toMeasureBase(e->parent())->tick();
e = e->parent();
}
return Fraction(0, 1);
}
//---------------------------------------------------------
// rtick
//---------------------------------------------------------
Fraction Element::rtick() const
{
const Element* e = this;
while (e->parent()) {
if (e->parent()->isSegment())
return toSegment(e->parent())->rtick();
e = e->parent();
}
return Fraction(0, 1);
}
//---------------------------------------------------------
// part
//---------------------------------------------------------
Part* Element::part() const
{
Staff* s = staff();
return s ? s->part() : 0;
}
//---------------------------------------------------------
// curColor
//---------------------------------------------------------
QColor Element::curColor() const
{
return curColor(visible());
}
//---------------------------------------------------------
// curColor
//---------------------------------------------------------
QColor Element::curColor(bool isVisible) const
{
return curColor(isVisible, color());
}
QColor Element::curColor(bool isVisible, QColor normalColor) const
{
// the default element color is always interpreted as black in
// printing
if (score() && score()->printing())
return (normalColor == MScore::defaultColor) ? Qt::black : normalColor;
if (flag(ElementFlag::DROP_TARGET))
return MScore::dropColor;
bool marked = false;
if (isNote()) {
//const Note* note = static_cast<const Note*>(this);
marked = toNote(this)->mark();
}
if (selected() || marked ) {
QColor originalColor;
if (track() == -1)
originalColor = MScore::selectColor[0];
else
originalColor = MScore::selectColor[voice()];
if (isVisible)
return originalColor;
else {
int red = originalColor.red();
int green = originalColor.green();
int blue = originalColor.blue();
float tint = .6f; // Between 0 and 1. Higher means lighter, lower means darker
return QColor(red + tint * (255 - red), green + tint * (255 - green), blue + tint * (255 - blue));
}
}
if (!isVisible)
return Qt::gray;
return normalColor;
}
//---------------------------------------------------------
// pagePos
// return position in canvas coordinates
//---------------------------------------------------------
QPointF Element::pagePos() const
{
QPointF p(pos());
if (parent() == 0)
return p;
if (_flags & ElementFlag::ON_STAFF) {
System* system = 0;
Measure* measure = 0;
if (parent()->isSegment())
measure = toSegment(parent())->measure();
else if (parent()->isMeasure()) // used in measure number
measure = toMeasure(parent());
else if (parent()->isSystem())
system = toSystem(parent());
else if (parent()->isFretDiagram())
return p + parent()->pagePos();
else
qFatal("this %s parent %s\n", name(), parent()->name());
if (measure) {
system = measure->system();
p.ry() += measure->staffLines(vStaffIdx())->y();
}
if (system) {
if (system->staves()->size() <= vStaffIdx()) {
qDebug("staffIdx out of bounds: %s", name());
}
p.ry() += system->staffYpage(vStaffIdx());
}
p.rx() = pageX();
}
else {
if (parent()->parent())
p += parent()->pagePos();
}
return p;
}
//---------------------------------------------------------
// canvasPos
//---------------------------------------------------------
QPointF Element::canvasPos() const
{
QPointF p(pos());
if (parent() == nullptr)
return p;
if (_flags & ElementFlag::ON_STAFF) {
System* system = nullptr;
Measure* measure = nullptr;
if (parent()->isSegment())
measure = toSegment(parent())->measure();
else if (parent()->isMeasure()) // used in measure number
measure = toMeasure(parent());
// system = toMeasure(parent())->system();
else if (parent()->isSystem())
system = toSystem(parent());
else if (parent()->isChord()) // grace chord
measure = toSegment(parent()->parent())->measure();
else if (parent()->isFretDiagram())
return p + parent()->canvasPos();
else
qFatal("this %s parent %s\n", name(), parent()->name());
if (measure) {
p.ry() += measure->staffLines(vStaffIdx())->y();
system = measure->system();
if (system) {
Page* page = system->page();
if (page)
p.ry() += page->y();
}
}
if (system)
p.ry() += system->staffYpage(vStaffIdx());
p.rx() = canvasX();
}
else
p += parent()->canvasPos();
return p;
}
//---------------------------------------------------------
// pageX
//---------------------------------------------------------
qreal Element::pageX() const
{
qreal xp = x();
for (Element* e = parent(); e && e->parent(); e = e->parent())
xp += e->x();
return xp;
}
//---------------------------------------------------------
// canvasX
//---------------------------------------------------------
qreal Element::canvasX() const
{
qreal xp = x();
for (Element* e = parent(); e; e = e->parent())
xp += e->x();
return xp;
}
//---------------------------------------------------------
// contains
// Return true if p is inside the shape of the object.
// Note: p is in page coordinates
//---------------------------------------------------------
bool Element::contains(const QPointF& p) const
{
return shape().contains(p - pagePos());
}
//---------------------------------------------------------
// intersects
// Return true if \a rr intersects bounding box of object.
// Note: \a rr is in page coordinates
//---------------------------------------------------------
bool Element::intersects(const QRectF& rr) const
{
return shape().intersects(rr.translated(-pagePos()));
}
//---------------------------------------------------------
// writeProperties
//---------------------------------------------------------
void Element::writeProperties(XmlWriter& xml) const
{
bool autoplaceEnabled = score()->styleB(Sid::autoplaceEnabled);
if (!autoplaceEnabled) {
score()->setStyleValue(Sid::autoplaceEnabled, true);
writeProperty(xml, Pid::AUTOPLACE);
score()->setStyleValue(Sid::autoplaceEnabled, autoplaceEnabled);
}
else {
writeProperty(xml, Pid::AUTOPLACE);
}
// copy paste should not keep links
if (_links && (_links->size() > 1) && !xml.clipboardmode()) {
if (MScore::debugMode)
xml.tag("lid", _links->lid());
Element* me = static_cast<Element*>(_links->mainElement());
Q_ASSERT(type() == me->type());
Staff* s = staff();
if (!s) {
s = score()->staff(xml.curTrack() / VOICES);
if (!s)
qWarning("Element::writeProperties: linked element's staff not found (%s)", name());
}
Location loc = Location::positionForElement(this);
if (me == this) {
xml.tagE("linkedMain");
xml.setLidLocalIndex(_links->lid(), xml.assignLocalIndex(loc));
}
else {
if (s->links()) {
Staff* linkedStaff = toStaff(s->links()->mainElement());
loc.setStaff(linkedStaff->idx());
}
xml.stag("linked");
if (!me->score()->isMaster()) {
if (me->score() == score()) {
xml.tag("score", "same");
}
else {
qWarning("Element::writeProperties: linked elements belong to different scores but none of them is master score: (%s lid=%d)", name(), _links->lid());
}
}
Location mainLoc = Location::positionForElement(me);
const int guessedLocalIndex = xml.assignLocalIndex(mainLoc);
if (loc != mainLoc) {
mainLoc.toRelative(loc);
mainLoc.write(xml);
}
const int indexDiff = xml.lidLocalIndex(_links->lid()) - guessedLocalIndex;
xml.tag("indexDiff", indexDiff, 0);
xml.etag(); // </linked>
}
}
if ((xml.writeTrack() || track() != xml.curTrack())
&& (track() != -1) && !isBeam()) {
// Writing track number for beams is redundant as it is calculated
// during layout.
