// Copyright (C) 2020, Dmitry Maluev (dmaluev@gmail.com)
VERUS_UBUFFER UB_ForestVS
{
matrix _matP;
matrix _matWVP;
float4 _viewportSize;
float4 _eyePos;
float4 _eyePosScreen;
};
VERUS_UBUFFER UB_ForestFS
float4 _dummy;