megapixels/data/solid.frag

12 lines
113 B
GLSL
Raw Normal View History

2021-04-26 10:09:04 +02:00
#ifdef GL_ES
precision mediump float;
#endif
uniform vec4 color;
2021-11-12 10:27:47 +01:00
void
main()
{
gl_FragColor = color;
2021-04-26 10:09:04 +02:00
}