int t = track() + xml.trackDiff();
xml.tag("track", t);
}
if (xml.writePosition())
xml.tag(Pid::POSITION, rtick());
if (_tag != 0x1) {
for (int i = 1; i < MAX_TAGS; i++) {
if (_tag == ((unsigned)1 << i)) {
xml.tag("tag", score()->layerTags()[i]);
break;
}
}
}
for (Pid pid : { Pid::OFFSET, Pid::COLOR, Pid::VISIBLE, Pid::Z, Pid::PLACEMENT}) {
if (propertyFlags(pid) == PropertyFlags::NOSTYLE)
writeProperty(xml, pid);
}
}
//---------------------------------------------------------
// readProperties
//---------------------------------------------------------
bool Element::readProperties(XmlReader& e)
{
const QStringRef& tag(e.name());
if (readProperty(tag, e, Pid::SIZE_SPATIUM_DEPENDENT))
;
else if (readProperty(tag, e, Pid::OFFSET))
;
else if (readProperty(tag, e, Pid::MIN_DISTANCE))
;
else if (readProperty(tag, e, Pid::AUTOPLACE))
;
else if (tag == "track")
setTrack(e.readInt() + e.trackOffset());
else if (tag == "color")
setColor(e.readColor());
else if (tag == "visible")
setVisible(e.readInt());
else if (tag == "selected") // obsolete
e.readInt();
else if ((tag == "linked") || (tag == "linkedMain")) {
Staff* s = staff();
if (!s) {
s = score()->staff(e.track() / VOICES);
if (!s) {
qWarning("Element::readProperties: linked element's staff not found (%s)", name());
e.skipCurrentElement();
return true;
}
}
if (tag == "linkedMain") {
_links = new LinkedElements(score());
_links->push_back(this);
e.addLink(s, _links);
e.readNext();
}
else {
Staff* ls = s->links() ? toStaff(s->links()->mainElement()) : nullptr;
bool linkedIsMaster = ls ? ls->score()->isMaster() : false;
Location loc = e.location(true);
if (ls)
loc.setStaff(ls->idx());
Location mainLoc = Location::relative();
bool locationRead = false;
int localIndexDiff = 0;
while (e.readNextStartElement()) {
const QStringRef& ntag(e.name());
if (ntag == "score") {
QString val(e.readElementText());
if (val == "same")
linkedIsMaster = score()->isMaster();
}
else if (ntag == "location") {
mainLoc.read(e);
mainLoc.toAbsolute(loc);
locationRead = true;
}
else if (ntag == "indexDiff")
localIndexDiff = e.readInt();
else
e.unknown();
}
if (!locationRead)
mainLoc = loc;
LinkedElements* link = e.getLink(linkedIsMaster, mainLoc, localIndexDiff);
if (link) {
ScoreElement* linked = link->mainElement();
if (linked->type() == type())
linkTo(linked);
else
qWarning("Element::readProperties: linked elements have different types: %s, %s. Input file corrupted?", name(), linked->name());
}
if (!_links)
qWarning("Element::readProperties: could not link %s at staff %d", name(), mainLoc.staff() + 1);
}
}
else if (tag == "lid") {
if (score()->mscVersion() >= 301) {
e.skipCurrentElement();
return true;
}
int id = e.readInt();
_links = e.linkIds().value(id);
if (!_links) {
if (!score()->isMaster()) // DEBUG
qDebug("---link %d not found (%d)", id, e.linkIds().size());
_links = new LinkedElements(score(), id);
e.linkIds().insert(id, _links);
}
#ifndef NDEBUG
else {
for (ScoreElement* eee : *_links) {
Element* ee = static_cast<Element*>(eee);
if (ee->type() != type()) {
qFatal("link %s(%d) type mismatch %s linked to %s",
ee->name(), id, ee->name(), name());
}
}
}
#endif
Q_ASSERT(!_links->contains(this));
_links->append(this);
}
else if (tag == "tick") {
int val = e.readInt();
if (val >= 0)
e.setTick(Fraction::fromTicks(score()->fileDivision(val))); // obsolete
}
else if (tag == "pos") // obsolete
readProperty(e, Pid::OFFSET);
else if (tag == "voice")
setTrack((_track/VOICES)*VOICES + e.readInt());
else if (tag == "tag") {
QString val(e.readElementText());
for (int i = 1; i < MAX_TAGS; i++) {
if (score()->layerTags()[i] == val) {
_tag = 1 << i;
break;
}
}
}
else if (readProperty(tag, e, Pid::PLACEMENT))
;
else if (tag == "z")
setZ(e.readInt());
else
return false;
return true;
}
//---------------------------------------------------------
// write
//---------------------------------------------------------
void Element::write(XmlWriter& xml) const
{
xml.stag(this);
writeProperties(xml);
xml.etag();
}
//---------------------------------------------------------
// read
//---------------------------------------------------------
void Element::read(XmlReader& e)
{
while (e.readNextStartElement()) {
if (!readProperties(e))
e.unknown();
}
}
//---------------------------------------------------------
// remove
/// Remove \a el from the list. Return true on success.
//---------------------------------------------------------
bool ElementList::remove(Element* el)
{
auto i = find(begin(), end(), el);
if (i == end())
return false;
erase(i);
return true;
}
//---------------------------------------------------------
// replace
//---------------------------------------------------------
void ElementList::replace(Element* o, Element* n)
{
auto i = find(begin(), end(), o);
if (i == end()) {
qDebug("ElementList::replace: element not found");
return;
}
*i = n;
}
//---------------------------------------------------------
// write
//---------------------------------------------------------
void ElementList::write(XmlWriter& xml) const
{
for (const Element* e : *this)
e->write(xml);
}
//---------------------------------------------------------
// Compound
//---------------------------------------------------------
Compound::Compound(Score* s)
: Element(s)
{
}
Compound::Compound(const Compound& c)
: Element(c)
{
elements.clear();
foreach(Element* e, c.elements)
elements.append(e->clone());
}
//---------------------------------------------------------
// draw
//---------------------------------------------------------
void Compound::draw(QPainter* painter) const
{
foreach(Element* e, elements) {
QPointF pt(e->pos());
painter->translate(pt);
e->draw(painter);
painter->translate(-pt);
}
}
//---------------------------------------------------------
// addElement
//---------------------------------------------------------
/**
offset \a x and \a y are in Point units
*/
void Compound::addElement(Element* e, qreal x, qreal y)
{
e->setPos(x, y);
e->setParent(this);
elements.push_back(e);
}
//---------------------------------------------------------
// layout
//---------------------------------------------------------
void Compound::layout()
{
setbbox(QRectF());
for (auto i = elements.begin(); i != elements.end(); ++i) {
Element* e = *i;
