118 Commits (master)
 

Author SHA1 Message Date
  Nguyễn Gia Phong 12b798ac00 Employ linters 2 months ago
  Nguyễn Gia Phong d97e1a1294 Update git repo and nitpick 2 months ago
  Nguyễn Gia Phong c61bd8acc7 Update documentation pointers 4 months ago
  Nguyễn Gia Phong 22b0e683bf Write an overvview in docs 4 months ago
  Nguyễn Gia Phong 754610a095 Render math correctly and clean up docs 4 months ago
  Nguyễn Gia Phong 328f6809f8 Specify Sphinx version 4 months ago
  Nguyễn Gia Phong 1b7bf9833d Use Sphinx to replace wiki 4 months ago
  Nguyễn Gia Phong d3839f160e Nitpick around 7 months ago
  Nguyễn Gia Phong bc8579329e Use palace.MessageHandler to collect stopped sources 7 months ago
  Nguyễn Gia Phong 2813a0856f Switch audio plane to Oxy 7 months ago
  Nguyễn Gia Phong 600c72d0d4 Use palace for positional audio rendering 7 months ago
  Nguyễn Gia Phong c326f93bbb Redirect pygame message and add wiki to sdist 9 months ago
  Nguyễn Gia Phong b90e6c272c Switch to flit for build 9 months ago
  Nguyễn Gia Phong 5e5778d814 Drop Python 2 support (resolve #13) 10 months ago
  Nguyễn Gia Phong e2149b18c2 Remove debugging print and improve style 1 year ago
  Nguyễn Gia Phong 7d346a219a Prevent the maze from trapping the hero 1 year ago
  Nguyễn Gia Phong b70c00eb8d Unnest the queue used for path finding 1 year ago
  Nguyễn Gia Phong bb3d4158ca Remove useless enemy weights and clean up 1 year ago
  Nguyễn Gia Phong ef70806a48 Fix typos and optimizations 1 year ago
  Nguyễn Gia Phong 622df8c361 Fix zombie enemies and heart rate 1 year ago
  Nguyễn Gia Phong 4f18daa234 Make icon true squircle 1 year ago
  Nguyễn Gia Phong e2562e1698 Prevent player from creating enemy when there isn't any 1 year ago
  Nguyễn Gia Phong 7a0ace220c Switch back to thrilling white noise 1 year ago
  Nguyễn Gia Phong be6c2fedea Update documentation related to #11 2 years ago
  Nguyễn Gia Phong bad902d02e Improve coding style 2 years ago
  Nguyễn Gia Phong eb088c0cf1 Update documentation on touch control 2 years ago
  Nguyễn Gia Phong 377dda3db0 Implement touch-friendly control 2 years ago
  Nguyễn Gia Phong 865a3e3b71 Clarify what happens behind mouse move and close #10 2 years ago
  Nguyễn Gia Phong 1e7e981e81 Fix stupid ass bugs 2 years ago
  Nguyễn Gia Phong 6d2f6d6ad3 Add further description on game recording 2 years ago
  Nguyễn Gia Phong d6dfd43158 Add HTML5 record player and update hit-and-run client 2 years ago
  Nguyễn Gia Phong ba2aaeb1f1 Update socket output 2 years ago
  Nguyễn Gia Phong 834fa33ec0 Implement game recording 2 years ago
  Nguyễn Gia Phong eb23230acb Use WASD instead of arrows for a less awkward default keybindings 2 years ago
  Nguyễn Gia Phong 6dc590834e Revise documentation and bump to version 0.8 2 years ago
  Nguyễn Gia Phong ffe6ba9855 Chocolate gets you high 2 years ago
  Nguyễn Gia Phong fc05e0ccee Prevent gang-bang and re-balance gameplay 2 years ago
  Nguyễn Gia Phong 3507a52ac7 Fix enemy spawning sound position 2 years ago
  Nguyễn Gia Phong e7d04930b3 Use a more neutral algorithm to generate maze (#6) 2 years ago
  Nguyễn Gia Phong 654a1a2c5e Fix bug that walls out of display can still be turned into enemies 2 years ago
  Nguyễn Gia Phong cbaec90dd1 Add option to switch to the original music 2 years ago
  Nguyễn Gia Phong 8e6faa6d26 Fix Python 3 incompatibility 2 years ago
  Nguyễn Gia Phong eace9a270b Use more relaxing background music 2 years ago
  Nguyễn Gia Phong 9a896890fa Turn wall grids into enemies when they are shot 2 years ago
  Nguyễn Gia Phong 9dff378b57 Allow moving hero using mouse 2 years ago
  Nguyễn Gia Phong 92a41b3cff Fix broken argument parser on Windows 2 years ago
  Le Minh Nghia e63a1d8dc8 Add C# client example (#9) 2 years ago
  Nguyễn Gia Phong 32e29b0a38 Fix grammar and typos 2 years ago
  Nguyễn Gia Phong bbc98be317 Add socket client example and fix enemy-fall-of-the-map bug 2 years ago
  Nguyễn Gia Phong 2bd7352aec Remove crazy score for server testing 2 years ago