118 Commits (master)
 

Author SHA1 Message Date
  Nguyễn Gia Phong 12b798ac00 Employ linters 5 months ago
  Nguyễn Gia Phong d97e1a1294 Update git repo and nitpick 5 months ago
  Nguyễn Gia Phong c61bd8acc7 Update documentation pointers 7 months ago
  Nguyễn Gia Phong 22b0e683bf Write an overvview in docs 7 months ago
  Nguyễn Gia Phong 754610a095 Render math correctly and clean up docs 7 months ago
  Nguyễn Gia Phong 328f6809f8 Specify Sphinx version 7 months ago
  Nguyễn Gia Phong 1b7bf9833d Use Sphinx to replace wiki 7 months ago
  Nguyễn Gia Phong d3839f160e Nitpick around 10 months ago
  Nguyễn Gia Phong bc8579329e Use palace.MessageHandler to collect stopped sources 10 months ago
  Nguyễn Gia Phong 2813a0856f Switch audio plane to Oxy 10 months ago
  Nguyễn Gia Phong 600c72d0d4 Use palace for positional audio rendering 10 months ago
  Nguyễn Gia Phong c326f93bbb Redirect pygame message and add wiki to sdist 1 year ago
  Nguyễn Gia Phong b90e6c272c Switch to flit for build 1 year ago
  Nguyễn Gia Phong 5e5778d814 Drop Python 2 support (resolve #13) 1 year ago
  Nguyễn Gia Phong e2149b18c2 Remove debugging print and improve style 1 year ago
  Nguyễn Gia Phong 7d346a219a Prevent the maze from trapping the hero 1 year ago
  Nguyễn Gia Phong b70c00eb8d Unnest the queue used for path finding 1 year ago
  Nguyễn Gia Phong bb3d4158ca Remove useless enemy weights and clean up 1 year ago
  Nguyễn Gia Phong ef70806a48 Fix typos and optimizations 1 year ago
  Nguyễn Gia Phong 622df8c361 Fix zombie enemies and heart rate 1 year ago
  Nguyễn Gia Phong 4f18daa234 Make icon true squircle 1 year ago
  Nguyễn Gia Phong e2562e1698 Prevent player from creating enemy when there isn't any 1 year ago
  Nguyễn Gia Phong 7a0ace220c Switch back to thrilling white noise 1 year ago
  Nguyễn Gia Phong be6c2fedea Update documentation related to #11 2 years ago
  Nguyễn Gia Phong bad902d02e Improve coding style 2 years ago
  Nguyễn Gia Phong eb088c0cf1 Update documentation on touch control 2 years ago
  Nguyễn Gia Phong 377dda3db0 Implement touch-friendly control 2 years ago
  Nguyễn Gia Phong 865a3e3b71 Clarify what happens behind mouse move and close #10 2 years ago
  Nguyễn Gia Phong 1e7e981e81 Fix stupid ass bugs 2 years ago
  Nguyễn Gia Phong 6d2f6d6ad3 Add further description on game recording 2 years ago
  Nguyễn Gia Phong d6dfd43158 Add HTML5 record player and update hit-and-run client 2 years ago
  Nguyễn Gia Phong ba2aaeb1f1 Update socket output 2 years ago
  Nguyễn Gia Phong 834fa33ec0 Implement game recording 2 years ago
  Nguyễn Gia Phong eb23230acb Use WASD instead of arrows for a less awkward default keybindings 2 years ago
  Nguyễn Gia Phong 6dc590834e Revise documentation and bump to version 0.8 2 years ago
  Nguyễn Gia Phong ffe6ba9855 Chocolate gets you high 2 years ago
  Nguyễn Gia Phong fc05e0ccee Prevent gang-bang and re-balance gameplay 2 years ago
  Nguyễn Gia Phong 3507a52ac7 Fix enemy spawning sound position 2 years ago
  Nguyễn Gia Phong e7d04930b3 Use a more neutral algorithm to generate maze (#6) 2 years ago
  Nguyễn Gia Phong 654a1a2c5e Fix bug that walls out of display can still be turned into enemies 2 years ago
  Nguyễn Gia Phong cbaec90dd1 Add option to switch to the original music 2 years ago
  Nguyễn Gia Phong 8e6faa6d26 Fix Python 3 incompatibility 2 years ago
  Nguyễn Gia Phong eace9a270b Use more relaxing background music 2 years ago
  Nguyễn Gia Phong 9a896890fa Turn wall grids into enemies when they are shot 2 years ago
  Nguyễn Gia Phong 9dff378b57 Allow moving hero using mouse 2 years ago
  Nguyễn Gia Phong 92a41b3cff Fix broken argument parser on Windows 2 years ago
  Le Minh Nghia e63a1d8dc8 Add C# client example (#9) 2 years ago
  Nguyễn Gia Phong 32e29b0a38 Fix grammar and typos 2 years ago
  Nguyễn Gia Phong bbc98be317 Add socket client example and fix enemy-fall-of-the-map bug 2 years ago
  Nguyễn Gia Phong 2bd7352aec Remove crazy score for server testing 2 years ago