e->layout();
addbbox(e->bbox().translated(e->pos()));
}
}
//---------------------------------------------------------
// setSelected
//---------------------------------------------------------
void Compound::setSelected(bool f)
{
Element::setSelected(f);
for (auto i = elements.begin(); i != elements.end(); ++i)
(*i)->setSelected(f);
}
//---------------------------------------------------------
// setVisible
//---------------------------------------------------------
void Compound::setVisible(bool f)
{
Element::setVisible(f);
for (auto i = elements.begin(); i != elements.end(); ++i)
(*i)->setVisible(f);
}
//---------------------------------------------------------
// clear
//---------------------------------------------------------
void Compound::clear()
{
foreach(Element* e, elements) {
if (e->selected())
score()->deselect(e);
delete e;
}
elements.clear();
}
//---------------------------------------------------------
// dump
//---------------------------------------------------------
void Element::dump() const
{
qDebug("---Element: %s, pos(%4.2f,%4.2f)"
"\n bbox(%g,%g,%g,%g)"
"\n abox(%g,%g,%g,%g)"
"\n parent: %p",
name(), ipos().x(), ipos().y(),
_bbox.x(), _bbox.y(), _bbox.width(), _bbox.height(),
abbox().x(), abbox().y(), abbox().width(), abbox().height(),
parent());
}
//---------------------------------------------------------
// mimeData
//---------------------------------------------------------
QByteArray Element::mimeData(const QPointF& dragOffset) const
{
QBuffer buffer;
buffer.open(QIODevice::WriteOnly);
XmlWriter xml(score(), &buffer);
xml.setClipboardmode(true);
xml.stag("Element");
if (isNote())
xml.tag("duration", toNote(this)->chord()->ticks());
if (!dragOffset.isNull())
xml.tag("dragOffset", dragOffset);
write(xml);
xml.etag();
buffer.close();
return buffer.buffer();
}
//---------------------------------------------------------
// readType
// return new position of QDomElement in e
//---------------------------------------------------------
ElementType Element::readType(XmlReader& e, QPointF* dragOffset,
Fraction* duration)
{
while (e.readNextStartElement()) {
if (e.name() == "Element")
while (e.readNextStartElement()) {
const QStringRef& tag = e.name();
if (tag == "dragOffset")
*dragOffset = e.readPoint();
else if (tag == "duration")
*duration = e.readFraction();
else {
ElementType type = name2type(tag);
if (type == ElementType::INVALID)
break;
return type;
}
}
else
e.unknown();
}
return ElementType::INVALID;
}
//---------------------------------------------------------
// readMimeData
//---------------------------------------------------------
Element* Element::readMimeData(Score* score, const QByteArray& data, QPointF* dragOffset, Fraction* duration)
{
XmlReader e(data);
const ElementType type = Element::readType(e, dragOffset, duration);
e.setPasteMode(true);
if (type == ElementType::INVALID) {
qDebug("cannot read type");
return nullptr;
}
Element* el = Element::create(type, score);
if (el)
el->read(e);
return el;
}
//---------------------------------------------------------
// add
//---------------------------------------------------------
void Element::add(Element* e)
{
qDebug("Element: cannot add %s to %s", e->name(), name());
}
//---------------------------------------------------------
// remove
//---------------------------------------------------------
void Element::remove(Element* e)
{
qFatal("Element: cannot remove %s from %s", e->name(), name());
}
//---------------------------------------------------------
// create
// Element factory
//---------------------------------------------------------
Element* Element::create(ElementType type, Score* score)
{
switch (type) {
case ElementType::VOLTA: return new Volta(score);
case ElementType::OTTAVA: return new Ottava(score);
case ElementType::TEXTLINE: return new TextLine(score);
case ElementType::NOTELINE: return new NoteLine(score);
case ElementType::TRILL: return new Trill(score);
case ElementType::LET_RING: return new LetRing(score);
case ElementType::VIBRATO: return new Vibrato(score);
case ElementType::PALM_MUTE: return new PalmMute(score);
case ElementType::PEDAL: return new Pedal(score);
case ElementType::HAIRPIN: return new Hairpin(score);
case ElementType::CLEF: return new Clef(score);
case ElementType::KEYSIG: return new KeySig(score);
case ElementType::TIMESIG: return new TimeSig(score);
case ElementType::BAR_LINE: return new BarLine(score);
case ElementType::SYSTEM_DIVIDER: return new SystemDivider(score);
case ElementType::ARPEGGIO: return new Arpeggio(score);
case ElementType::BREATH: return new Breath(score);
case ElementType::GLISSANDO: return new Glissando(score);
case ElementType::BRACKET: return new Bracket(score);
case ElementType::ARTICULATION: return new Articulation(score);
case ElementType::FERMATA: return new Fermata(score);
case ElementType::CHORDLINE: return new ChordLine(score);
case ElementType::ACCIDENTAL: return new Accidental(score);
case ElementType::DYNAMIC: return new Dynamic(score);
case ElementType::TEXT: return new Text(score);
case ElementType::MEASURE_NUMBER: return new MeasureNumber(score);
case ElementType::INSTRUMENT_NAME: return new InstrumentName(score);
case ElementType::STAFF_TEXT: return new StaffText(score);
case ElementType::SYSTEM_TEXT: return new SystemText(score);
case ElementType::REHEARSAL_MARK: return new RehearsalMark(score);
case ElementType::INSTRUMENT_CHANGE: return new InstrumentChange(score);
case ElementType::STAFFTYPE_CHANGE: return new StaffTypeChange(score);
case ElementType::NOTEHEAD: return new NoteHead(score);
case ElementType::NOTEDOT: return new NoteDot(score);
case ElementType::TREMOLO: return new Tremolo(score);
case ElementType::LAYOUT_BREAK: return new LayoutBreak(score);
case ElementType::MARKER: return new Marker(score);
case ElementType::JUMP: return new Jump(score);
case ElementType::REPEAT_MEASURE: return new RepeatMeasure(score);
case ElementType::ICON: return new Icon(score);
case ElementType::NOTE: return new Note(score);
case ElementType::SYMBOL: return new Symbol(score);
case ElementType::FSYMBOL: return new FSymbol(score);
case ElementType::CHORD: return new Chord(score);
case ElementType::REST: return new Rest(score);
case ElementType::SPACER: return new Spacer(score);
