MuseScore/libmscore/spanner.h

177 lines
5.8 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2010-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __SPANNER_H__
#define __SPANNER_H__
#include "element.h"
namespace Ms {
class Segment;
class Spanner;
class System;
class Chord;
class ChordRest;
//---------------------------------------------------------
// SpannerSegmentType
//---------------------------------------------------------
enum SpannerSegmentType {
SEGMENT_SINGLE, SEGMENT_BEGIN, SEGMENT_MIDDLE, SEGMENT_END
};
//---------------------------------------------------------
// @@ SpannerSegment
// parent: System
//---------------------------------------------------------
class SpannerSegment : public Element {
Q_OBJECT
Spanner* _spanner;
SpannerSegmentType _spannerSegmentType;
protected:
QPointF _p2;
QPointF _userOff2;
public:
SpannerSegment(Score* s);
SpannerSegment(const SpannerSegment&);
virtual SpannerSegment* clone() const = 0;
Spanner* spanner() const { return _spanner; }
Spanner* setSpanner(Spanner* val) { return _spanner = val; }
void setSpannerSegmentType(SpannerSegmentType s) { _spannerSegmentType = s; }
SpannerSegmentType spannerSegmentType() const { return _spannerSegmentType; }
void setSystem(System* s);
System* system() const { return (System*)parent(); }
const QPointF& userOff2() const { return _userOff2; }
void setUserOff2(const QPointF& o) { _userOff2 = o; }
void setUserXoffset2(qreal x) { _userOff2.setX(x); }
void setPos2(const QPointF& p) { _p2 = p; }
QPointF pos2() const { return _p2 + _userOff2; }
const QPointF& ipos2() const { return _p2; }
virtual void startEdit(MuseScoreView*, const QPointF&);
virtual void endEdit();
virtual bool isEditable() const { return true; }
virtual bool isEdited(SpannerSegment*) const = 0;
virtual QVariant getProperty(P_ID id) const;
virtual bool setProperty(P_ID id, const QVariant& v);
virtual QVariant propertyDefault(P_ID id) const;
};
//----------------------------------------------------------------------------------
// @@ Spanner
/// Virtual base class for slurs, ties, lines etc.
//
// @P start int tick start position
// @P length int length in ticks
// @P anchor Anchor ANCHOR_SEGMENT ANCHOR_MEASURE ANCHOR_CHORD ANCHOR_NOTE
//----------------------------------------------------------------------------------
class Spanner : public Element {
Q_OBJECT
Q_ENUMS(Anchor)
public:
enum Anchor {
ANCHOR_SEGMENT, ANCHOR_MEASURE, ANCHOR_CHORD, ANCHOR_NOTE
};
private:
Q_PROPERTY(int tick READ tick WRITE setTick)
Q_PROPERTY(int tick2 READ tick2 WRITE setTick2)
Q_PROPERTY(Anchor anchor READ anchor WRITE setAnchor)
QList<SpannerSegment*> segments;
Anchor _anchor;
Element* _startElement;
Element* _endElement;
int _tick, _tick2;
int _id; // used for xml serialization
static int editTick, editTick2;
static QList<QPointF> userOffsets;
static QList<QPointF> userOffsets2;
public:
Spanner(Score* = 0);
Spanner(const Spanner&);
~Spanner();
virtual ElementType type() const = 0;
virtual void setScore(Score* s);
int tick() const { return _tick; }
void setTick(int v) { _tick = v; }
int tickLen() const { return _tick2 - _tick; }
int tick2() const { return _tick2; }
void setTick2(int v) { _tick2 = v; }
int id() const { return _id; }
void setId(int v) { _id = v; }
Anchor anchor() const { return _anchor; }
void setAnchor(Anchor a) { _anchor = a; }
const QList<SpannerSegment*>& spannerSegments() const { return segments; }
QList<SpannerSegment*>& spannerSegments() { return segments; }
virtual void add(Element*);
virtual void remove(Element*);
virtual void scanElements(void* data, void (*func)(void*, Element*), bool all=true);
virtual void startEdit(MuseScoreView*, const QPointF&);
virtual void endEdit();
virtual void setSelected(bool f);
virtual bool isEdited(Spanner* originalSpanner) const;
bool removeSpannerBack();
virtual void setYoff(qreal) {}; // used in musicxml import
QVariant getProperty(P_ID propertyId) const;
bool setProperty(P_ID propertyId, const QVariant& v);
QVariant propertyDefault(P_ID propertyId) const;
void computeStartElement();
void computeEndElement();
Element* startElement() const { return _startElement; }
Element* endElement() const { return _endElement; }
void setStartElement(Element* e) { _startElement = e; }
void setEndElement(Element* e) { _endElement = e; }
void setStartChord(Chord*);
void setEndChord(Chord*);
Chord* startChord() const;
Chord* endChord() const;
ChordRest* startCR() const;
ChordRest* endCR() const;
Segment* startSegment() const;
Segment* endSegment() const;
};
} // namespace Ms
Q_DECLARE_METATYPE(Ms::Spanner::Anchor)
#endif