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Fix preview color

feature/whitebalance
Benjamin Schaaf 6 months ago
parent
commit
055ff6e266
  1. 2
      data/debayer.frag

2
data/debayer.frag

@ -22,7 +22,7 @@ void main() {
// Assume BGGR for now. Currently this just takes 3 of the four samples
// for each pixel, there's room here to do some better debayering.
vec3 color = vec3(samples.w, (samples.y + samples.w) / 2.0, samples.x);
vec3 color = vec3(samples.w, (samples.y + samples.z) / 2.0, samples.x);
// Fast SRGB estimate. See https://mimosa-pudica.net/fast-gamma/
vec3 srgb_color = (vec3(1.138) * inversesqrt(color) - vec3(0.138)) * color;

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