case ElementType::STAFF_STATE: return new StaffState(score);
case ElementType::TEMPO_TEXT: return new TempoText(score);
case ElementType::HARMONY: return new Harmony(score);
case ElementType::FRET_DIAGRAM: return new FretDiagram(score);
case ElementType::BEND: return new Bend(score);
case ElementType::TREMOLOBAR: return new TremoloBar(score);
case ElementType::LYRICS: return new Lyrics(score);
case ElementType::FIGURED_BASS: return new FiguredBass(score);
case ElementType::STEM: return new Stem(score);
case ElementType::SLUR: return new Slur(score);
case ElementType::TIE: return new Tie(score);
case ElementType::FINGERING: return new Fingering(score);
case ElementType::HBOX: return new HBox(score);
case ElementType::VBOX: return new VBox(score);
case ElementType::TBOX: return new TBox(score);
case ElementType::FBOX: return new FBox(score);
case ElementType::MEASURE: return new Measure(score);
case ElementType::TAB_DURATION_SYMBOL: return new TabDurationSymbol(score);
case ElementType::OSSIA: return new Ossia(score);
case ElementType::IMAGE: return new Image(score);
case ElementType::BAGPIPE_EMBELLISHMENT: return new BagpipeEmbellishment(score);
case ElementType::AMBITUS: return new Ambitus(score);
case ElementType::STICKING: return new Sticking(score);
case ElementType::LYRICSLINE:
case ElementType::TEXTLINE_BASE:
case ElementType::TEXTLINE_SEGMENT:
case ElementType::GLISSANDO_SEGMENT:
case ElementType::SLUR_SEGMENT:
case ElementType::TIE_SEGMENT:
case ElementType::STEM_SLASH:
case ElementType::PAGE:
case ElementType::BEAM:
case ElementType::HOOK:
case ElementType::TUPLET:
case ElementType::HAIRPIN_SEGMENT:
case ElementType::OTTAVA_SEGMENT:
case ElementType::TRILL_SEGMENT:
case ElementType::LET_RING_SEGMENT:
case ElementType::VIBRATO_SEGMENT:
case ElementType::PALM_MUTE_SEGMENT:
case ElementType::VOLTA_SEGMENT:
case ElementType::PEDAL_SEGMENT:
case ElementType::LYRICSLINE_SEGMENT:
case ElementType::LEDGER_LINE:
case ElementType::STAFF_LINES:
case ElementType::SELECTION:
case ElementType::LASSO:
case ElementType::SHADOW_NOTE:
case ElementType::SEGMENT:
case ElementType::SYSTEM:
case ElementType::COMPOUND:
case ElementType::ELEMENT:
case ElementType::ELEMENT_LIST:
case ElementType::STAFF_LIST:
case ElementType::MEASURE_LIST:
case ElementType::MAXTYPE:
case ElementType::INVALID:
case ElementType::PART:
case ElementType::STAFF:
case ElementType::SCORE:
case ElementType::BRACKET_ITEM:
break;
}
qDebug("cannot create type %d <%s>", int(type), Element::name(type));
return 0;
}
//---------------------------------------------------------
// name2Element
//---------------------------------------------------------
Element* Element::name2Element(const QStringRef& s, Score* sc)
{
ElementType type = Element::name2type(s);
if (type == ElementType::INVALID) {
qDebug("invalid <%s>\n", qPrintable(s.toString()));
return 0;
}
return Element::create(type, sc);
}
//---------------------------------------------------------
// elementLessThan
//---------------------------------------------------------
bool elementLessThan(const Element* const e1, const Element* const e2)
{
if (e1->z() == e2->z()) {
if (e1->selected())
return false;
else if (e2->selected())
return true;
else if (!e1->visible())
return true;
else if (!e2->visible())
return false;
else
return e1->track() > e2->track();
}
return e1->z() <= e2->z();
}
//---------------------------------------------------------
// collectElements
//---------------------------------------------------------
void collectElements(void* data, Element* e)
{
QList<Element*>* el = static_cast<QList<Element*>*>(data);
el->append(e);
}
//---------------------------------------------------------
// autoplace
//---------------------------------------------------------
bool Element::autoplace() const
{
if (!score() || !score()->styleB(Sid::autoplaceEnabled))
return false;
return !flag(ElementFlag::NO_AUTOPLACE);
}
//---------------------------------------------------------
// getProperty
//---------------------------------------------------------
QVariant Element::getProperty(Pid propertyId) const
{
switch (propertyId) {
case Pid::TICK:
return tick();
case Pid::TRACK:
return track();
case Pid::VOICE:
return voice();
case Pid::POSITION:
return rtick();
case Pid::GENERATED:
return generated();
case Pid::COLOR:
return color();
case Pid::VISIBLE:
return visible();
case Pid::SELECTED:
return selected();
case Pid::OFFSET:
return _offset;
case Pid::MIN_DISTANCE:
return _minDistance;
case Pid::PLACEMENT:
return int(placement());
case Pid::AUTOPLACE:
return autoplace();
case Pid::Z:
return z();
case Pid::SYSTEM_FLAG:
return systemFlag();
case Pid::SIZE_SPATIUM_DEPENDENT:
return sizeIsSpatiumDependent();
default:
return QVariant();
}
}
//---------------------------------------------------------
// setProperty
//---------------------------------------------------------
bool Element::setProperty(Pid propertyId, const QVariant& v)
{
switch (propertyId) {
case Pid::TRACK:
setTrack(v.toInt());
break;
case Pid::VOICE:
setVoice(v.toInt());
break;
case Pid::GENERATED:
setGenerated(v.toBool());
break;
case Pid::COLOR:
setColor(v.value<QColor>());
break;
case Pid::VISIBLE:
setVisible(v.toBool());
break;
case Pid::SELECTED:
setSelected(v.toBool());
break;
case Pid::OFFSET:
_offset = v.toPointF();
break;
case Pid::MIN_DISTANCE:
setMinDistance(v.value<Spatium>());
break;
case Pid::PLACEMENT:
setPlacement(Placement(v.toInt()));
break;
case Pid::AUTOPLACE:
setAutoplace(v.toBool());
break;
case Pid::Z:
setZ(v.toInt());
break;
case Pid::SYSTEM_FLAG:
setSystemFlag(v.toBool());
break;
case Pid::SIZE_SPATIUM_DEPENDENT:
setSizeIsSpatiumDependent(v.toBool());
break;
default:
qDebug("%s unknown <%s>(%d), data <%s>", name(), propertyName(propertyId), int(propertyId), qPrintable(v.toString()));
return false;
}
triggerLayout();
return true;
}
//---------------------------------------------------------
// undoChangeProperty
//---------------------------------------------------------
void Element::undoChangeProperty(Pid pid, const QVariant& val, PropertyFlags ps)
{
if (pid == Pid::AUTOPLACE && (val.toBool() == true && !autoplace())) {
// Switching autoplacement on. Save user-defined
// placement properties to undo stack.
