98 lines
3.5 KiB
C++
98 lines
3.5 KiB
C++
/*
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* SPDX-License-Identifier: GPL-3.0-only
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* MuseScore-CLA-applies
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*
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* MuseScore
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* Music Composition & Notation
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*
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* Copyright (C) 2021 MuseScore BVBA and others
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 3 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef MU_ENGRAVING_TABLATURE_H
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#define MU_ENGRAVING_TABLATURE_H
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#include <cstddef>
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#include <vector>
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#include <map>
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namespace mu::engraving {
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class Chord;
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class Note;
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class Staff;
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//---------------------------------------------------------
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// StringData
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//---------------------------------------------------------
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// defines the string of an instrument
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struct instrString {
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instrString(int p = 0, bool o = false, int s = 0)
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: pitch(p), open(o), startFret(s) {}
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int pitch = 0; // the pitch of the string
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bool open = false; // true: string is open | false: string is fretted
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int startFret = 0; // banjo 5th string starts on 5th fret
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bool useFlat = false;
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bool operator==(const instrString& d) const { return d.pitch == pitch && d.open == open; }
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};
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class StringData
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{
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public:
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StringData() {}
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StringData(int numFrets, int numStrings, int strings[], bool useFlats = false);
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StringData(int numFrets, std::vector<instrString>& strings);
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bool isNull() const;
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void set(const StringData& src);
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bool convertPitch(int pitch, Staff* staff, int* string, int* fret) const;
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int fret(int pitch, int string, Staff* staff) const;
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void fretChords(Chord* chord) const;
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int getPitch(int string, int fret, Staff* staff) const;
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static int pitchOffsetAt(Staff* staff);
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size_t strings() const { return m_stringTable.size(); }
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int frettedStrings() const;
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const std::vector<instrString>& stringList() const { return m_stringTable; }
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std::vector<instrString>& stringList() { return m_stringTable; }
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int frets() const { return m_frets; }
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void setFrets(int val) { m_frets = val; }
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bool operator==(const StringData& d) const { return d.m_frets == m_frets && d.m_stringTable == m_stringTable; }
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void configBanjo5thString();
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int adjustBanjo5thFret(int fret) const;
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bool isFiveStringBanjo() const;
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bool useFlats() const { return m_useFlats; }
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private:
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bool convertPitch(int pitch, int pitchOffset, int* string, int* fret) const;
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int fret(int pitch, int string, int pitchOffset) const;
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int getPitch(int string, int fret, int pitchOffset) const;
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void sortChordNotes(std::map<int, Note*>& sortedNotes, const Chord* chord, int pitchOffset, int* count) const;
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void sortChordNotesUseSameString(const Chord* chord, int pitchOffset) const;
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// std::vector<int> stringTable { 40, 45, 50, 55, 59, 64 }; // guitar is default
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// int _frets = 19;
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std::vector<instrString> m_stringTable; // no strings by default
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int m_frets = 0;
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static bool bFretting;
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bool m_useFlats = false;
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};
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} // namespace mu::engraving
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#endif
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