Fix bug on Plum cloning
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@ -1,5 +1,5 @@
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brutalmaze.egg-info
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build
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dist
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wiki
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__pycache__
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*.pyc
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@ -110,7 +110,10 @@ class Maze:
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continue
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enemy = new_enemy(self, x, y)
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self.enemies.append(enemy)
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if plum is None or not plum.clone(enemy): walls.remove((x, y))
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if plum is None or not plum.clone(enemy):
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walls.remove((x, y))
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else:
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self.map[x][y] = WALL
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def get_pos(self, x, y):
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"""Return coordinate of the center of the grid (x, y)."""
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