undoPushProperty(Pid::PLACEMENT);
undoPushProperty(Pid::OFFSET);
}
ScoreElement::undoChangeProperty(pid, val, ps);
}
//---------------------------------------------------------
// propertyDefault
//---------------------------------------------------------
QVariant Element::propertyDefault(Pid pid) const
{
switch (pid) {
case Pid::GENERATED:
return false;
case Pid::VISIBLE:
return true;
case Pid::COLOR:
return MScore::defaultColor;
case Pid::PLACEMENT: {
QVariant v = ScoreElement::propertyDefault(pid);
if (v.isValid()) // if it's a styled property
return v;
return int(Placement::BELOW);
}
case Pid::SELECTED:
return false;
case Pid::OFFSET: {
QVariant v = ScoreElement::propertyDefault(pid);
if (v.isValid()) // if it's a styled property
return v;
return QPointF();
}
case Pid::MIN_DISTANCE: {
QVariant v = ScoreElement::propertyDefault(pid);
if (v.isValid())
return v;
return 0.0;
}
case Pid::AUTOPLACE:
return true;
case Pid::Z:
return int(type()) * 100;
default:
return ScoreElement::propertyDefault(pid);
}
}
//---------------------------------------------------------
// propertyId
//---------------------------------------------------------
Pid Element::propertyId(const QStringRef& name) const
{
if (name == "pos" || name == "offset")
return Pid::OFFSET;
return ScoreElement::propertyId(name);
}
//---------------------------------------------------------
// propertyUserValue
//---------------------------------------------------------
QString Element::propertyUserValue(Pid pid) const
{
switch(pid) {
case Pid::SUBTYPE:
return subtypeName();
default:
return ScoreElement::propertyUserValue(pid);
}
}
//---------------------------------------------------------
// custom
// check if property is != default
//---------------------------------------------------------
bool Element::custom(Pid id) const
{
return propertyDefault(id) != getProperty(id);
}
//---------------------------------------------------------
// isPrintable
//---------------------------------------------------------
bool Element::isPrintable() const
{
switch (type()) {
case ElementType::PAGE:
case ElementType::SYSTEM:
case ElementType::MEASURE:
case ElementType::SEGMENT:
case ElementType::VBOX:
case ElementType::HBOX:
case ElementType::TBOX:
case ElementType::FBOX:
case ElementType::SPACER:
case ElementType::SHADOW_NOTE:
case ElementType::LASSO:
case ElementType::ELEMENT_LIST:
case ElementType::STAFF_LIST:
case ElementType::MEASURE_LIST:
case ElementType::SELECTION:
return false;
default:
return true;
}
}
//---------------------------------------------------------
// findMeasure
//---------------------------------------------------------
Measure* Element::findMeasure()
{
if (isMeasure())
return toMeasure(this);
else if (_parent)
return _parent->findMeasure();
else
return 0;
}
//---------------------------------------------------------
// findMeasure
//---------------------------------------------------------
const Measure* Element::findMeasure() const
{
Element* e = const_cast<Element*>(this);
return e->findMeasure();
}
//---------------------------------------------------------
// findMeasureBase
//---------------------------------------------------------
MeasureBase* Element::findMeasureBase()
{
if (isMeasureBase())
return toMeasureBase(this);
else if (_parent)
return _parent->findMeasureBase();
else
return 0;
}
//---------------------------------------------------------
// findMeasureBase
//---------------------------------------------------------
const MeasureBase* Element::findMeasureBase() const
{
Element* e = const_cast<Element*>(this);
return e->findMeasureBase();
}
//---------------------------------------------------------
// undoSetColor
//---------------------------------------------------------
void Element::undoSetColor(const QColor& c)
{
undoChangeProperty(Pid::COLOR, c);
}
//---------------------------------------------------------
// undoSetVisible
//---------------------------------------------------------
void Element::undoSetVisible(bool v)
{
undoChangeProperty(Pid::VISIBLE, v);
}
//---------------------------------------------------------
// drawSymbol
//---------------------------------------------------------
void Element::drawSymbol(SymId id, QPainter* p, const QPointF& o, qreal scale) const
{
score()->scoreFont()->draw(id, p, magS() * scale, o);
}
void Element::drawSymbol(SymId id, QPainter* p, const QPointF& o, int n) const
{
score()->scoreFont()->draw(id, p, magS(), o, n);
}
void Element::drawSymbols(const std::vector<SymId>& s, QPainter* p, const QPointF& o, qreal scale) const
{
score()->scoreFont()->draw(s, p, magS() * scale, o);
}
void Element::drawSymbols(const std::vector<SymId>& s, QPainter* p, const QPointF& o, const QSizeF& scale) const
{
score()->scoreFont()->draw(s, p, magS() * scale, o);
}
//---------------------------------------------------------
// symHeight
//---------------------------------------------------------
qreal Element::symHeight(SymId id) const
{
return score()->scoreFont()->height(id, magS());
}
//---------------------------------------------------------
// symWidth
//---------------------------------------------------------
qreal Element::symWidth(SymId id) const
{
return score()->scoreFont()->width(id, magS());
}
qreal Element::symWidth(const std::vector<SymId>& s) const
{
return score()->scoreFont()->width(s, magS());
}
//---------------------------------------------------------
// symAdvance
//---------------------------------------------------------
qreal Element::symAdvance(SymId id) const
{
return score()->scoreFont()->advance(id, magS());
}
//---------------------------------------------------------
// symBbox
//---------------------------------------------------------
QRectF Element::symBbox(SymId id) const
{
return score()->scoreFont()->bbox(id, magS());
}
QRectF Element::symBbox(const std::vector<SymId>& s) const
{
return score()->scoreFont()->bbox(s, magS());
}
//---------------------------------------------------------
// symStemDownNW
//---------------------------------------------------------
QPointF Element::symStemDownNW(SymId id) const
{
return score()->scoreFont()->stemDownNW(id, magS());
}
//---------------------------------------------------------
// symStemUpSE
//---------------------------------------------------------
QPointF Element::symStemUpSE(SymId id) const
{
return score()->scoreFont()->stemUpSE(id, magS());
}
//---------------------------------------------------------
// symCutOutNE / symCutOutNW / symCutOutSE / symCutOutNW
//---------------------------------------------------------
QPointF Element::symCutOutNE(SymId id) const
{
return score()->scoreFont()->cutOutNE(id, magS());
}
QPointF Element::symCutOutNW(SymId id) const
{
return score()->scoreFont()->cutOutNW(id, magS());
}
QPointF Element::symCutOutSE(SymId id) const
{
return score()->scoreFont()->cutOutSE(id, magS());
}
QPointF Element::symCutOutSW(SymId id) const
{
return score()->scoreFont()->cutOutSW(id, magS());
}
//---------------------------------------------------------
// symIsValid
//---------------------------------------------------------
bool Element::symIsValid(SymId id) const
{
return score()->scoreFont()->isValid(id);
}
//---------------------------------------------------------
// concertPitch
//---------------------------------------------------------
bool Element::concertPitch() const
{
return score()->styleB(Sid::concertPitch);
}
//---------------------------------------------------------
// nextElement
// selects the next score element
//---------------------------------------------------------
Element* Element::nextElement()
{
Element* e = score()->selection().element();
if (!e && !score()->selection().elements().isEmpty())
e = score()->selection().elements().first();
if (e) {
switch (e->type()) {
case ElementType::SEGMENT: {
Segment* s = toSegment(e);
return s->nextElement(staffIdx());
}
case ElementType::MEASURE: {
Measure* m = toMeasure(e);
return m->nextElementStaff(staffIdx());
}
case ElementType::CLEF:
case ElementType::KEYSIG:
case ElementType::TIMESIG:
case ElementType::BAR_LINE:
return nextSegmentElement();
default: {
return e->parent()->nextElement();
}
}
}
return nullptr;
}
//---------------------------------------------------------
// prevElement
// selects the previous score element
//---------------------------------------------------------
Element* Element::prevElement()
{
Element* e = score()->selection().element();
if (!e && !score()->selection().elements().isEmpty() )
e = score()->selection().elements().last();
if (e) {
switch(e->type()) {
case ElementType::SEGMENT: {
Segment* s = toSegment(e);
return s->prevElement(staffIdx());
}
case ElementType::MEASURE: {
Measure* m = toMeasure(e);
return m->prevElementStaff(staffIdx());
}
case ElementType::CLEF:
case ElementType::KEYSIG:
case ElementType::TIMESIG:
case ElementType::BAR_LINE:
return prevSegmentElement();
default: {
return e->parent()->prevElement();
}
}
}
return nullptr;
}
//------------------------------------------------------------------------------------------
// nextSegmentElement
// This function is used in for the next-element command to navigate between main elements
// of segments. (Note, Rest, Clef, Time Signature, Key Signature, Barline, Ambitus, Breath, etc.)
