89 lines
2.5 KiB
C++
89 lines
2.5 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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// $Id: symbol.h 5253 2012-01-25 20:40:25Z wschweer $
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//
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// Copyright (C) 2002-2011 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#ifndef __SYMBOL_H__
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#define __SYMBOL_H__
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#include "bsymbol.h"
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#include "sym.h"
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class Segment;
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class QPainter;
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//---------------------------------------------------------
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// @@ Symbol
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/// Symbol constructed from builtin symbol.
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//---------------------------------------------------------
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class Symbol : public BSymbol {
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Q_OBJECT
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protected:
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SymId _sym;
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public:
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Symbol(Score* s);
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Symbol(Score* s, SymId sy);
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Symbol(const Symbol&);
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Symbol &operator=(const Symbol&);
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virtual Symbol* clone() const { return new Symbol(*this); }
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virtual ElementType type() const { return SYMBOL; }
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void setSym(SymId s) { _sym = s; }
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SymId sym() const { return _sym; }
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virtual void draw(QPainter*) const;
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virtual void write(Xml& xml) const;
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virtual void read(const QDomElement&);
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virtual void layout();
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void setAbove(bool);
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virtual qreal baseLine() const { return 0.0; }
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Segment* segment() const { return (Segment*)parent(); }
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};
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//---------------------------------------------------------
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// @@ FSymbol
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/// Symbol constructed from a font glyph.
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//---------------------------------------------------------
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class FSymbol : public Element {
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Q_OBJECT
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QFont _font;
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int _code;
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public:
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FSymbol(Score* s);
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FSymbol(const FSymbol&);
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virtual FSymbol* clone() const { return new FSymbol(*this); }
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virtual ElementType type() const { return FSYMBOL; }
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virtual void draw(QPainter*) const;
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virtual void write(Xml& xml) const;
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virtual void read(const QDomElement&);
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virtual void layout();
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virtual qreal baseLine() const { return 0.0; }
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Segment* segment() const { return (Segment*)parent(); }
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QFont font() const { return _font; }
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int code() const { return _code; }
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void setFont(const QFont& f);
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void setCode(int val) { _code = val; }
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};
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#endif
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