// The default implementation is to look for the first such element. After it is found each
// element knows how to find the next one and overrides this method
//------------------------------------------------------------------------------------------
Element* Element::nextSegmentElement()
{
Element* p = this;
while (p) {
switch (p->type()) {
case ElementType::NOTE:
if (toNote(p)->chord()->isGrace())
break;
return p;
case ElementType::REST:
return p;
case ElementType::CHORD: {
Chord* c = toChord(p);
if (!c->isGrace())
return c->notes().back();
}
break;
case ElementType::SEGMENT: {
Segment* s = toSegment(p);
return s->firstElement(staffIdx());
}
case ElementType::MEASURE: {
Measure* m = toMeasure(p);
return m->nextElementStaff(staffIdx());
}
case ElementType::SYSTEM: {
System* sys = toSystem(p);
return sys->nextSegmentElement();
}
default:
break;
}
p = p->parent();
}
return score()->firstElement();
}
//------------------------------------------------------------------------------------------
// prevSegmentElement
// This function is used in for the prev-element command to navigate between main elements
// of segments. (Note, Rest, Clef, Time Signature, Key Signature, Barline, Ambitus, Breath, etc.)
// The default implementation is to look for the first such element. After it is found each
// element knows how to find the previous one and overrides this method
//------------------------------------------------------------------------------------------
Element* Element::prevSegmentElement()
{
Element* p = this;
while (p) {
switch (p->type()) {
case ElementType::NOTE:
if (toNote(p)->chord()->isGrace())
break;
return p;
case ElementType::REST:
return p;
case ElementType::CHORD: {
Chord* c = toChord(p);
if (!c->isGrace())
return c->notes().front();
}
break;
case ElementType::SEGMENT: {
Segment* s = toSegment(p);
return s->lastElement(staffIdx());
}
case ElementType::MEASURE: {
Measure* m = toMeasure(p);
return m->prevElementStaff(staffIdx());
}
case ElementType::SYSTEM: {
System* sys = toSystem(p);
return sys->prevSegmentElement();
}
default:
break;
}
p = p->parent();
}
return score()->firstElement();
}
//---------------------------------------------------------
// accessibleInfo
//---------------------------------------------------------
QString Element::accessibleInfo() const
{
return Element::userName();
}
//---------------------------------------------------------
// nextGrip
//---------------------------------------------------------
bool Element::nextGrip(EditData& ed) const
{
int i = int(ed.curGrip) + 1;
if (i >= ed.grips) {
ed.curGrip = Grip(0);
return false;
}
ed.curGrip = Grip(i);
return true;
}
//---------------------------------------------------------
// prevGrip
//---------------------------------------------------------
bool Element::prevGrip(EditData& ed) const
{
int i = int(ed.curGrip) - 1;
if (i < 0) {
ed.curGrip = Grip(ed.grips - 1);
return false;
}
ed.curGrip = Grip(i);
return true;
}
//---------------------------------------------------------
// isUserModified
// Check if this element was modified by user and
// therefore must be saved.
//---------------------------------------------------------
bool Element::isUserModified() const
{
for (const StyledProperty& spp : *styledProperties()) {
Pid pid = spp.pid;
QVariant val = getProperty(pid);
QVariant defaultValue = propertyDefault(pid);
if (propertyType(pid) == P_TYPE::SP_REAL) {
if (qAbs(val.toReal() - defaultValue.toReal()) > 0.0001) // we dont care spatium diffs that small
return true;
}
else {
if (getProperty(pid) != propertyDefault(pid))
return true;
}
}
for (Pid p : {Pid::VISIBLE, Pid::OFFSET, Pid::COLOR, Pid::Z, Pid::AUTOPLACE}) {
if (getProperty(p) != propertyDefault(p))
return true;
}
return false;
}
//---------------------------------------------------------
// triggerLayout
//---------------------------------------------------------
void Element::triggerLayout() const
{
if (parent())
score()->setLayout(tick(), staffIdx(), this);
}
//---------------------------------------------------------
// triggerLayoutAll
//---------------------------------------------------------
void Element::triggerLayoutAll() const
{
if (parent())
score()->setLayoutAll(staffIdx(), this);
}
//---------------------------------------------------------
// control
//---------------------------------------------------------
bool EditData::control(bool textEditing) const
{
if (textEditing)
return modifiers & CONTROL_MODIFIER;
else
return modifiers & Qt::ControlModifier;
}
//---------------------------------------------------------
// clearData
//---------------------------------------------------------
void EditData::clearData()
{
qDeleteAll(data);
data.clear();
}
//---------------------------------------------------------
// getData
//---------------------------------------------------------
ElementEditData* EditData::getData(const Element* e) const
{
for (ElementEditData* ed : data) {
if (ed->e == e)
return ed;
}
return 0;
}
//---------------------------------------------------------
// addData
//---------------------------------------------------------
void EditData::addData(ElementEditData* ed)
{
data.push_back(ed);
}
//---------------------------------------------------------
// drawEditMode
//---------------------------------------------------------
void Element::drawEditMode(QPainter* p, EditData& ed)
{
QPen pen(MScore::defaultColor, 0.0);
p->setPen(pen);
for (int i = 0; i < ed.grips; ++i) {
if (Grip(i) == ed.curGrip)
p->setBrush(MScore::frameMarginColor);
else
p->setBrush(Qt::NoBrush);
p->drawRect(ed.grip[i]);
}
}
//---------------------------------------------------------
// startDrag
//---------------------------------------------------------
void Element::startDrag(EditData& ed)
{
if (!isMovable())
return;
ElementEditData* eed = new ElementEditData();
eed->e = this;
eed->pushProperty(Pid::OFFSET);
eed->pushProperty(Pid::AUTOPLACE);
ed.addData(eed);
if (ed.modifiers & Qt::AltModifier)
setAutoplace(false);
}
//---------------------------------------------------------
// drag
/// Return update Rect relative to canvas.
//---------------------------------------------------------
QRectF Element::drag(EditData& ed)
{
if (!isMovable())
return QRectF();
QRectF r(canvasBoundingRect());
qreal x = ed.delta.x();
qreal y = ed.delta.y();
qreal _spatium = spatium();
if (ed.hRaster) {
qreal hRaster = _spatium / MScore::hRaster();
int n = lrint(x / hRaster);
x = hRaster * n;
}
if (ed.vRaster) {
qreal vRaster = _spatium / MScore::vRaster();
int n = lrint(y / vRaster);
y = vRaster * n;
}
setOffset(QPointF(x, y));
setOffsetChanged(true);
// setGenerated(false);
if (isTextBase()) { // TODO: check for other types
//
// restrict move to page boundaries
//
Page* p = 0;
Element* e = this;
while (e) {
if (e->isPage()) {
p = toPage(e);
break;
}
e = e->parent();
}
if (p) {
bool move = false;
QRectF pr(p->canvasBoundingRect());
if (r.right() > pr.right()) {
x -= r.right() - pr.right();
move = true;
}
else if (r.left() < pr.left()) {
x += pr.left() - r.left();
move = true;
}
if (r.bottom() > pr.bottom()) {
y -= r.bottom() - pr.bottom();
move = true;
}
else if (r.top() < pr.top()) {
y += pr.top() - r.top();
move = true;
}
if (move)
setOffset(QPointF(x, y));
}
}
return canvasBoundingRect() | r;
}
//---------------------------------------------------------
// endDrag
//---------------------------------------------------------
void Element::endDrag(EditData& ed)
{
if (!isMovable())
return;
ElementEditData* eed = ed.getData(this);
for (PropertyData pd : eed->propertyData) {
setPropertyFlags(pd.id, pd.f); // reset initial property flags state
PropertyFlags f = pd.f;
if (f == PropertyFlags::STYLED)
f = PropertyFlags::UNSTYLED;
score()->undoPropertyChanged(this, pd.id, pd.data, f);
setGenerated(false);
}
}
//---------------------------------------------------------
// updateGrips
//---------------------------------------------------------
void Element::updateGrips(EditData& ed) const
{
const auto positions(gripsPositions(ed));
const size_t ngrips = positions.size();
for (int i = 0; i < int(ngrips); ++i)
ed.grip[i].translate(positions[i]);
}
//---------------------------------------------------------
// startEdit
//---------------------------------------------------------
void Element::startEdit(EditData& ed)
{
ElementEditData* elementData = new ElementEditData();
elementData->e = this;
ed.addData(elementData);
}
//---------------------------------------------------------
// edit
// return true if event is accepted
//---------------------------------------------------------
bool Element::edit(EditData& ed)
{
if (ed.key == Qt::Key_Home) {
setOffset(QPoint());
return true;
}
return false;
}
//---------------------------------------------------------
// startEditDrag
//---------------------------------------------------------
void Element::startEditDrag(EditData& ed)
{
ElementEditData* eed = ed.getData(this);
if (!eed) {
eed = new ElementEditData();
eed->e = this;
ed.addData(eed);
}
eed->pushProperty(Pid::OFFSET);
eed->pushProperty(Pid::AUTOPLACE);
if (ed.modifiers & Qt::AltModifier)
setAutoplace(false);
}
//---------------------------------------------------------
// editDrag
//---------------------------------------------------------
void Element::editDrag(EditData& ed)
{
score()->addRefresh(canvasBoundingRect());
setOffset(offset() + ed.delta);
setOffsetChanged(true);
score()->addRefresh(canvasBoundingRect());
}
//---------------------------------------------------------
// endEditDrag
//---------------------------------------------------------
void Element::endEditDrag(EditData& ed)
{
ElementEditData* eed = ed.getData(this);
bool changed = false;
if (eed) {
for (PropertyData pd : eed->propertyData) {
setPropertyFlags(pd.id, pd.f); // reset initial property flags state
if (score()->undoPropertyChanged(this, pd.id, pd.data))
changed = true;
}
eed->propertyData.clear();
}
if (changed) {
undoChangeProperty(Pid::GENERATED, false);
}
}
//---------------------------------------------------------
// endEdit
//---------------------------------------------------------
void Element::endEdit(EditData&)
{
}
//---------------------------------------------------------
// styleP
//---------------------------------------------------------
qreal Element::styleP(Sid idx) const
{
return score()->styleP(idx);
}
//---------------------------------------------------------
// autoplaceSegmentElement
//---------------------------------------------------------
#if 0
void Element::autoplaceSegmentElement(qreal minDistance)
{
if (visible() && autoplace() && parent()) {
setOffset(QPointF());
Segment* s = toSegment(parent());
Measure* m = s->measure();
int si = staffIdx();
Shape s1 = m->staffShape(si);
Shape s2 = shape().translated(s->pos() + pos());
if (isTextBase()) {
// look for collisions in next measures
qreal totalWidth = m->width();
for (Measure* nm = m->nextMeasure(); nm; nm = nm->nextMeasure()) {
if (s2.right() > totalWidth) {
s1.add(nm->staffShape(si).translated(QPointF(totalWidth, 0.0)));
totalWidth += nm->width();
}
else
break;
}
// look for collisions in previous measures
totalWidth = 0;
for (Measure* pm = m->prevMeasure(); pm; pm = pm->prevMeasure()) {
if (s2.left() > totalWidth) {
s1.add(pm->staffShape(si).translated(QPointF(-(totalWidth + pm->width()), 0.0)));
totalWidth += pm->width();
}
else
break;
}
// actually check for collisions
bool intersection = true;
qreal totalYOff = 0;
while (intersection) {
intersection = false;
for (ShapeElement se : s1) {
if (s2.intersects(se)){
intersection = true;
break;
}
}
if (! intersection)
break;
else {
qreal yd = -1;
if (placeAbove())
yd = 1;
totalYOff -= yd;
s2.translateY(-yd);
}
}
// margin of 5 to stop slight overlap, hardcoded for now
qreal textMarginBottom = 5;
s2.translateY(-textMarginBottom);
rUserYoffset() = totalYOff - textMarginBottom;
m->staffShape(si).add(s2);
Shape s3 = s2.translated(QPointF()); // make a copy of s2
totalWidth = m->width();
for (Measure* nm = m->nextMeasure(); nm; nm = nm->nextMeasure()) {
if (s2.right() > totalWidth) {
s3.translateX(-totalWidth);
nm->staffShape(staffIdx()).add(s3);
totalWidth += nm->width();
s3 = s2.translated(QPointF()); // reset translation
}
else
break;
}
s3 = s2.translated(QPointF());
totalWidth = 0;
for (Measure* pm = m->prevMeasure(); pm; pm = pm->prevMeasure()) {
if (s2.left() > totalWidth) {
s3.translateX(totalWidth+pm->width());
pm->staffShape(staffIdx()).add(s3);
totalWidth += pm->width();
s3 = s2.translated(QPointF()); // reset translation
}
else
break;
}
}
else {
// look for collisions in the next measure
// if necessary
bool cnm = (s2.right() > m->width()) && m->nextMeasure() && m->nextMeasure()->system() == m->system();
if (cnm) {
Measure* nm = m->nextMeasure();
s1.add(nm->staffShape(si).translated(QPointF(m->width(), 0.0)));
}
qreal d = placeAbove() ? s2.minVerticalDistance(s1) : s1.minVerticalDistance(s2);
if (d > -minDistance) {
qreal yd = d + minDistance;
if (placeAbove())
yd *= -1.0;
rUserYoffset() = yd;
s2.translateY(yd);
}
m->staffShape(si).add(s2);
if (cnm) {
Measure* nm = m->nextMeasure();
s2.translateX(-m->width());
nm->staffShape(staffIdx()).add(s2);
}
}
}
}
#endif
//---------------------------------------------------------
// setOffsetChanged
//---------------------------------------------------------
void Element::setOffsetChanged(bool v, bool absolute, const QPointF& diff)
{
if (v)
_offsetChanged = absolute ? OffsetChange::ABSOLUTE_OFFSET : OffsetChange::RELATIVE_OFFSET;
else
_offsetChanged = OffsetChange::NONE;
_changedPos = pos() + diff;
}
//---------------------------------------------------------
// rebaseOffset
// calculates new offset for moved elements
// for drag & other actions that result in absolute position, apply the new offset
// for nudge & other actions that result in relative adjustment, return the vertical difference
//---------------------------------------------------------
qreal Element::rebaseOffset(bool nox)
{
QPointF off = offset();
QPointF p = _changedPos - pos();
if (nox)
p.rx() = 0.0;
//OffsetChange saveChangedValue = _offsetChanged;
bool staffRelative = staff() && parent() && !(parent()->isNote() || parent()->isRest());
if (staffRelative && propertyFlags(Pid::PLACEMENT) != PropertyFlags::NOSTYLE) {
// check if flipped
// TODO: elements that support PLACEMENT but not as a styled property (add supportsPlacement() method?)
// TODO: refactor to take advantage of existing cmdFlip() algorithms
// TODO: adjustPlacement() (from read206.cpp) on read for 3.0 as well
QRectF r = bbox().translated(_changedPos);
qreal staffHeight = staff()->height();
Element* e = isSpannerSegment() ? toSpannerSegment(this)->spanner() : this;
bool multi = e->isSpanner() && toSpanner(e)->spannerSegments().size() > 1;
bool above = e->placeAbove();
bool flipped = above ? r.top() > staffHeight : r.bottom() < 0.0;
if (flipped && !multi) {
off.ry() += above ? -staffHeight : staffHeight;
undoChangeProperty(Pid::OFFSET, off + p);
_offsetChanged = OffsetChange::ABSOLUTE_OFFSET; //saveChangedValue;
rypos() += above ? staffHeight : -staffHeight;
PropertyFlags pf = e->propertyFlags(Pid::PLACEMENT);
if (pf == PropertyFlags::STYLED)
pf = PropertyFlags::UNSTYLED;
Placement place = above ? Placement::BELOW : Placement::ABOVE;
e->undoChangeProperty(Pid::PLACEMENT, int(place), pf);
undoResetProperty(Pid::MIN_DISTANCE);
// TODO
//MuseScoreCore::mscoreCore->updateInspector();
return 0.0;
}
}
if (offsetChanged() == OffsetChange::ABSOLUTE_OFFSET) {
undoChangeProperty(Pid::OFFSET, off + p);
_offsetChanged = OffsetChange::ABSOLUTE_OFFSET; //saveChangedValue;
// allow autoplace to manage min distance even when not needed
undoResetProperty(Pid::MIN_DISTANCE);
return 0.0;
}
// allow autoplace to manage min distance even when not needed
undoResetProperty(Pid::MIN_DISTANCE);
return p.y();
}
//---------------------------------------------------------
// rebaseMinDistance
// calculates new minDistance for moved elements
// if necessary, also rebases offset
// updates md, yd
// returns true if shape needs to be rebased
//---------------------------------------------------------
bool Element::rebaseMinDistance(qreal& md, qreal& yd, qreal sp, qreal rebase, bool above, bool fix)
{
bool rc = false;
PropertyFlags pf = propertyFlags(Pid::MIN_DISTANCE);
if (pf == PropertyFlags::STYLED)
pf = PropertyFlags::UNSTYLED;
qreal adjustedY = pos().y() + yd;
qreal diff = _changedPos.y() - adjustedY;
if (fix) {
undoChangeProperty(Pid::MIN_DISTANCE, -999.0, pf);
yd = 0.0;
}
else if (!isStyled(Pid::MIN_DISTANCE)) {
md = (above ? md + yd : md - yd) / sp;
undoChangeProperty(Pid::MIN_DISTANCE, md, pf);
yd += diff;
}
else {
// min distance still styled
// user apparently moved element into skyline
// but perhaps not really, if performing a relative adjustment
if (_offsetChanged == OffsetChange::RELATIVE_OFFSET) {
// relative movement (cursor): fix only if moving vertically into direction of skyline
if ((above && diff > 0.0) || (!above && diff < 0.0)) {
// rebase offset
QPointF p = offset();
p.ry() += rebase;
undoChangeProperty(Pid::OFFSET, p);
md = (above ? md - diff : md + diff) / sp;
undoChangeProperty(Pid::MIN_DISTANCE, md, pf);
rc = true;
yd = 0.0;
}
}
else {
// absolute movement (drag): fix unconditionally
md = (above ? md + yd : md - yd) / sp;
undoChangeProperty(Pid::MIN_DISTANCE, md, pf);
yd = 0.0;
}
}
// TODO
//MuseScoreCore::mscoreCore->updateInspector();
return rc;
}
//---------------------------------------------------------
// autoplaceSegmentElement
//---------------------------------------------------------
void Element::autoplaceSegmentElement(bool above, bool add)
{
// rebase vertical offset on drag
qreal rebase = 0.0;
if (offsetChanged() != OffsetChange::NONE)
rebase = rebaseOffset();
if (autoplace() && parent()) {
Segment* s = toSegment(parent());
Measure* m = s->measure();
qreal sp = score()->spatium();
int si = staffIdx();
if (systemFlag()) {
const int firstVis = m->system()->firstVisibleStaff();
if (firstVis < score()->nstaves())
si = firstVis;
}
else {
qreal mag = staff()->mag(tick());
sp *= mag;
}
qreal minDistance = _minDistance.val() * sp;
SysStaff* ss = m->system()->staff(si);
QRectF r = bbox().translated(m->pos() + s->pos() + pos());
SkylineLine sk(!above);
qreal d;
if (above) {
sk.add(r.x(), r.bottom(), r.width());
d = sk.minDistance(ss->skyline().north());
}
else {
sk.add(r.x(), r.top(), r.width());
d = ss->skyline().south().minDistance(sk);
}
if (d > -minDistance) {
qreal yd = d + minDistance;
if (above)
yd *= -1.0;
if (offsetChanged() != OffsetChange::NONE) {
// user moved element within the skyline
// we may need to adjust minDistance, yd, and/or offset
bool inStaff = above ? r.bottom() + rebase > 0.0 : r.top() + rebase < staff()->height();
if (rebaseMinDistance(minDistance, yd, sp, rebase, above, inStaff))
r.translate(0.0, rebase);
}
rypos() += yd;
r.translate(QPointF(0.0, yd));
}
if (add && addToSkyline())
ss->skyline().add(r);
}
setOffsetChanged(false);
}
//---------------------------------------------------------
// autoplaceMeasureElement
//---------------------------------------------------------
void Element::autoplaceMeasureElement(bool above, bool add)
{
// rebase vertical offset on drag
qreal rebase = 0.0;
if (offsetChanged() != OffsetChange::NONE)
rebase = rebaseOffset();
if (autoplace() && parent()) {
Measure* m = toMeasure(parent());
int si = staffIdx();
qreal sp = score()->spatium();
qreal minDistance = _minDistance.val() * sp;
SysStaff* ss = m->system()->staff(si);
// shape rather than bbox is good for tuplets especially
Shape sh = shape().translated(m->pos() + pos());
SkylineLine sk(!above);
qreal d;
if (above) {
sk.add(sh);
d = sk.minDistance(ss->skyline().north());
}
else {
sk.add(sh);
d = ss->skyline().south().minDistance(sk);
}
if (d > -minDistance) {
qreal yd = d + minDistance;
if (above)
yd *= -1.0;
if (offsetChanged() != OffsetChange::NONE) {
// user moved element within the skyline
// we may need to adjust minDistance, yd, and/or offset
bool inStaff = above ? sh.bottom() + rebase > 0.0 : sh.top() + rebase < staff()->height();
if (rebaseMinDistance(minDistance, yd, sp, rebase, above, inStaff))
sh.translateY(rebase);
}
rypos() += yd;
sh.translateY(yd);
}
if (add && addToSkyline())
ss->skyline().add(sh);
}
setOffsetChanged(false);
}
}